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23 results about "Audience interaction" patented technology

Voice interaction method and system of live broadcast room, storage medium and computer equipment

PendingCN121771419ASelective content distributionAudience interactionEngineering
The invention provides a voice interaction method and system for a live broadcast room, a storage medium and computer equipment, and the method comprises the steps: obtaining voice-changing audio data and interaction answer information corresponding to the voice-changing audio data in response to an instruction that an anchor client starts a voice-changing playing method through a live broadcast server, sending the variable sound audio data to audience clients in a live broadcasting room; the audience client plays the variable sound audio data, obtains audience interaction answer information in response to an answer selection instruction, and sends the audience interaction answer information to the live broadcast server; and the live broadcast server generates interaction result data according to the interaction answer information and the audience interaction answer information. Therefore, by applying the technical scheme of the invention, the interestingness and the interaction efficiency of live broadcast can be effectively improved, and the audiovisual experience of audiences in the live broadcast room and the user stickiness are enhanced.
Owner:GUANGZHOU FANGGUI INFORMATION TECHNOLOGY CO LTD

Digital anchor interaction method and device, electronic equipment and storage medium

This invention relates to the field of virtual digital technology and discloses a digital anchor interaction method, device, electronic device, and storage medium. The method includes: acquiring audience interaction information and converting the interaction information into interaction events; adjusting the digital anchor's state based on the interaction events, historical interaction events in a pre-stored contextual memory bank, and the digital anchor's historical state; generating and outputting the digital anchor's interaction content and actions based on the adjusted digital anchor's state; and updating the pre-stored contextual memory bank with the interaction events, the adjusted digital anchor's state, the interaction content and actions, and audience feedback on the interaction content and actions. This invention can comprehensively capture various forms of audience interaction, providing a rich data foundation for subsequent interaction event conversion, thereby more accurately understanding audience intentions and emotions.
Owner:JIANGXI INST OF FASHION TECH

System and method for an ai-powered talent accelerator and industry incubator

PendingUS20260179164A1Cryptography processingSpeech analysisPersonalizationAudience interaction
An AI-powered talent evaluation platform for providing personalized career development to an artist includes an AI-engine that is trained with professional artists' performance data, and audience engagement and retention data. The AI-engine receives and analyzes performance data of the artist and evaluates specific performance element metrics relevant to the artist's discipline by comparing them to specific professional performance benchmark metrics for each performance element derived from analyzing the professional artists' performance data in the artist's specific discipline. The AI engine also analyzes audience engagement and retention data and derives audience engagement and retention metrics by comparing them to audience engagement and retention benchmark metrics derived from analyzing the professional artists' audience engagement and retention data in the artist's specific discipline. The AI-powered talent evaluation platform further includes a talent discovery and marketability module and the talent discovery and marketability module receives the specific performance element metrics and the audience engagement and retention metrics and derives a talent score and marketability index for the artist.
Owner:GLOBAL INSTITUTE OF INNOVATION TECHNOLOGY LLC

Method of broadcasting real-time on-line competitions and apparatus therefor

A live streaming method lets organizers broadcast real-time online competitions or events over the internet with high-speed streaming and real-time voting, and with layered audio on top of the webRTC channel. It is completely developed on Real-time Communication and considers organizers, hosts, participants, and audience members. An interactive event experience strategically synchronizes multiple live events happening at one or more places. With the app, only the broadcaster / host / organizer would have the authority to start an event and would have all the controls. The host can invite multiple participants to join the live broadcast, and this sets the client role in WebRTC as a participant. In addition, the host can broadcast and record an event or competition which is viewed from multiple angles using multiple mobile devices such as a mobile phone.
Owner:APURVI GATHANI

An exhibition hall interactive display method and system supporting artificial intelligence recognition

