System capable of realizing immersive virtual reality across mobile platforms

A technology of virtual reality and mobile platform, applied in the field of virtual reality, it can solve the problems of large gap, few ways of overlaying textures, waste of textures, etc.

Inactive Publication Date: 2015-09-16
苏州天魂网络科技股份有限公司
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

However, VRP's virtual reality 3D engine has a very large gap with foreign virtual reality engines in terms of technology: it does not support point coloring, and the UV layer only supports two layers.
Does not support UV animation, it is a waste of textures to achieve a flowing effect, and there a

Method used

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  • System capable of realizing immersive virtual reality across mobile platforms
  • System capable of realizing immersive virtual reality across mobile platforms
  • System capable of realizing immersive virtual reality across mobile platforms

Examples

Experimental program
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Embodiment Construction

[0033] In terms of features and performance, the two 3D APIs, OpenGL and Direct3D, can be said to have their own advantages. For example, OpenGL is very cross-platform and has nothing to do with hardware, while the immediate mode programming provided by Direct3D allows applications to make full use of 3D hardware. The characteristics of the development of higher performance 3D applications, this programming model is adopted by many developers of high-performance 3D applications. Considering the current actual situation of using the two 3D APIs, it is very important to develop applications with better performance and support for both 3D APIs.

[0034] Such as figure 1 As shown, the present invention provides a system for realizing immersive virtual reality across mobile platforms, which includes a server and a client. The server renders the real scene and transmits it to the display device of the client for display. The server end includes a virtual reality engine. The client...

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Abstract

The invention relates to a system capable of realizing immersive virtual reality across mobile platforms. A DirectX3D rendering technology is adopted to perform distortion correction and distortion scale on images rendered by virtual three-dimensional scenes via a Pixel Shader, the images are segmented and drawn on left-eye and right-eye screens of HMD equipment, and a refresh frequency of more than 60 frames per second is kept; position information and facing information of the HMD equipment are acquired from a sensor and used for head tracking, and coordinate and rotating quaternion information are fed back to an application program via a message interface; and interaction between a client end and a server end is realized by adopting a wireless communication technology. The system provided by the invention has the advantages that one product only needs to be developed for once, reality is enhanced, virtual objects not existing in the real environment are generated via a computer graphic technology and a visualization technology, the virtual objects are accurately 'placed' in the real environment via the sensing technology and are integrally mixed with the real environment by the aid of displaying equipment.

Description

technical field [0001] The present invention relates to virtual reality technology. Background technique [0002] Virtual reality, referred to as VR technology, is to use computer simulation to generate a three-dimensional virtual world, providing users with simulations of vision, hearing, touch and other senses, allowing users to observe in a timely and unlimited manner as if they were on the scene. things in three dimensions. [0003] At present, in the world, there are mainly two engines that support mobile Internet and virtual reality at the same time. They are the Unreal3 engine of the American Epic Company and the Unity3D engine of the Danish Unity Technology Company. [0004] The Unreal3 engine is the leader of traditional PC and home console platforms, and thousands of games and virtual reality applications are developed using this engine. When technology develops into the era of mobile Internet, the Unreal3 engine has also issued corresponding engine authorization...

Claims

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Application Information

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IPC IPC(8): G06T15/00G06F3/01
Inventor 刘洋
Owner 苏州天魂网络科技股份有限公司
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