Servo mechanism based active force/touch sense feedback system and work method thereof

A technology of tactile feedback and servo mechanism, which is applied in the input/output of user/computer interaction, the input/output process of data processing, computer components, etc., and can solve the problem of large size, poor flexibility and limited application scenarios of mechanical systems and other issues, to achieve the effect of strong system flexibility, large-scale force/tactile interaction, and small size

Active Publication Date: 2018-02-23
BEIHANG UNIV
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0004] In order to achieve a larger range of interaction, so that the hands can operate tools or spaces in a larger space range, the semi-virtual reality cockpit solution developed by Nanjing University of Aeronautics and Astronautics uses a 1:1 physical control panel to provide force/tactile feedback , a larger range of interaction can be obtained, but the physical panel is large in size, and the design of the controls on it is fixed, the flexibility is not good, and the application scenarios are limited
Based on the TOPIT (Touched Objects Positioned InTime) technology developed by STRICOM, a subsidiary of the US Departm

Method used

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  • Servo mechanism based active force/touch sense feedback system and work method thereof
  • Servo mechanism based active force/touch sense feedback system and work method thereof
  • Servo mechanism based active force/touch sense feedback system and work method thereof

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Embodiment Construction

[0022] Such as figure 1 , 2 As shown, an active force / tactile feedback system based on a servo mechanism is composed of a computer 1 , a motion tracking sensor 2 , a force / tactile feedback mechanism 3 and its controller 4 .

[0023] The computer 1 includes a force rendering computer PC1, a motion prediction computer PC2 and a motion planning computer PC3. Among them, the force sense rendering computer PC1 is used for hand posture calculation, collision detection and real-time collision response and force sense generation when the hand is operated, and the motion prediction computer PC2 is used for hand trajectory prediction before the hand contacts tools or controls , the motion planning computer PC3 is used for the motion planning of the force / tactile feedback mechanism before the hand comes into contact with the tool or control. PC1, PC2 and PC3 are connected by network cables and communicate through Ethernet protocol for data exchange and calculation synchronization.

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Abstract

The invention discloses a servo mechanism based active force/touch sense feedback system and a work method thereof. The system is composed of a computer, a motion tracking sensor and a force/touch sense feedback mechanism and a controller. Hand motion data is collected in real time through the motion tracking sensor and sent to the computer, and collision detection of the hand and a tool or a control in a virtual environment is conducted. When the hand does not make contact with the tool or the control, the computer conducts hand motion locus prediction and motion planning and drives the force-touch sense feedback mechanism to conduct servo motion; when the tool or the control is operated with the hand, the force/touch sense feedback mechanism tail end drives the corresponding tool or control to reach the target position of a hand operation, touch sense feedback is provided, and meanwhile the computer conducts real-time collision response and force sense generation, drives the force/touch sense feedback mechanism to output force and provides active force sense feedback. By means of the system, the immersion and interaction of a virtual reality system can be improved, the size is small, the flexibility is high, and the system can be applied to the fields of virtual surgery, virtual driving and the like.

Description

technical field [0001] The invention belongs to the field of virtual reality, in particular to the field of force / tactile interaction, and relates to an active force / tactile feedback system based on a servo mechanism and a working method thereof. Background technique [0002] Virtual operating systems, such as virtual assembly, virtual maintenance, virtual surgery, and virtual driving, can be used for teleoperation, training of relevant personnel, etc., and have the advantages of lower cost, higher efficiency, and higher safety. At present, the research on virtual reality systems mostly focuses on visual and auditory feedback, and the research on force / tactile feedback is immature, which hinders the further improvement of immersion and interactivity. [0003] At present, force / haptic feedback devices mainly include wearable and desktop types. Wearable devices include exoskeletons, data gloves, etc., such as Immersion's Cyber ​​Grasp data gloves, Dexta Robotics' Dexmo gloves...

Claims

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Application Information

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IPC IPC(8): G06F3/01
CPCG06F3/014G06F3/016G06F2203/012
Inventor 张时毓戴树岭
Owner BEIHANG UNIV
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