Traffic flow simulation method and system based on routing optimization and parallel computing architecture
A technology of parallel computing and simulation method, which is applied in calculation, design optimization/simulation, 3D modeling, etc., and can solve problems such as the inability to link traffic schemes in real time, the large difference between traffic flow simulation results and real road traffic conditions, etc.
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Embodiment 1
[0039] Such as figure 1 As shown, the present invention provides a traffic flow simulation method based on path-finding optimization and parallel computing architecture; comprising the following steps:
[0040] 3D modeling of the scene combined with the building information model;
[0041] Intelligentize all movable units in the scene to obtain multiple agents;
[0042] Set the boundary conditions of the agent;
[0043] According to the road information in the scene, set the initial coordinates and behavior destination of the agent in the scene;
[0044] According to the road information in the scene, the path-finding algorithm is used to simultaneously calculate the behavior strategies of multiple agents under the parallel computing architecture;
[0045] According to the behavior strategies of multiple agents, the real-time coordinates of multiple agents are simultaneously calculated and updated under the parallel computing architecture;
[0046] According to the initial...
Embodiment 2
[0076] In actual road traffic, when the weather conditions are bad, such as heavy rain and snow, it will affect the driving of vehicles on the road. In the road sections that are not usually congested, congestion may occur in heavy rain. In order to give owners and designers a better reference, further optimization on the basis of Embodiment 1, the following technical solutions are adopted:
[0077]When combining BIM for three-dimensional modeling of the scene, meteorological factors are introduced. In this embodiment, the meteorological factors are those that most affect driving, including rain, snow, and heavy fog. In this example a particle system is used to simulate the weather. The particle system is an auxiliary system for 3D animation rendering. It controls the behavior of particles through space warping. Combined with space warping, it can cause simulation effects such as gravity, obstruction, and wind force on the particle flow. In this way, it can realize the simula...
Embodiment 3
[0080] In Embodiment 1 or Embodiment 2, if the scope of the scene space to be simulated is too large, and the number of movable units input when defining the agent is too large, it will cause a certain burden on the subsequent simulation calculation, and the model may appear During the demonstration of the scene, there is a phenomenon of freezing, which affects the user experience. Adopt the following technical solutions:
[0081] In order to solve the above technical problems, further optimization on the basis of embodiment 1 or embodiment 2, adopt the following technical solutions:
[0082] When all the movable units in the scene are intelligentized, multiple vehicles of the same type that are traveling in opposite directions on the same lane and the distance between them are within the threshold range are dynamically grouped into a group, and each group of vehicles is regarded as an intelligent body unit. Calculate and complete the simulation of road traffic flow.
[0083...
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