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Playing method, playing system and virtual reality terminal

A technology of virtual reality and playback method, applied in three-dimensional systems, instruments, electrical digital data processing and other directions, can solve the problems of too fast action, slow teaching video utilization, different learning levels, etc., to facilitate imitation, improve teaching quality and improve teaching quality. The effect of teaching efficiency

Active Publication Date: 2016-08-17
YULONG COMPUTER TELECOMM SCI (SHENZHEN) CO LTD
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  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0003] In the related technology, usually after the teaching video is recorded, the playback frame rate is determined. Although the user can improve the concentration by watching the teaching video through the virtual reality terminal, due to the different learning levels of the users, some users may be overwhelmed by the actions in the video. It is too fast to keep up with the teaching progress, and some users feel that the utilization rate of the teaching video is not high because of the slow movement in the video, which affects the utilization rate of the teaching video. In addition, the teaching perspective in the teaching video is usually unchanged. Users can only watch teaching videos from a single angle, which is not conducive to users' learning of standard actions

Method used

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  • Playing method, playing system and virtual reality terminal
  • Playing method, playing system and virtual reality terminal
  • Playing method, playing system and virtual reality terminal

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Embodiment approach

[0092] In addition to using virtual reality technology alone, virtual reality technology can also be combined with augmented reality technology. In a real-person teaching environment, when the user faces the teacher, the user can directly imitate the teacher's actions, and when the user turns around, he cannot continue to look at the teacher. When the teacher's action is detected, the virtual reality processor and the augmented reality processor can be triggered while the gyroscope collects the spatial position change information. By combining the pre-stored video information with the capture of the previous teacher's action, a combined Project information and project it to the user's visual area. On the one hand, the virtual reality equipment can be simplified through high integration, and the image is directly projected onto the user's retina through low-intensity laser or light-emitting diodes, which has the characteristics of not blocking the field of vision. On the other ha...

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PUM

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Abstract

The invention provides a playing method, a playing system and a virtual reality terminal. The playing method comprises the following steps: when a user wears the virtual reality terminal, detecting whether the virtual reality terminal is in a motion state; when detecting the virtual reality terminal is in the motion state, collecting acceleration information of the virtual reality terminal according to a preset collection frequency; adjusting a frame frequency of to-be-played video information according to the acceleration information so as to provide synchronous video information for the user; and displaying the synchronous video information in a visual area of the virtual reality terminal. Through the technical scheme provided by the invention, the consistency of a video playing rhythm with a user action rhythm is realized, the user can simulate actions in a video conveniently, the learning efficiency of the user is improved, and the use experience of the user is improved.

Description

technical field [0001] The present invention relates to the technical field of terminals, in particular, to a playback method, a playback system and a virtual reality terminal. Background technique [0002] With the development of virtual reality technology, virtual reality terminals are also accepted by more and more users. After wearing virtual reality terminals, users can immerse themselves in a virtual synthetic environment without being disturbed by the outside world. Therefore, virtual reality terminals It has also been gradually applied to video teaching, especially action teaching, such as dance teaching. [0003] In the related technology, usually after the teaching video is recorded, the playback frame rate is determined. Although the user can improve the concentration by watching the teaching video through the virtual reality terminal, due to the different learning levels of the users, some users may be overwhelmed by the actions in the video. It is too fast to k...

Claims

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Application Information

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IPC IPC(8): H04N21/43H04N13/00G06F3/0346
CPCH04N13/167H04N21/4302G06F3/0346
Inventor 陈峰高建平
Owner YULONG COMPUTER TELECOMM SCI (SHENZHEN) CO LTD
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