Virtual screen shooting game system
A game system and virtual screen technology, applied in the field of shooting game devices and preparations, can solve the problems of reducing the reality of shooting games and the ability to exercise the body, the difficulty of ensuring real-time positioning accuracy, and poor human-computer interaction effects, etc., to achieve physical enhancement. Immersive, enhanced sense of reality, high accuracy effect
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Embodiment 1
[0032] Embodiment 1: a kind of virtual screen shooting game system, such as figure 1 As shown, it includes a client host 1 capable of installing and running software, a display device 5 capable of displaying game screens, a hand-held light emitter 4 capable of emitting light, a somatosensory helmet 2 and a somatosensory clothing 3, the display device 5, the The hand-held light emitter 4, the somatosensory helmet 2 and the somatosensory clothing 3 are all signal-connected to the client host 1;
[0033] The client host 1 includes a processing control unit 11 and a data transceiving unit 12, the data transceiving unit 12 is electrically connected to the processing control unit 11, and the data transceiving unit 12 is signally connected to the display device 5;
[0034] The somatosensory helmet 2 includes a first control circuit 21, a first signal transceiving module 22, a plurality of first vibration generators 23 and a sound device 24, and the first vibration generator 23 and th...
Embodiment 2
[0049] Embodiment 2: a kind of virtual screen shooting game system, such as figure 2 As shown, the rest of the structure is the same as that of Embodiment 1, the difference is that the display body is a projection screen 52 and a projector 53, and the projector 53 is connected to the data transceiver unit 12 of the client host 1 with a signal; The photosensitive sensor array is installed on the projection screen 52 and behind the projection screen 52 .
[0050] The working process and working principle of the present invention (taking the hand-held light emitter as a laser gun) are as follows:
[0051] First of all, the user wears a somatosensory helmet and somatosensory clothing, and holds a laser gun. At the same time, the client host puts the corresponding game software on the LED screen or on the projection screen combined with a projector. The user holds the laser gun according to the provided man-machine game interface. , emit a laser signal and shoot at the target;
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