ActiveCN121365267BBiological modelsInference methodsAudience interactionEngineering
The application belongs to the technical field of artificial intelligence, and discloses a kind of exhibition hall interactive display method and system supporting artificial intelligence identification, including collecting the multi-modal behavior information of audience in exhibition hall environment, identifying the interactive intention of audience through behavior pattern analysis and semantic understanding, and mapping the interactive intention of audience to exhibition hall virtual scene, forming semantic interaction node space;According to the interactive intention of audience, the association relationship of each node in semantic interaction node space and exhibit or exhibition hall scene element is analyzed, the display content that can be triggered is determined, and the corresponding interactive display request set is generated;When there are different audiences triggering interactive display request at the same time, the interactive display request set is coordinated, and each interactive display request is adjusted and dispatched according to the exhibition hall resource limit and the preset priority rule;Enhance the intelligence and adaptive ability of exhibition hall interaction, improve the fluency and immersion of audience interactive experience.
Owner:ANHUI GUOHAI ZHONGHE TECHNOLOGY CO LTD

Multimedia display method and system

PendingCN121442136ASelective content distributionInformation processingAudience interaction
The invention discloses a multimedia display method and system, and relates to the technical field of multimedia information processing, and the method comprises the steps: obtaining an initial environment parameter of a display space and audience group feature data, and generating an initial display parameter of multimedia content; in the process of displaying the multimedia content according to the initial display parameters, monitoring audience behavior data, and calculating a dynamic deviation between a current display effect and an expected target; performing content adaptation processing on the dynamic deviation to obtain dynamic adjustment parameters of multi-modal display; according to the dynamic adjustment parameter, calculating a content dynamic adaptation amount in the current display scene, and synchronously adjusting a presentation form, an interaction mode and information density of the multimedia content according to the content dynamic adaptation amount; the method and the device have the effects of improving the display effect of multimedia display and improving audience interactivity.
Owner:广州市美术有限公司

Stage performance interaction method and system based on virtual reality technology

The invention discloses a stage performance interaction method and system based on a virtual reality technology, and relates to the technical field of stage performance interaction, and the method comprises the steps: building and initializing a multi-user synchronous virtual stage environment, capturing the motion data of actors on a physical stage in real time, driving the virtual avatar of the actors in the virtual stage environment, and carrying out the interaction of stage performance. And pushing a virtual environment scene flow corresponding to a virtual avatar of the actor to VR equipment of each audience, receiving and aggregating interactive behavior data from each audience, processing the interactive behavior data according to a preset interactive logic rule to generate a virtual environment updating instruction, and synchronizing the virtual environment updating instruction to all VR equipment and a rendering engine of a virtual stage environment. The virtual stage environment and the picture of the VR equipment are updated in real time, a key trigger event interacted by the audience is obtained and fed back to the actor, the actor is driven to update the virtual avatar, a real-time closed loop of actor performance-audience feedback-performance adjustment is constructed, and performance interactivity is enhanced.
Owner:北京俏花旦文化传媒有限公司

A fully intelligent, automated interaction method and system for virtual humans

This application provides a fully intelligent, automated interaction method and system for virtual humans. The method includes: calling the corresponding live streaming process template from a template library according to live streaming task instructions; parsing the user-uploaded modeling file according to the live streaming process template to obtain the virtual human model's driver calibration file, and generating a live streaming execution plan by combining the configuration rules for the live streaming scene, camera movement, and special effects triggering; collecting the virtual human model's driver data according to the live streaming execution plan, synchronizing the driver data to the virtual human model, and generating a live audio and video stream by combining the virtual live streaming scene and audio data; pushing the live audio and video stream to the target live streaming platform, collecting audience interaction data from the target live streaming platform, and triggering a real-time response from the virtual human live stream by parsing the audience interaction data to complete the live stream. This application solves the problem of fragmented stages in virtual human live streaming and achieves a fully automated closed-loop process driven by virtual humans.
Owner:SHENZHEN FUTURE QINGYAN INTELLIGENT TECHNOLOGY CO LTD

Method of broadcasting real-time on-line competitions and apparatus therefor

ActiveUS12563253B2Selective content distributionTelecommunicationsAudience interaction
A live streaming method lets organizers broadcast real-time online competitions or events over the internet with high-speed streaming and real-time voting, and with layered audio on top of the webRTC channel. It is completely developed on Real-time Communication and considers organizers, hosts, participants, and audience members. An interactive event experience strategically synchronizes multiple live events happening at one or more places. With the app, only the broadcaster / host / organizer would have the authority to start an event and would have all the controls. The host can invite multiple participants to join the live broadcast, and this sets the client role in WebRTC as a participant.
Owner:APURVI GATHANI

Lavalier multi-microphone amplification system and amplification control methods and related devices for audience interaction.

