Render farm based on CPU cluster
A technology of GPU clusters and farms, applied in the field of rendering farms, can solve the problems of reducing animation product production efficiency, affecting work delivery, and unable to meet actual needs, etc., to achieve the effect of saving energy consumption, reducing input costs, and improving rendering speed
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[0017] All computers in the production system (1) share the same network and are connected to the gigabit switch (2);
[0018] The rendering control and task distribution node (3) is equipped with dual network cards, one of which is connected to the gigabit switch (2) for receiving animation files delivered by the production system (1), and the other is connected to the gigabit Ethernet (4 ), used to send rendering tasks;
[0019] The data of the Gigabit switch (2) and Gigabit Ethernet (4) are completely isolated at the rendering control and task distribution node (3), thereby reducing the network data load, increasing the network transmission rate, and accelerating the animation rendering process;
[0020] The rendering control and task distribution node (3) decomposes the animation file into several rendering tasks and assigns them to each CPU+GPU heterogeneous twin rendering node (7) in the CPU+GPU heterogeneous twin rendering node group (5). This process is Dynamically, t...
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