Modern curling motion simulation system and method based on virtual reality somatosensory interaction

A technology of virtual reality and motion simulation, applied in the field of computer simulation, which can solve the problem that the simplicity of non-ice venues and equipment cannot truly restore the effect of curling, the lack of high-quality products or technical methods for simulating modern curling, and the inability to play curling sports Problems such as training and competition simulation functions, to achieve the effect of lowering the threshold, increasing interactivity and fun

Pending Publication Date: 2021-12-31
BEIJING UNIV OF TECH
View PDF0 Cites 2 Cited by
  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

Although "land curling" can achieve a certain experience effect, it cannot truly restore the effect of actual curling due to the simplicity of non-ice venues and equipment, let alone the training and competition

Method used

the structure of the environmentally friendly knitted fabric provided by the present invention; figure 2 Flow chart of the yarn wrapping machine for environmentally friendly knitted fabrics and storage devices; image 3 Is the parameter map of the yarn covering machine
View more

Image

Smart Image Click on the blue labels to locate them in the text.
Viewing Examples
Smart Image
  • Modern curling motion simulation system and method based on virtual reality somatosensory interaction
  • Modern curling motion simulation system and method based on virtual reality somatosensory interaction
  • Modern curling motion simulation system and method based on virtual reality somatosensory interaction

Examples

Experimental program
Comparison scheme
Effect test

Embodiment Construction

[0052] Specific embodiments of the present invention are given below in conjunction with the accompanying drawings.

[0053] A modern curling simulation system based on virtual reality somatosensory interaction, including hardware equipment and system software.

[0054] The block diagram of the hardware device is as follows: figure 1 As shown, including personal computer, handheld somatosensory interactive controller and display device:

[0055] A personal computer is used to run system software and output video signals to a display device. It must be a personal computer that can smoothly run modern curling simulation software based on virtual reality somatosensory interaction, and is well compatible with other hardware.

[0056] The hand-held somatosensory interaction controller is used for inputting the user's somatosensory information into a personal computer, so as to realize the interactive function.

[0057] The display device is used to display the visual information...

the structure of the environmentally friendly knitted fabric provided by the present invention; figure 2 Flow chart of the yarn wrapping machine for environmentally friendly knitted fabrics and storage devices; image 3 Is the parameter map of the yarn covering machine
Login to view more

PUM

No PUM Login to view more

Abstract

The invention discloses a modern curling motion simulation system and method based on virtual reality somatosensory interaction, and belongs to the technical field of computer simulation. According to the method, computer graphics is utilized to digitally virtualize modern curling movements and allow users to perform virtual modern curling movements through somatosensory interaction techniques. Due to the fact that any public who are interested in curling sports can experience in a relatively free area, the threshold of the curling sports is greatly reduced. The problems that in the modern curling sports experience in reality, the site environment requirement is high, real curling and ice brushes are inconvenient to use, and the resource consumption is large are solved. And popularization of the ice and snow sports is facilitated. The somatosensory interaction technology is combined, and the problem that the experience effect is poor due to the fact that the skill level of experiencers is insufficient is solved. The user can concentrate on experiencing complete modern curling sports through simple interaction, and does not need to worry about own skills or competition rules and other problems, so that the interactivity and interestingness of experience are improved.

Description

technical field [0001] The invention belongs to the technical field of computer simulation, relates to computer graphics, human-computer interaction and virtual simulation technology, and also relates to modern curling. It uses computer graphics to digitally virtualize modern curling, and allows users to Somatosensory interactive technology for virtual modern curling method. Background technique [0002] Winter Olympic Games (Winter Olympic Games), referred to as the Winter Olympics. Curling is a team-based ice throwing competitive event in the Winter Olympics. However, since modern curling usually needs to be played in curling venues and requires equipment such as curling and ice brushes, its relatively strict venue and equipment requirements make the threshold for public participation very high. These issues severely limit the modern curling experience. [0003] At present, in addition to the experience in the official curling venue, there is also the experience of "lan...

Claims

the structure of the environmentally friendly knitted fabric provided by the present invention; figure 2 Flow chart of the yarn wrapping machine for environmentally friendly knitted fabrics and storage devices; image 3 Is the parameter map of the yarn covering machine
Login to view more

Application Information

Patent Timeline
no application Login to view more
IPC IPC(8): G06F3/01G06F30/20G06T19/00
CPCG06F3/011G06F30/20G06T19/006
Inventor 李蔚然刘千琪肖瑶
Owner BEIJING UNIV OF TECH
Who we serve
  • R&D Engineer
  • R&D Manager
  • IP Professional
Why Eureka
  • Industry Leading Data Capabilities
  • Powerful AI technology
  • Patent DNA Extraction
Social media
Try Eureka
PatSnap group products