This application provides a lavalier multi-microphone amplification system and a sound amplification control method and related devices for audience interaction. The lavalier multi-microphone amplification system includes an amplification module and a lavalier microphone. The amplification module includes at least two directional microphones, and the volume coverage of the amplification module includes at least two zone volume coverage areas of the at least two directional microphones. The lavalier microphone includes a processing chip and at least two integrated microphones, with the spacing between any two of the at least two microphones set. Through multi-microphone collaborative acquisition, real-time azimuth tracking, and directional beamforming, a stable sound pickup effect can be maintained when the speaker's head moves, avoiding sudden drops in pickup sensitivity or sound dropouts. Simultaneously, by combining the multi-directional microphones with the azimuth-volume mapping relationship, the system accurately matches the speaker's interaction intention, achieving the effect of focusing the sound as the head turns, thus improving the level of intelligent amplification.
Owner:SHENZHEN POROS TECH CO LTD

Live interaction method and device based on augmented reality, equipment and storage medium

ActiveCN119011894BSelective content distributionPersonalizationAudience interaction
The application provides an augmented reality-based live interaction method and device, equipment and a storage medium. The method comprises the following steps: in response to a user access instruction, obtaining live stream data, wherein the live stream data comprises live progress data; calling a virtual object model in an augmented reality database according to the live progress data and audience interaction data; obtaining device sensor data; updating the virtual object model according to the audience interaction data and the device sensor data to obtain a live virtual object; and superimposing the live virtual object at a target position. The live stream data is obtained in response to the user access instruction, and the virtual object is dynamically adjusted according to the live progress data and the audience interaction data, so that the audience can obtain personalized interactive experience during the live broadcast. The augmented reality interaction method greatly improves the audience's participation and interactivity, so that the audience is not only a passive viewer, but also can influence the live broadcast content through interaction.
Owner:GUANGZHOU BAOLUN ELECTRONICS CO LTD

Collar clip type multi-microphone sound amplification system, sound amplification control method for audience interaction and related device

ActiveCN121001021ASignal processingPublic address systemsAudience interactionPickup
The invention provides a collar clip type multi-microphone sound amplification system, a sound amplification control method for audience interaction and a related device, the collar clip type multi-microphone sound amplification system comprises a sound amplification module and collar clip microphones, and the sound amplification module comprises at least two directional microphones. The volume coverage range of the sound amplification module comprises at least two subarea volume coverage ranges of the at least two directional loudspeakers; the collar clip microphone comprises a processing chip and at least two microphones which are integrally arranged, and any two microphones in the at least two microphones are arranged at an interval; through multi-microphone cooperative acquisition, azimuth angle real-time tracking and directional beam forming, a stable pickup effect can be maintained when the head of a speaker moves, and the condition of sudden reduction of pickup sensitivity or sound interruption is avoided. Meanwhile, in combination with a multi-directional loudspeaker and an azimuth angle-volume mapping relation, the interaction intention of a speaker is accurately matched, the effect of head steering, namely sound amplification focusing, is achieved, and the sound amplification intelligent level is improved.
Owner:SHENZHEN POROS TECH CO LTD

System and method for conducting an interactive show

PendingUS20260061324A1Voting apparatusVideo gamesUser deviceAudience interaction
The present invention discloses a system and method for conducting an interactive show comprises a user device associated with one or more participants in communication with a television platform and a database comprises multimedia database, contestant data, audience data, and feedback data. A computing device is in communication with the database and the user device via a network. The computing device is configured to cast and manage show content, along with contestant activities and audience interactions. The computing device comprises an event configured to showcase individual talents to the audience. The computing device is configured to facilitate engagement of the participants with the events by casting votes using one or more tokens. The computing device is configured to adjust outcomes of the show based on the votes and feedback received from the participants in real-time. The computing device is configured to deliver time-bound objectives to engage and earn reward-based votes.
Owner:TURCOTTE JONATHAN +1

