Fast rendering method for virtual scene and model

A technology for virtual scenes and models, applied in the field of virtual reality, can solve problems such as increasing operation and maintenance costs, and achieve the effect of improving rendering efficiency

Active Publication Date: 2017-08-29
HANGZHOU VERYENGINE TECH CO LTD
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  • Fast rendering method for virtual scene and model
  • Fast rendering method for virtual scene and model
  • Fast rendering method for virtual scene and model

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Embodiment Construction

[0090] The present invention will be further described below in conjunction with the accompanying drawings of the description.

[0091] The technical solution of the present invention is mainly divided into three invention contents of templated rendering, three-dimensional on-site UV mapping and hand-painted special effects.

[0092] 1.1 Templated rendering

[0093] Templated rendering consists of a standard material library, a material selection module and a rendering module.

[0094] The standard material library includes functional modules such as a standard material library creation submodule, a material creation submodule, and a permission access submodule. The standard material library (hereinafter referred to as the material library) is composed of rendering materials and materials of different material types, different rendering requirements and different prefabricated components, and can be queried, retrieved and parameter adjusted. You can also use this library mat...

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Abstract

The invention discloses a fast rendering method and device for a virtual scene and a model. The method comprises steps of firstly obtaining the rendering request of the virtual scene and the model to be rendered and the standard material library; creating a read and write file including the corresponding relation among the scene parameter, the model and the material according to the rendering request, and selecting a material corresponding to the model to be rendered from the pre-established standard material library after loading; setting and adjusting the scene parameter according to the rendering request, rendering the model according to the selected material and adjusting the material parameter to complete the rendering satisfying the specified rendering request; when a single model corresponds to a plurality of materials, directly subjecting the plurality of materials to a three-dimensional presence UV mapping on the surface of the three-dimensional model; and generating a high light effect and its corresponding material by the hand-drawn trajectory according to the rendering request, and rendering the model's high light effect. The method has the advantages of high efficiency, openness, automation, integration of tools, light weight, sustainability, and the like on the basis of greatly improving the efficiency of virtual scene and model rendering.

Description

technical field [0001] The invention relates to the field of virtual reality technology, and relates to a fast rendering method of a virtual scene and a model, in particular to a method for improving the comprehensive rendering speed and efficiency of a simulation environment and a three-dimensional model in a virtual scene. technical background [0002] Virtual reality (Virtual Reality, referred to as VR) is a virtual simulation system that can be constructed, experienced, and interacted with, and integrates multiple disciplines such as computer graphics, real-time image processing, precision sensors, and human-machine interfaces. Realistic scenes and models give people an immersive experience. At present, it is mostly used in games, film and television, animation, military and other fields. [0003] At present, the rendering of the model is generally based on independent software processing, such as 3d Max and Maya of Autodesk, CINEMA 4D of MaxonComputer, etc. In additio...

Claims

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Application Information

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IPC IPC(8): G06T15/04
CPCG06T15/04G06T2215/12
Inventor 单岩朱红林
Owner HANGZHOU VERYENGINE TECH CO LTD
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