The amusement machine, a method and program for certification

An authentication method and game machine technology, applied in the field of game machines, can solve the problems of unresolved game halls, control command changes, increased processing load and program capacity, etc., to reduce game machine misoperations, improve work efficiency, and shorten design time. the effect of time

Inactive Publication Date: 2014-03-26
KYORAKU SANGYO KK
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0031] In addition, as described above, since the processing load and program capacity of the CPU constituting the peripheral substrate are increased by causing the CPU constituting the peripheral substrate to perform authentication processing other than the conventional processing, it is difficult to further enhance security. The CPU of the board executes authentication processing and multi-stage authentication processing based on more complex calculations than before
[0032] However, when electrical noise or mechanical vibration is applied to the game machine from the outside, malfunctions may occur
For example, when a control command is sent from the main control unit to the peripheral unit, if noise such as electromagnetic waves or static electricity is applied from the outside of the game machine, a bit error will occur in the control command data due to the influence of the noise, and the control command will be changed.
At this time, although the control command that should be sent to the peripheral part is originally a control command other than the command for winning the jackpot, if the control command is changed to the command for winning the jackpot due to a bit error, even if the above-mentioned illegal behavior is not carried out In some cases, players will be inappropriately compensated for a lot of game media (such as game balls and medals, etc.), causing great losses to the game hall
However, in the above-mentioned 1st to 8th previous examples, no countermeasures were taken for such a situation, so it was impossible to solve such a bad phenomenon that caused great losses to the game hall.

Method used

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  • The amusement machine, a method and program for certification
  • The amusement machine, a method and program for certification
  • The amusement machine, a method and program for certification

Examples

Experimental program
Comparison scheme
Effect test

Embodiment approach 1

[0120] The pachinko machine 1 according to Embodiment 1 includes a game board 101 . on game board 101 figure 1 The bottom right of the center, the bottom right of the frame member 110 (described later), is provided with the operation by the player, and is intended to make the launching part 292 (see figure 2 ) action handle 113. The operating handle 113 has a shape protruding toward the player. The operating handle 113 is provided with a launch instruction member 114 that operates the launch unit 292 to launch the game ball. The firing instructing member 114 is provided on the outer periphery of the operating handle 113 and is rotatable to the right as viewed from the player. The launch unit 292 launches the game ball when the player directly operates the launch instruction member 114 . Since it belongs to the known technology, the description is omitted here. On the operating handle 113 , sensors and the like are arranged to detect that the player directly operates the f...

Embodiment approach 2

[0293] Next, Embodiment 2 of the present invention will be described with reference to the drawings. First, the hardware structure of the pinball game machine, which is one of the game machines related to Embodiment 2 of the present invention, is the same as figure 1 and figure 2 The hardware structure of the shown pachinko machine 1 in Embodiment 1 of the present invention is the same. However, in order to authenticate the sub-control unit 203, the main control unit 201 generates two different first authentication data 305 and second authentication data 306 from the authentication basic value, and sets the first authentication data 305 and the second authentication data 306 It is supplied to the intermediate unit 202 in addition to a specific control command. The intermediate unit 202 performs intermediate processing in a narrow sense on the first authentication data 305 and the second authentication data 306 transmitted from the main control unit 201, and supplies the obt...

Embodiment approach 3

[0321] Next, Embodiment 3 of the present invention will be described with reference to the drawings. First, the hardware structure of the game machine 1 according to Embodiment 3 of the present invention, that is, the pachinko game machine, and figure 1 and figure 2 The hardware configuration of the illustrated pachinko machine 1 according to Embodiment 1 of the present invention is the same. Also, the data format of the control signal supplied from the main control unit 201 to the intermediate unit 202 and the data format of the control signal supplied from the intermediate unit 202 to the sub-control unit 203 are also the same as those supplied to the intermediate unit by the main control unit 201 in Embodiment 1 of the present invention. The data format of the control signal of the central part 202 is the same as the data format of the control signal supplied from the intermediate part 202 to the sub-control part 203 (see Figure 9 and Figure 10 ).

[0322] However, i...

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PUM

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Abstract

It is an object of the invention to detect an unlawful action such as an exchange between an unlawful main control substrate and a main control substrate mounting a lawful main control section, thereby alleviating a processing load on a CPU constituting a surrounding section. The game machine comprises a main control section 201, an intermediate section 202 and a surrounding section 203. When a control commend is a predetermined control commend, the main control section 201 adds to the predetermined control commend a confirmation data for confirming the main control section 201 or data converted from the confirmation data and then supplies the same to the intermediate section 202. The intermediate section 202 performs an intermediate processing on the confirmation data added in the predetermined control commend or the aforementioned converted data. Meanwhile, the intermediate section 202 adds in the predetermined control commend the intermediate information obtained through the above intermediate processing, and supplies the same to the surrounding section 203. The surrounding section 203 uses the intermediate processing information added in the predetermined control commend to confirm the main control section 201. Meanwhile, the surrounding section 203 performs a processing in accordance with an obtained confirmation result.

Description

technical field [0001] The present invention relates to a game machine such as pinball game machines, mahjong pinball game machines, Arrange Ball and other pinball game machines, chip game machines and other return-type game machines installed in game halls such as pinball rooms, and Authentication methods and authentication procedures implemented on these gaming machines. Background technique [0002] In the illegal act of forcibly paying game media such as medals and game balls to a game machine irrespective of the game, the following acts are related to the main control board on which the main control unit is mounted and the peripheral board on which the peripheral parts are mounted. Several: [0003] (1) Replace the legitimate main control board with an illegal main control board; [0004] (2) Replace the ROM storing the normal program executed by the CPU mounted on the main control board with the ROM storing the illegal program tampering with the above-mentioned progr...

Claims

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Application Information

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Patent Type & Authority Patents(China)
IPC IPC(8): A63F7/02G05B19/04
CPCA63F7/02
Inventor 渡边直幸水上浩横岛元成张静
Owner KYORAKU SANGYO KK
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