Method and device for intelligent rendering of cloud game interface

An intelligent and interface technology, applied in the computer field, can solve problems such as limiting the efficiency of video image compression, large data transmission network traffic consumption, and small correlation of continuous game patterns, so as to reduce the definition, save traffic, and save rendering time. Effect

Active Publication Date: 2020-09-11
SAMSUNG ELECTRONICS CHINA R&D CENT +1
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0003] 1. Cloud game interface data transmission consumes a lot of network traffic: because some mainstream video compression algorithms now use transform coding calculation and coding when dealing with motion compensation differences between consecutive video frames (in the case of continuous game images in the scene) of
But many games, such as first-person shooters, are motion-intensive, and the correlation between continuous game patterns is very small, which limits the efficiency of directly using video encoders for video image compression
Even state-of-the-art video compression algorithms require high bitrates
[0004] 2. Unavoidable delays during network transmission: At present, some authoritative experts believe that the delay of cloud games is not mainly caused by core game logic and network delays, but by video encoders and streaming media systems
With the emergence of high bandwidth and high power transmission technology, this value will be further depressed, but it can never be ignored
This will make cloud games never reach the state of local games, as long as network transmission is required, there will be redundant delays

Method used

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  • Method and device for intelligent rendering of cloud game interface
  • Method and device for intelligent rendering of cloud game interface
  • Method and device for intelligent rendering of cloud game interface

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Embodiment Construction

[0040] The present disclosure will be further described in detail below in conjunction with the accompanying drawings and embodiments. It should be understood that the specific embodiments described here are only used to explain related inventions, rather than to limit the invention. It should also be noted that, for the convenience of description, only the parts related to the related invention are shown in the drawings.

[0041] It should be noted that, in the case of no conflict, the embodiments in the present disclosure and the features in the embodiments can be combined with each other. The present disclosure will be described in detail below with reference to the accompanying drawings and embodiments.

[0042] figure 1 An exemplary system architecture 100 of an embodiment of the method for intelligent rendering of a cloud game interface or the device for intelligent rendering of a cloud game interface of the present disclosure is shown.

[0043] Such as figure 1 As s...

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Abstract

The embodiment of the invention discloses a method and a device for intelligent rendering of a cloud game interface. One specific embodiment of the method comprises the following steps: receiving pixel point information of each pixel point reported by a terminal, wherein the pixel point information comprises position information, clicked times and pressed or covered total time; acquiring positioninformation of a control covering a to-be-displayed image on the terminal; for each pixel point in the image, calculating attention according to the distance between the pixel point and the edge areaof the screen of the terminal, the distance between the pixel point and the control, the number of clicks and the total time when the pixel point is pressed or covered; according to the attention of each pixel point in the image, carrying out partition optimization on the pixel points in the image; and sending the optimized image to the terminal. According to the embodiment, different rendering modes are adopted in different areas to improve the rendering efficiency, the network interaction amount is saved, and delay and lag are reduced.

Description

technical field [0001] The embodiments of the present disclosure relate to the field of computer technology, and in particular to a method and device for intelligent rendering of a cloud game interface. Background technique [0002] With the maturity of 5G, cloud gaming has suddenly become a hot technology field. The core concept of cloud games is to put complex computing and graphics drawing work on a remote server, and then compress the calculated image into a video stream, transmit it to the terminal through the network, and then decompress and render it. The following problems exist in the current technology: [0003] 1. Cloud game interface data transmission consumes a lot of network traffic: because some mainstream video compression algorithms now use transform coding calculation and coding when dealing with motion compensation differences between consecutive video frames (in the case of continuous game images in the scene) of. But many games, such as first-person s...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): A63F13/53
CPCA63F13/53A63F2300/538
Inventor 于翔孙宇孙涛王莹
Owner SAMSUNG ELECTRONICS CHINA R&D CENT
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