A method for immersive broadband 3D sound field playback
An immersive, sound field technology, applied in signal processing, sensor components, sensors, etc., can solve the problems of difficulty in accurate perception and reproduction of target sound sources, cumbersome speaker layout, and high algorithm complexity
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[0069] In the overall process of the design, the sound pressure value from the virtual sound source (single-frequency sound source at the same position as the sound source to be reproduced) to the listening point is first calculated, and then the acoustic transfer function of all speakers to the listening point is calculated, and the corresponding Multiply the weights of the loudspeaker to get the sound pressure expression of the loudspeaker radiation sound field. by l 1 Norm regularization combined with the alternating direction multiplier method to obtain and summarize the speaker weights at all frequency points, and retain the non-zero items as the active speakers. Finally, the sound pressure values from the sound source to be reproduced and the activated speaker to the listening point are calculated separately, and the driving signals of each speaker are calculated based on the minimum mean square, and the playback signal of each speaker is obtained to complete the overa...
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