Multi-user immersive full-interactive virtual reality engineering training system
A technology of virtual reality and training systems, applied in the input/output of user/computer interaction, simulators, educational tools, etc., can solve problems such as high cost and difficult implementation, and achieve the effect of breaking time and space constraints and increasing interest
- Summary
- Abstract
- Description
- Claims
- Application Information
AI Technical Summary
Problems solved by technology
Method used
Image
Examples
Embodiment 1
[0028] Embodiment 1: The participants of the training system are given specific roles in the virtual system, and interact with the virtual scene through human-computer interaction equipment; each extension is connected to the host through the network to realize communication with the host and the extension; the operator of the host Realize the monitoring, evaluation and guidance of virtual scenes and roles through host display devices and human-computer interaction devices; among them:
[0029] The participants move on the universal sliding platform with the head-mounted display, and the motion information collected by the somatosensory device drives the movement and perspective of the virtual character in the virtual scene, and the first-person view of the virtual character is output to the corresponding participant's head-mounted displayed on the display;
[0030] Participants use hand-held input devices to trigger the menu commands of the virtual system, operate the virtual...
PUM
Abstract
Description
Claims
Application Information
- R&D Engineer
- R&D Manager
- IP Professional
- Industry Leading Data Capabilities
- Powerful AI technology
- Patent DNA Extraction
Browse by: Latest US Patents, China's latest patents, Technical Efficacy Thesaurus, Application Domain, Technology Topic, Popular Technical Reports.
© 2024 PatSnap. All rights reserved.Legal|Privacy policy|Modern Slavery Act Transparency Statement|Sitemap|About US| Contact US: help@patsnap.com