GPU virtualization implementation method, vertex data caching method, and related devices
A technology of vertex data and implementation method, applied in the field of virtualization, which can solve the problems of errors, increased data volume of network transmission, and high cost
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[0047] The present invention will be described in detail below in conjunction with the accompanying drawings and embodiments.
[0048] see first figure 1 , figure 1 It is a schematic structural diagram of a GPU virtualization implementation system according to the first embodiment of the present invention. Such as figure 1 As shown, the implementation system 10 of this GPU virtualization includes a graphics client 11, a graphics server 12, a data channel 13, a graphics card 14, and a TC (Thin Client, thin client) terminal 15, wherein the graphics client 11 includes a GDI (Graphic Device Interface , graphics device interface) 110. The graphics client 11 is connected to the graphics server 12 through the data channel 13 , the graphics card 14 is connected to the graphics server 12 , and the TC terminal 15 is connected to the graphics device interface 110 of the graphics client 11 .
[0049] In this embodiment, the graphics client 11 intercepts the vertex array instruction, c...
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