Immersive performance system

The invention discloses an immersive performance system, belongs to the technical field of immersive performance, and is suitable for scenes such as drama, text travel performance and interactive concerts. Closed-loop control is constructed through real-time data interaction of a hardware layer, a software layer and a data layer, and the hardware layer comprises a performer perception unit, an audience interaction unit, an environment rendering unit and a low-delay data transmission unit; the software layer fuses multiple types of data through a real-time multi-modal data matching engine to generate a control instruction, realizes precise adaptation in combination with a personalized experience scheduling module, and guarantees stability by relying on a fault-tolerant and calibration module; and the data layer stores data and optimizes the rule base offline. According to the method, the immersive interaction depth can be improved, personalized experience requirements are met, system stability and evolutionary ability are considered, and support is provided for large-scale application of immersive performance.
Owner:LANTIAN YUNZHAN CULTURE TECHNOLOGY (JIANGSU) CO LTD

Mass scale audience interactive gameplay through computer vision

PendingUS20260115587A1Video gamesComputer graphics (images)Audience interaction
Computer vision of a large audience in an arena or stadium with a massive display (such as an arena within a hemispherical display) is fed into a machine learning (ML) model to generate game play signals based on, e.g., the number of raised hands, synchronicity of a “wave”, areas of screen focus, jumping, leaning, and high-fiving.
Owner:SONY INTERACTIVE ENTERTAINMENT LLC

Live broadcast content real-time recommendation method based on multi-modal scene perception

The application relates to the technical field of live content recommendation and discloses a live content real-time recommendation method based on multi-modal scene perception. The method collects visual data flow, acoustic data flow and audience interactive text flow of a live stream in real time, identifies a live scene category through a scene parser, constructs visual, acoustic and text feature extractors respectively, generates an object distribution heat map, emotion spectrum features and a keyword density matrix, fuses the three types of features to form a dynamic scene feature space, trains a scene adaptation recommendation model based on the dynamic scene feature space to generate an initial recommendation set, adjusts model weight parameters in combination with real-time audience portrait attributes, outputs a final recommendation content identifier and executes a switching operation through a content scheduling engine. Through multi-modal data fusion and dynamic adaptation, the method improves the real-time performance and accuracy of live content recommendation and better meets the personalized needs of audiences.
Owner:SHANGHAI SHENHE NETWORK TECHNOLOGY CO LTD

Content driven integrated broadcast system with one or more selectable automated broadcast personality and method for its use

ActiveUS12598014B2Broadcast information characterisationBroadcast services for monitoring/identification/recognitionSocial mediaAudience interaction
A web-based or downloadable software and hardware system and method for their use, that act together to generate creative content, such as for broadcast media distribution and wherein that system can incorporate one or more selectable machine generated broadcast personalities, including interactive personalities, and ones that can have a conversation with each other. More specifically, the present invention relates to a fully integrated cloud-based broadcast system which has the ability to address and interact with external sources, including for example, news, music, sports, social media, advertising, and live audience participation. This broadcast personality can be customized to include selected attributes and can include the ability to react iteratively to content, including on-air and in real-time. Moreover, the system is designed to provide safety protocols which include audio fingerprinting which the system uses for authentication and verification of the audio files in an aspect of the invention.
Owner:FUTURI MEDIA LLC

Exhibition hall interactive display method and system supporting artificial intelligence recognition

ActiveCN121365267ABiological modelsInference methodsAudience interactionEngineering
The invention belongs to the technical field of artificial intelligence, and discloses an exhibition hall interactive display method and system supporting artificial intelligence recognition, and the method comprises the steps: collecting the multi-modal behavior information of audiences in an exhibition hall environment, recognizing the interaction intention of the audiences through behavior pattern analysis and semantic understanding, and displaying the interaction intention of the audiences. Mapping the interaction intention of the audience to an exhibition hall virtual scene to form a semantic interaction node space; according to the interaction intention of the audience, the association relationship between each node in the semantic interaction node space and the exhibit or exhibition hall scene element is analyzed, the display content capable of being triggered is determined, and a corresponding interaction display request set is generated; when different audiences trigger the interactive display requests at the same time, coordinating the interactive display request set, and adjusting and scheduling each interactive display request according to exhibition hall resource limitation and a preset priority rule; interaction intelligence and self-adaption capability of the exhibition hall are enhanced, and fluency and immersion of audience interaction experience are improved.
Owner:ANHUI GUOHAI ZHONGHE TECHNOLOGY CO LTD

