Mathematical subject step-by-step demonstration method and computer system suitable for self-adaptive learning

A self-adaptive learning, step-by-step technology, applied in computing, electrical operation teaching aids, data processing applications, etc., can solve the problems of difficult mathematical thinking, consuming a lot of manpower and time, and the method is not intuitive, so as to improve learning efficiency and improve learning efficiency. Confidence and targeted effect

Inactive Publication Date: 2019-06-07
SHANGHAI SQUIRREL CLASSROOM ARTIFICIAL INTELLIGENCE TECH CO LTD
View PDF8 Cites 12 Cited by
  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0003] 1) After listening to lectures on knowledge points video, still unable to solve math problems independently
The engine will push teaching videos suitable for their learning level for student users. However, the teaching videos pre-recorded by teachers cannot meet the problem-solving needs of student users. Difficulties are often encountered when actually solving mathematical problems, which requires a lot of manpower and time
[0004] 2) It is difficult for student users to extract mathematical thinking from the analysis of wrong questions
The engine will push learning test questions suitable for their learning level for students. Teachers will write test analysis in advance to help students understand the standardized problem-solving methods. However, it is difficult to analyze the reasons for each student's mistakes in the test test analysis written in advance by teachers. , even if the student user understands the mistakes made in solving the test question, it is difficult to extract mathematical thinking at a higher cognitive level from the limited ability of the student user, and the existing method is not intuitive enough
[0005] 3) Lack of cultivation of active learning
The self-adaptive learning system is a passive learning method, from listening to the knowledge point video to practicing the exercises, and then watching the analysis of the test questions. Student users are likely to experience the frustration of correcting mistakes during this learning process. , there is a lack of a mechanism that can play the active learning of students and users in the learning process, and the learning efficiency is low

Method used

the structure of the environmentally friendly knitted fabric provided by the present invention; figure 2 Flow chart of the yarn wrapping machine for environmentally friendly knitted fabrics and storage devices; image 3 Is the parameter map of the yarn covering machine
View more

Image

Smart Image Click on the blue labels to locate them in the text.
Viewing Examples
Smart Image
  • Mathematical subject step-by-step demonstration method and computer system suitable for self-adaptive learning
  • Mathematical subject step-by-step demonstration method and computer system suitable for self-adaptive learning

Examples

Experimental program
Comparison scheme
Effect test

Embodiment 1

[0038] The invention provides a step-by-step display method for mathematics subjects suitable for self-adaptive learning, and the method can improve the learning efficiency of users through the step-by-step display. The subject of mathematics is an indirect reflection of the essential attributes and internal laws of mathematical objects (spatial form, quantitative relationship, structural relationship, etc.), and a rational activity to understand mathematical content in accordance with the general thinking rules. The human brain always starts with an intuitive concept and gradually forms a complete logical chain. The present invention can promote student users to adopt a conditional, step-by-step, well-founded, and progressive way of thinking, and carry out thinking activities such as concepts, judgments, and reasoning through the inspirational ideas and step-by-step analysis recommended by the system, so as to improve Learning efficiency.

[0039] The method of the present i...

Embodiment 2

[0050]This embodiment is a step-by-step display device for mathematics subjects suitable for adaptive learning corresponding to Embodiment 1, including a topic push module, a feedback processing module, and a display module, wherein the topic push module is used according to the received user learning level information Perform knowledge point matching processing, and push corresponding learning topics; the feedback processing module is used to monitor whether feedback information is received in real time, and perform corresponding processing according to different feedback information; the display module is used to perform visualization according to the display instructions of the feedback processing module exhibit.

[0051] The specific process of the feedback processing module is as follows: when receiving the first feedback information, perform answer matching processing, and issue a display instruction for topic analysis; when receiving the second feedback information, issu...

Embodiment 3

[0054] This embodiment provides an adaptive learning computer system, including the step-by-step display device for mathematics subjects described in Embodiment 2. The step-by-step display process when the user uses the computer system to learn mathematics is as follows: figure 1 As shown, when a student user needs educational intervention when doing a study question, he can choose to enter the step-by-step analysis function. In the step-by-step analysis function, the student user can choose to return to the original question at any time to answer. After entering the step-by-step analysis, the student user can first view the problem-solving ideas, then the problem-solving ideas of the test question will be expanded, and then the sub-steps can be expanded one by one. When all the steps of the test question have been unfolded, it will ask whether to view the reference answer. If the student user chooses to view the reference answers, there is no chance to answer independently. A...

the structure of the environmentally friendly knitted fabric provided by the present invention; figure 2 Flow chart of the yarn wrapping machine for environmentally friendly knitted fabrics and storage devices; image 3 Is the parameter map of the yarn covering machine
Login to view more

PUM

No PUM Login to view more

Abstract

The invention relates to a mathematical subject step-by-step demonstration method suitable and a and computer system suitable for self-adaptive learning, which comprises the following steps of: carrying out knowledge point matching processing conducting knowledge points matching and processing according to the received user's learning level information and pushing corresponding learning questions;monitoring whether or not receive the feedback information in real time and processing according to different feedback information, specifically: when receiving a first feedback information, carryingout an answer matching processing and generating and displaying a question analysis; when receiving a second feedback information, generating and displaying prompt information; when receiving a thirdfeedback information,displaying a problem solving step of the learning problem, and each time of receiving the third feedback, displaying only one solution step in sequence until all the solution steps are displayed; and when receiving a fourth feedback information, generating and displaying a reference answer information. Compared with the prior art, the invention has the advantages of effectively improving the learning efficiency of the user and the like.

Description

technical field [0001] The invention belongs to the technical field of online education, and relates to a learning device, in particular to a step-by-step display method and computer system for mathematics subjects suitable for self-adaptive learning. Background technique [0002] The core of the adaptive learning system is the adaptive learning engine, which continuously pushes learning content suitable for the learning level of student users. The learning resources that the current adaptive learning engine can push include teaching videos, learning materials, learning test questions and test question analysis, etc. At present, this kind of adaptive system engine has been applied, but the current adaptive learning system teaching video and learning questions are connected through knowledge points, and the basic interactive interface with student users is usually questions and answers and test question analysis, and learning users The process is not directly related when so...

Claims

the structure of the environmentally friendly knitted fabric provided by the present invention; figure 2 Flow chart of the yarn wrapping machine for environmentally friendly knitted fabrics and storage devices; image 3 Is the parameter map of the yarn covering machine
Login to view more

Application Information

Patent Timeline
no application Login to view more
Patent Type & Authority Applications(China)
IPC IPC(8): G09B7/02G09B7/04G09B19/00G06Q10/06G06Q50/20
Inventor 许昭慧
Owner SHANGHAI SQUIRREL CLASSROOM ARTIFICIAL INTELLIGENCE TECH CO LTD
Who we serve
  • R&D Engineer
  • R&D Manager
  • IP Professional
Why Eureka
  • Industry Leading Data Capabilities
  • Powerful AI technology
  • Patent DNA Extraction
Social media
Try Eureka
PatSnap group products