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Virtual screen shooting game system

A game system and virtual screen technology, applied in the field of shooting game devices and preparations, can solve the problems of reducing the reality of shooting games and the ability to exercise the body, the difficulty of ensuring real-time positioning accuracy, and poor human-computer interaction effects, etc., to achieve physical enhancement. Immersive, enhanced sense of reality, high accuracy effect

Inactive Publication Date: 2017-02-22
任有恒
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

In this way, it is difficult to accurately capture the position of the optical signal on the screen, and the accuracy of real-time positioning is often difficult to guarantee. In addition, the signal can only be fired by manually pulling the trigger, which cannot make the whole body move, which also greatly reduces the shooting game. Reality and the ability to exercise the body cannot be synchronized with the state of human limb movement, and the user does not respond to the part hit by the opponent, the effect of human-computer interaction is poor, and the sense of reality is low

Method used

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Embodiment 1

[0032] Embodiment 1: a kind of virtual screen shooting game system, such as figure 1 As shown, it includes a client host 1 capable of installing and running software, a display device 5 capable of displaying game screens, a hand-held light emitter 4 capable of emitting light, a somatosensory helmet 2 and a somatosensory clothing 3, the display device 5, the The hand-held light emitter 4, the somatosensory helmet 2 and the somatosensory clothing 3 are all signal-connected to the client host 1;

[0033] The client host 1 includes a processing control unit 11 and a data transceiving unit 12, the data transceiving unit 12 is electrically connected to the processing control unit 11, and the data transceiving unit 12 is signally connected to the display device 5;

[0034] The somatosensory helmet 2 includes a first control circuit 21, a first signal transceiving module 22, a plurality of first vibration generators 23 and a sound device 24, and the first vibration generator 23 and th...

Embodiment 2

[0049] Embodiment 2: a kind of virtual screen shooting game system, such as figure 2 As shown, the rest of the structure is the same as that of Embodiment 1, the difference is that the display body is a projection screen 52 and a projector 53, and the projector 53 is connected to the data transceiver unit 12 of the client host 1 with a signal; The photosensitive sensor array is installed on the projection screen 52 and behind the projection screen 52 .

[0050] The working process and working principle of the present invention (taking the hand-held light emitter as a laser gun) are as follows:

[0051] First of all, the user wears a somatosensory helmet and somatosensory clothing, and holds a laser gun. At the same time, the client host puts the corresponding game software on the LED screen or on the projection screen combined with a projector. The user holds the laser gun according to the provided man-machine game interface. , emit a laser signal and shoot at the target;

...

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PUM

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Abstract

The invention discloses a virtual screen shooting game system. The virtual screen shooting game system comprises a user host computer capable of installing and running software, a display device capable of displaying a game picture, a handheld light emitter capable of emitting light, a motion sensing helmet and a motion sensing garment, wherein the display device, the handheld light emitter, the motion sensing helmet and the motion sensing garment are all in signal connection with the user host computer. A light signal emitted by the light emitter is acquired through a photosensitive sensor array in real time to realize accurate positioning; the body movement information of a user is acquired through a position detection device of the handheld light emitter in real time, so that the reality and physical training capability of a shooting game are improved; the vibratory sensation after shooting can be generated through the motion sensing helmet and the motion sensing garment, so that the immersivity and the fidelity are achieved, and the system is particularly suitable for virtual shooting competitive games, military training simulation of armies and polices and the like.

Description

technical field [0001] The invention relates to a shooting game device and the technical field of preparation, in particular to a virtual shooting game system. Background technique [0002] Virtual shooting is the use of high-tech means such as image capture technology, image processing technology, voice processing technology, information sensing technology, virtual reality technology, multimedia technology, data acquisition and processing technology, computer communication technology, etc. The projection creates a virtual shooting environment, giving the player the feeling of being in the shooting range. [0003] The process of using the existing virtual shooting equipment is to project the light signal emitted by the shooting gun on the display screen or the projection screen, use the three-dimensional camera equipment to shoot at high speed, and transmit the image information to the server to calculate the coordinates, trajectory and other information of the shooting sign...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): G06F3/01A63F13/837
CPCA63F13/837G06F3/011G06F2203/013G06F2203/012
Inventor 任有恒
Owner 任有恒
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