Spherical body drawing method capable of supporting real-time cutting operation
A volume rendering and spherical shell technology, applied in the field of marine scalar field spherical volume rendering, can solve the problems of not supporting real-time clipping of latitude and longitude depth, and achieve the effects of avoiding delay, high rendering efficiency, and good visualization effect
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[0038] The preferred examples of the present invention will be described in further detail below in conjunction with the accompanying drawings.
[0039] The present invention provides a marine scalar field volume rendering method that supports real-time clipping operations based on the spherical shell model of the earth:
[0040] 1) The proxy geometry in this patent is a toroidal spherical shell composed of inner and outer layers of spherical shells and upper and lower sections. It replaces a cube to improve the traditional ray-casting algorithm. The cube refers to the proxy geometry of the traditional ray-casting algorithm. By changing the cube proxy geometry in the traditional algorithm to a spherical shell proxy geometry with a specified radius, the number of latitude and longitude grids, and depth, the world coordinates saved in the vertices are directly used to calculate the lighting during the ray casting process, and then the world coordinates are transferred to the pola...
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