Method for predicting message passing node based on meeting probability of target node
A technology of encounter probability and message passing, applied in the computer field, it can solve the problems of high routing table task overhead, troublesome calculation and decision-making, etc.
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[0129] In this example, this study uses One Simulator to implement the proposed method, and evaluates the performance of the PEBN algorithm from the aspects of transmission success rate, routing overhead and transmission hops. In the experiment, the topological map of Stanford University was used as the simulation scene, such as figure 2 shown. And the data used in the simulated scenario is a real dataset from Stanford University. We designed different numbers of pedestrian, car and electronic tracks to simulate the influence of the number of nodes, simulation time and node cache on the simulation results.
[0130] The real map area of Stanford University that we choose is 1070m × 810m. Simulation time ranges from 1 hour to 12 hours. The simulation nodes are set to 100–1300, and the speeds of pedestrians, cars and trams are 5km / h, 100km / h and 60km / h, respectively. After reaching the destination, the node will stay there for a period of time. The sensing radius of the n...
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