Method for manufacturing emulation sculpture

A production method and sculpture technology, applied in the direction of manufacturing tools, decorative arts, ceramic molding machines, etc., can solve the problem of batch repeated production that cannot become large-scale mechanized production, simulation modeling and color modeling can not be completed, only similar or basic similarities can be used. and other problems, to achieve the effect of reducing production costs, reducing the degree of dependence, and reducing production time

Inactive Publication Date: 2007-12-12
汤克刚
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

Although there are many craftsmen in the society making various handmade sculptures, most of them are engaged in cartoon or artistic works. In terms of simulation degree, they can only be described as similar or basically similar, and cannot be made with absolute simulation ratio, and the key point is not Become large-scale mechanized production and or batch repetitive production
Although rapid prototyping and crystal laser engraving modeling use three-dimensional technology, they cannot be completed in terms of overall body simulation modeling and color modeling

Method used

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Examples

Experimental program
Comparison scheme
Effect test

Embodiment

[0018] Example: Making a Full Body Statue of Someone

[0019] Use a three-dimensional camera to take holographic digital photos of different parts and angles of the human body, and obtain holographic three-dimensional human body digital point cloud data in WRL format (partial), and select feature points from the three-dimensional data (partial) of the same part at different angles, using manual or automatic methods Stereoscopic image stitching, noise cloud point cleaning and leak-trapping data processing on the image, making the scanned data more complete and usable, and at the same time reducing the storage capacity of the data, facilitating remote data transmission, further data conversion, modification and reverse engineering control utilization. This is a critical step in the whole process.

[0020] Use professional software to repair the collected three-dimensional data of the human body and convert the reverse control data of numerical control. We mainly use the STL fi...

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PUM

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Abstract

The imitation relief is made collecting objects or human three dimensional scanning material, preparing the three dimensional digital control sculpture machine, preparing the blank, cutting, assembly and treating to get the final product. It can greatly reduce the production time and greatly improved productivity. Using hologram technique, it can improve human body simulation with relative lasting storage and delivery. Using mass production, it can increase productivity, and reduce cost. It also reduces reliance on technicians.

Description

【Technical field】 [0001] The invention relates to the field of simulated sculpture, in particular to a production method for completing three-dimensional engraving by using a three-dimensional numerical control engraving machine tool by collecting scanning data on an object or a human body. 【Background technique】 [0002] At present, the traditional complete three-dimensional sculpture of the human body is made by hand or a combination of hand and machine. At present, the main methods are: manual sculpture to make handicrafts or animation works; laser plastic particle rapid prototyping, crystal body laser modeling and other processes. Because human body sculpture has high requirements in product technology and manual technology, the main characteristics are long production time, high production cost, and small production quantity. Generally, it is mostly produced by celebrities or individual groups. Due to the scarcity of manual technical personnel, the number of people who...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): B44C3/06B44B1/00B28B1/00
Inventor 汤克刚
Owner 汤克刚
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