Rendering control method, rendering control device and mobile terminal
A mobile terminal and control device technology, applied in the field of virtual reality, can solve problems such as difficult to keep up with rough rendering images, and achieve the effect of improving visual experience and satisfaction
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no. 1 example
[0070] See figure 2 , Is proposed as an embodiment of the rendering control method of the present invention, and the method includes:
[0071] S201: When the mobile terminal starts the virtual reality application, the refresh rate value of the front camera of the mobile terminal is increased from the default refresh rate value to the preset target refresh rate value.
[0072] The specific value of the target refresh rate value in this embodiment can be specifically selected according to the user's eye movement speed. In theory, when it can completely adapt to the user's eye movement speed, a rendering area that completely covers the rotation speed of the human eye can be calculated. As far as possible, avoid the user from perceiving the rough rendering image outside the fine rendering area during rapid eye movement, and improve the user's visual experience and satisfaction.
[0073] S202: Calculate the fine rendering area according to the obtained target refresh rate value and the c...
no. 2 example
[0092] On the basis of the first embodiment, the embodiment takes the target refresh rate value to take the maximum refresh rate value of the camera, V is 500° / sec, θ1 is 15°, FPSs is 60FPS, and t is 0.01 seconds as an example. A mobile terminal with a camera's FPSc of 30FPS is described as an example. For the rendering control process at this time, see Figure 5 Shown, including:
[0093] S501: When the mobile terminal starts the virtual reality application, the refresh rate value of the front camera of the mobile terminal is increased from the default refresh rate value to the maximum refresh rate value of the camera.
[0094] S502: Calculate the fine rendering area according to the obtained maximum refresh rate value and the current gaze point of the user on the screen of the mobile terminal.
[0095] The calculation process of this part is as follows:
[0096] First calculate the fine rendering range θ according to the following formula (1):
[0097] θ=θ1*T1 / T2………………………………………………(1...
no. 3 example
[0114] See Figure 5 , Is proposed as a schematic structural diagram of the rendering control device of the present invention. The rendering control device in this embodiment can be set in a mobile terminal, and the mobile terminal stores a list of mainstream VR applications on the market before leaving the factory, and provides a setting menu for the user to add and delete VRs in the list. application. The user opens the application in the VR application list, the system switches the working mode to the VR working state, turns on the front camera to capture the user's eye image, and the rendering control device adjusts the refresh rate value of the camera according to the corresponding graph, and completes based on this The corresponding rendering control. Rendering control device structure see Figure 5 As shown, the rendering control device includes: a camera control module 52, a rendering area calculation module 53, a rendering module 54 and a display module 55;
[0115] Th...
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