Real time field depth analogy method based on fuzzy partition of graphics processor
A graphics processor and simulation method technology, applied in image data processing, processor architecture/configuration, instruments, etc., can solve the problems of ghosting, lack of realism, lack of calculation accuracy, etc. The effect of reducing traffic and improving accuracy
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[0032] The technical solution of the present invention will be further described in detail below in conjunction with the accompanying drawings, but the protection scope of the present invention is not limited to the following description.
[0033] Such as figure 1 As shown, a real-time depth-of-field simulation method based on graphics processor partition blur, it includes the following steps:
[0034] S1: Convert the image to be processed into a file form that can be processed by the graphics processor GPU, and make full use of the parallelism and programmability of the graphics processor GPU to transfer a large number of algebraic operations from the central processing unit CPU to the graphics processing unit GPU;
[0035] One method of converting the image to be processed into a file form that can be processed by the GPU is: converting the image to be processed into texture data that can be processed by the GPU.
[0036] Further, the step of converting the image to be proc...
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