Mobile internet advertisement intelligent putting system based on data analysis

PendingCN122312223AAudience interactionSimulation
This invention relates to the field of intelligent advertising delivery technology, and discloses a mobile internet advertising intelligent delivery system based on data analysis. The system includes: first, collecting hardware sensor signals and extracting device operational stability; second, segmenting the application's viewport window and mechanical crease boundaries to reshape the dynamic viewport area; subsequently, comparing candidate delivery schemes with the dynamic viewport area to generate layout adaptability, and integrating preset visual indicators to derive the true delivery value; next, constructing a fitness function based on this as the objective, and dynamically adjusting particle swarm evolution parameters using device operational stability and viewport offset to perform global optimization, thereby triggering the optimal ad display; finally, updating the scene parameter prototype through audience interaction feedback. This invention effectively suppresses false touch rates and improves actual exposure effectiveness.
Owner:BEIJING MULI NETWORK TECHNOLOGY CO LTD

Systems and methods for collection assembly and production of content through use of aggregated assets and generative machine-learning algorithms

PendingUS20260255014A1Audience interactionEngineering
A computing system for audio and video generated content may comprise one or more processors. The one or more processors may be configured to execute stored computer-readable instructions to assemble a plurality of audio assets. The one or more processors may assemble a plurality of video assets. The one or more processors may receive a first set of directives for content generation. The one or more processors may parse the plurality of audio assets, the plurality of video assets and the first set of directives to generate a first rendition of an AV-content presentation. The one or more processors may receive a second set of directives corresponding to consumption of the first rendition. The one or more processors may generate a second rendition of the AV-content presentation that may be different from the first rendition. The computing system may enable dynamic content generation based on audience interaction and consumption patterns.
Owner:DREAMKEY SYNDICATE INC

Brain structure popularization interactive device

ActiveCN309850778SPhysical medicine and rehabilitationAudience interaction
1. The name of the design product: brain structure popular science interactive device. 2. The use of the design product: as a popular science brain exhibition interactive device in the science museum, interacting with the audience and simulating the human brain activity process to the audience. 3. The design points of the design product: the shape of the design product, and the combination of shape and color. 4. The picture or photo that best indicates the design points: perspective view 1. 5. The design for which protection is sought contains color. 6. Omit the top view for the uncommon view.
Owner:HEFEI PANSHI AUTOMATION TECH

Personalized event analysis broadcasting method and device based on interaction instruction and medium

PendingCN122179595AVideo gamesSelective content distributionAudience interactionEngineering
A personalized esports event analysis and broadcasting method, computer equipment, and computer-readable storage medium based on audience interaction commands are disclosed. By integrating audience interaction command parsing, natural language processing technology, multi-view game stream acquisition, target time range determination, AI model video editing, and language generation mechanism based on esports terminology database, the method converts audience comments into calculable analysis targets and perspectives, automatically aligns them with corresponding game time ranges and perspective videos, and generates virtual anchor analysis and broadcasting content with professional tactical logic. This content is then presented in real time to the audience's viewing device. This achieves the technical effects of improving the real-time performance of event analysis, enhancing the personalized viewing experience, reducing the burden on human commentators, and improving the professionalism and interactivity of event content.
Owner:SQ TECH (SHANGHAI) CORP +1

System and method for low-latency streaming of volumetrically captured live events across multiple venues as holograms

ActiveUS12695924B1VoxelOphthalmology
Systems and methods for delivering next-generation live experiences through the integration of volumetric capture, low-latency streaming, advanced holographic display systems, and real-time audience interactivity, all coordinated via a unified software platform. The systems and methods enable performances or experiences in a single location with photorealistic holographic presence simultaneously projected to multiple remote venues, thereby increasing accessibility, affordability, and fostering a more community-driven live experience. Systems and methods include a volumetric capture rig configured to capture one or more subjects in three dimensions in real time. Systems and methods include a low-latency streaming module configured to encode, compress, and transmit volumetric data to one or more remote venues. Systems and methods include one or more holographic display devices at each remote venue, configured to render the volumetric data as one or more holograms visible from multiple angles.
Owner:INDRANET INC