Display method and system based on virtual reality technology

A technology of virtual reality technology and display method, applied in the field of display method and system based on virtual reality technology, can solve the problems of smearing images, affecting user experience, affecting image processing efficiency, etc.

Active Publication Date: 2017-08-29
福建犀牛智慧科技有限公司
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0004] However, in the actual use process, the wearing user will have different motion states such as head turning and walking, and the picture displayed on the display screen of the virtual reality terminal will jump back to the origin at the end of each frame, that is to say, because the user The visual persistence phenomenon will retain the image of the previous frame and the current frame, resulting in smearing and picture freeze, and the user experience is poor
In addition, since the image is collected from multiple directions by multiple cameras, the data volume of the image is relatively large. Although existing solutions can compress image data through software or hardware, based on the current network capabilities, it still requires a long transmission time. time, which in turn affects the image processing efficiency in the subsequent steps. Therefore, there is often a time delay in the images viewed by the user, which will also affect the user experience

Method used

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  • Display method and system based on virtual reality technology
  • Display method and system based on virtual reality technology
  • Display method and system based on virtual reality technology

Examples

Experimental program
Comparison scheme
Effect test

Embodiment 1

[0067] see figure 1 , the first embodiment first provides a display method based on virtual reality technology from the perspective of the acquisition terminal.

[0068] In this embodiment, the collection terminal may include an audio collection part and an image collection part.

[0069] The method may include the steps of:

[0070] S101. Collect audio data in a target area through an audio collection part, and perform preprocessing on the audio data to generate audio information.

[0071] In a specific implementation, the audio collection part may include multiple microphones (for example, at least three microphones distributed in at least three directions) and an audio preprocessing device, and the multiple microphones may be communicatively connected to the audio preprocessing device.

[0072] Multiple microphones can be used to collect audio data in the target area, and then the audio preprocessing device can analyze the parameters of the audio data such as orientation,...

Embodiment 2

[0094] The second embodiment is the implementation of the virtual reality terminal corresponding to the first embodiment, see figure 2 , this embodiment 2 provides a display method based on virtual reality technology from the perspective of a virtual reality terminal, and the method may specifically include the following steps:

[0095] The method may include the steps of:

[0096] S201. Obtain the sports parameter information of the wearing user and send it to the server.

[0097] In a specific implementation, the virtual reality terminal includes a motion parameter acquisition device based on a capacitive micro-electromechanical system (MEMS, MicroElectro Mechanical Systems), so that the capacitance change data can be collected by the motion parameter acquisition device, and according to the capacitance change data Get motion parameter information.

[0098] Among them, the key part of the motion parameter acquisition device is a cantilever-structured intermediate capacito...

Embodiment 3

[0118] The third embodiment is the implementation of the server corresponding to the first and second embodiments, see image 3 , this embodiment three provides a display method based on virtual reality technology from the perspective of the server, and the method may specifically include the following steps:

[0119] The method may include the steps of:

[0120] S301. Receive audio information and image information sent by a collection terminal.

[0121] S302. Receive the motion parameter information of the wearing user sent by the virtual reality terminal, and train the motion parameter information based on the SVM model to determine the motion state of the wearing user.

[0122] A model for identifying the motion state can be pre-established in the server. For example, it can be modeled through the law of forces in three directions (up and down, left and right, front and rear) such as acceleration and pressure, and by adjusting the weight in the genetic algorithm, To iden...

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PUM

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Abstract

The invention provides a display method and system based on a virtual reality technology. The method comprises the steps that a collection terminal collects audio data and image data and preprocessing the audio data and the image data so that audio information and image information can be generated and sent to a server; a virtual reality terminal obtains motion parameter information of a wearing user and sends the information to the server, sends a request for watching a three-dimensional audio corresponding to a current environment to the server, and receives and displays three-dimensional audio information which is sent by the server and is synchronous to a user motion state; the sever receives the audio information, the image information and the motion parameter information, trains the motion parameter information in an SVM model to determine a motion state, and generates three-dimensional audio information according to the audio information, the image information, and preset background information, obtains the three-dimensional audio information synchronous to the motion state through adjustment, and sends the obtained three-dimensional audio information to the virtual reality terminal. In this way, through the combination of the motion state, delay of infra-frames of a three-dimensional audio is made up, smearing feeling and sticking feeling are lowered, and the user experience of virtual reality equipment is improved.

Description

technical field [0001] The present invention relates to the field of computers, in particular to a display method and system based on virtual reality technology. Background technique [0002] With the development of computer technology, virtual reality (VR, Augmented Reality) technology is more and more applied to all walks of life. Taking the education industry as an example, due to the lack of vivid teaching environment in the traditional teaching process, the interaction between teachers and students In order to simulate a vivid English environment and allow students to participate in the interaction, it can bring students a better learning experience. [0003] In the application process of virtual reality technology, usually multiple cameras can be used to collect images in the real environment from multiple angles (for example, including images of teachers lecturing), and then through cutout, filling and other processing, the collected images and Predetermined backgrou...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): G06F3/01G06K9/62G06T17/00
CPCG06F3/011G06T17/00G06F2203/012G06T2200/08G06F18/2411
Inventor 刘向群吴彬郑智民
Owner 福建犀牛智慧科技有限公司
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