Multimodal man-machine interaction method based on reinforcement learning
A human-computer interaction and reinforcement learning technology, applied in the field of human-computer interaction based on reinforcement learning, can solve the problems of mismatch between mid-segment data and streaming data, performance bottlenecks, etc. Effect
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[0025] In order to better understand the contents of the present invention, an example is given here.
[0026] In the embodiment of the present invention, a human-computer interaction method based on reinforcement learning is proposed, including the following steps:
[0027] S1, collecting user data. The user is required to wear the corresponding wearable sensor and make corresponding actions according to the prompt interface. The wearable sensor records the user data, and the recorded data is divided into segmented data according to the command synchronization tag and the time of each action, and then constitutes the training set and The test set is used as a streaming data set to build a classification algorithm model.
[0028] S2, build the classification algorithm model offline on the streaming data set.
[0029] S3, applying the classification algorithm model built in step S2 to perform human-computer interaction. For the method of synchronous human-computer interactio...
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