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Method for rapidly analyzing 3D scene file assets based on CG software

A fast analysis and scene file technology, applied in the field of 3D rendering, can solve problems such as low efficiency and slow speed of parsing 3D scene file assets, and achieve the effect of improving analysis efficiency, reducing analysis time, and shortening analysis time

Pending Publication Date: 2022-01-25
SHENZHEN RENDERBUS TECH
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0004] The purpose of the present invention is to overcome the deficiencies of the prior art, provide a method for quickly analyzing 3D scene file assets based on CG software, and solve the problems of slow speed and low efficiency in parsing 3D scene file assets in the prior art

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  • Method for rapidly analyzing 3D scene file assets based on CG software

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Embodiment Construction

[0023] The present invention will be described in detail below in conjunction with the accompanying drawings and specific embodiments.

[0024] Please refer to figure 1 , the present invention provides a method for quickly analyzing 3D scene file assets based on CG software, comprising the following steps:

[0025] S1: Set up an asset plug-in in the 3D rendering software, obtain the asset information of the object to be rendered sequentially through the asset plug-in, and form an asset object in the 3D rendering software; the asset plug-in obtains the asset information of the object to be rendered, and each of the asset information Assets will be mapped to an instance of an asset type in the 3D rendering software, and asset objects can be obtained by continuously obtaining these instances; specifically, in this embodiment, the asset object includes several sub-asset objects; The asset information is: map file, binary file, or other files, which are determined according to act...

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PUM

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Abstract

The invention discloses a method for rapidly analyzing 3D scene file assets based on CG software, and the method comprises the following steps: S1, setting an asset plug-in in 3D rendering software, sequentially obtaining asset information through the asset plug-in, and forming an asset object; S2, acquiring a first asset file in the asset sequence of the sub-asset object; S3, converting the source path of the first asset file into a unix path wildcard character, and performing glob matching; S4, performing downward traversal analysis in sequence through a tree structure, and when a root node of the tree structure is matched with all asset files in the asset sequence, terminating search and directly jumping out to complete traversal analysis; and S5, repeating the steps S2 to S4 until the asset files in the asset sequences of all sub-asset objects of the asset object are traversed and analyzed. The method can reduce the analysis quantity, shorten the analysis time, improve the analysis speed and effectively improve the analysis efficiency while ensuring the integrity of the asset file.

Description

technical field [0001] The invention relates to the field of three-dimensional rendering, in particular to a method for rapidly analyzing 3D scene file assets based on CG software. Background technique [0002] 3D rendering software generally provides an interface for obtaining scene file assets. When obtaining scene file assets, it traverses all types of assets in turn and parses chain structure assets (for example, asset a in the scene may point to another asset list or another a 3d scene). In the above process, the traversal time may be too long due to too many assets or the continuous nesting of related assets. In the existing technology, complex assets such as parsing chain structures are parsed by hard coding or by regular expressions once For parsing, using hard-coded methods will add a lot of logic, reduce flexibility, and increase resource overhead such as memory, while using regular expressions will consume a lot of computing time and slow parsing speed. [0003]...

Claims

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Application Information

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IPC IPC(8): G06T15/00G06T9/40
CPCG06T15/005G06T9/40
Inventor 陈勇邹琼周双全
Owner SHENZHEN RENDERBUS TECH