A Mixed-Experience Multi-Agent Reinforcement Learning Method for Motion Planning
A multi-agent and motion planning technology, applied in the field of deep learning, can solve the problems of being difficult to apply to dynamic and complex environments, poor training stability, and not caring about the environment, and achieve the effects of accelerating training speed, good training skills, and reducing update frequency
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[0178] 1. Establish a stochastic game model for multi-agent motion planning in complex environments.
[0179] This embodiment belongs to the problem of multi-agent reinforcement learning, and uses stochastic countermeasures as the environment model.
[0180] 1.1. Set the physical model of the agent and the obstacle. The schematic diagram of the model is as follows figure 2 shown.
[0181] The intelligent body is set as a round smart car, and the number is n, and n=5 is set in this embodiment. In the present invention, it is assumed that the physical models of all agents are the same, and for agent i, its radius is set to r i a =0.5m, the velocity is u i =1.0m / s, velocity angle ψ i Indicates the angle between the speed and the positive direction of the X-axis, and the range is (-π, π]. The target of agent i is set to the radius r i g = 1.0m circular area, the location is The distance from agent i is D(P i a ,P i g ). When D(P i a ,P i g )≤r i a + r i g , ...
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