Peripheral message response method and device, storage medium and electronic equipment
A message and function technology, applied in the computer field, can solve problems such as resource waste, high price, and undiscovered solutions, and achieve the effects of saving video bit rate, preventing screen tearing, and reducing delay
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Embodiment 1
[0037] The method embodiment provided in Embodiment 1 of the present application can be executed in a server, computer, game terminal, mobile phone, tablet or similar computing device. Take running on a computer as an example, figure 1 It is a block diagram of the hardware structure of a computer according to the embodiment of the present invention. Such as figure 1 As shown, computer 10 may include one or more ( figure 1 Only one is shown in the figure) a processor 102 (the processor 102 may include but not limited to a processing device such as a microprocessor MCU or a programmable logic device FPGA, etc.) and a memory 104 for storing data. Optionally, the above-mentioned computer can also be A transmission device 106 for communication functions and an input and output device 108 are included. Those of ordinary skill in the art can understand that, figure 1 The shown structure is only for illustration, and it does not limit the structure of the above-mentioned computer....
Embodiment 2
[0079] In this embodiment, a device for responding to peripheral messages is also provided, which is used to implement the above embodiments and preferred implementation modes, and what has been explained will not be repeated here. As used below, the term "module" may be a combination of software and / or hardware that realizes a predetermined function. Although the devices described in the following embodiments are preferably implemented in software, implementations in hardware, or a combination of software and hardware are also possible and contemplated.
[0080] Figure 6 is a structural block diagram of a device for responding to peripheral messages according to an embodiment of the present invention, such as Figure 6 As shown, the device includes: a monitoring module 60, a calling module 62, and a response module 64, wherein,
[0081] Monitoring module 60, for monitoring the picture rendering process of the game client;
[0082] A calling module 62, configured to call a...
Embodiment 3
[0093] An embodiment of the present invention also provides a storage medium, in which a computer program is stored, wherein the computer program is set to execute the steps in any one of the above method embodiments when running.
[0094] Optionally, in this embodiment, the above-mentioned storage medium may be configured to store a computer program for performing the following steps:
[0095] S1, monitor the screen rendering process of the game client;
[0096] S2. After the picture rendering process submits the rendering data to the video memory, call a target rendering submission function according to the picture rendering process, wherein the target rendering submission function prohibits execution of vertical synchronization;
[0097] S3. Respond to the peripheral device message of the game client within the rendering cycle of the target rendering submission function.
[0098] Optionally, in this embodiment, the above-mentioned storage medium may include but not limited...
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