Object-oriented three-dimensional scene view cone removing method
A 3D scene and object-oriented technology, applied in the field of graphics and 3D model rendering, can solve problems such as memory application freezing or crashing, high time complexity, and large memory consumption, so as to save memory consumption, improve computing efficiency, and improve The effect of utilization
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[0047]In order to make the purpose, technical effects and technical solutions of the embodiments of the present invention more clear, the technical solutions in the embodiments of the present invention are clearly and completely described below in conjunction with the accompanying drawings in the embodiments of the present invention; obviously, the described embodiments It is a part of the embodiment of the present invention. Based on the disclosed embodiments of the present invention, other embodiments obtained by persons of ordinary skill in the art without making creative efforts shall all fall within the protection scope of the present invention.
[0048] An object-oriented 3D scene frustum culling method based on the embodiment of the present invention first transforms the 3D scene elements from the world coordinate system in which they are located into the camera space coordinate system; The frustum is projected in the X-Z direction of the camera space coordinate system,...
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