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21 results about "Cursor (user interface)" patented technology

In computer user interfaces, a cursor is an indicator used to show the current position for user interaction on a computer monitor or other display device that will respond to input from a text input or pointing device. The mouse cursor is also called a pointer, owing to its resemblance in usage to a pointing stick.

User interface interaction elements with associated degrees of freedom of motion

PendingUS20260186620A1Operator interfaceControl system
A medical instrument system may comprise a control system, a display device, and an operator interface device. The control system may display an interaction panel including a plurality of interaction elements on the display device. The control system may also constrain motion of the operator interface device to translational motion in a haptic plane with a haptic plane constraint while the interaction panel is displayed. The control system may also determine a cursor position that corresponds to a position of a selection portion of the operator interface device and determine an element type for a first interaction element at which the cursor position is located. The control system may also remove the haptic plane constraint on the operator interface device if the element type is a three-dimensional rotation type.
Owner:INTUITIVE SURGICAL OPERATIONS INC

Docks-based multi-mode interaction control method, system, medium and product

The application discloses a multi-mode interaction control method, system, medium and product based on a docking station, and relates to the field of docking stations.In the method, page layout information of a display screen of the docking station is acquired, and structured user interface metadata is generated; a preset cooperative activation area is generated based on the user interface metadata; if a cursor of a pointing device in the preset cooperative activation area meets a cooperative control triggering condition, a cooperative control mode is triggered, two-dimensional coordinates of the cursor are mapped into target coordinates in a display screen coordinate system of the docking station; the target coordinates are sent to the docking station as an instruction, so that the docking station displays a proxy cursor at the target coordinates; if it is determined that the cursor of the pointing device triggers a preset interaction triggering event, the proxy cursor is controlled to execute the preset interaction triggering event, so that the docking station executes an operation corresponding to the preset interaction triggering event, and cross-device interaction is completed.
Owner:SHENZHEN SINOBRY ELECTRONICS LTD

Settings area for generating vehicle trajectory for electronic devices (graphical user interface)

1. Name of the product in this design: Setting area of ​​the graphical user interface for generating vehicle trajectory of electronic device. 2. Purpose of this design: An electronic device. 3. The key design features of this product are the graphical user interface in the electronic device for which protection is sought. 4. The image or photograph that best illustrates the key design points: Design 1 Change State Diagram 5. 5. Design 1 is designated as the basic design. 6. Purpose of the graphical user interface: The graphical user interface is used for vehicle trajectory generation. The graphical user interface requests protection for a specific area used to set the target parking space and the parking spaces along the driving trajectory. 7. Human-computer interaction method of the graphical user interface: In response to the user touching or clicking the "Target Parking Space" button in the main view of Design 1, the graphical user interface changes from the main view of Design 1 to Design 1 Change State Figure 1 to display the target parking space icon and its operation prompts; in response to the user moving the target parking space icon to the target location, the graphical user interface changes from Design 1 Change State Figure 1 to Design 1 Change State Figure 2 to display relevant operation prompts and the generated preview trajectory; in response to the user touching or clicking the "Passing Parking Space" button in Design 1 Change State Figure 2 after completing the addition of the target parking space, the graphical user interface changes from Design 1 Change State Figure 2 to Design 1 Change State Diagram 3 displays the passing parking space icons and their operation prompts; in response to the user moving the passing parking space icon to the target location, the graphical user interface changes from Design 1 Change State Diagram 3 to Design 1 Change State Diagram 4 to display the relevant operation prompts; in response to the user completing the addition of the passing parking space, the graphical user interface changes from Design 1 Change State Diagram 4 to Design 1 Change State Diagram 5 to display the parking space addition result; in response to the user touching or clicking the "Submit Point" button in Design 1 Change State Diagram 5, the graphical user interface changes from Design 1 Change State Diagram 5 to Design 1 Change State Diagram 6 to display the generated driving trajectory result. In response to a user touching or clicking the "Target Parking Space" button in the main view of Design 2 and moving the target parking space icon to the target location, the graphical user interface changes from the main view of Design 2 to Design 2 Change State Figure 1 to display relevant operation prompts and the generated preview trajectory. In response to a user adding a target parking space and then touching or clicking the "Passing Parking Space" button in Design 2 Change State Figure 1 and moving the passing parking space icon to the target location, the graphical user interface changes from Design 2 Change State Figure 1 to Design 2 Change State Figure 2 to display relevant operation prompts. In response to a user adding a passing parking space, the graphical user interface changes from Design 2 Change State Figure 2 to Design 2 Change State Figure 3 to display the parking space addition result. In response to a user touching or clicking the "Submit Point" button in Design 2 Change State Figure 3, the graphical user interface changes from Design 2 Change State Figure 3 to Design 2 Change State Figure 4 to display the generated driving trajectory. In response to a user touching or clicking the "Target Parking Space" button in the main view of Design 3 and moving the target parking space icon to the target location, the graphical user interface changes from the main view of Design 3 to Design 3 Change State Diagram 1 to display relevant operation prompts and the generated preview trajectory; in response to a user completing the addition of a target parking space and touching or clicking the "Passing Parking Spaces" button in Design 3 Change State Diagram 1 to complete the addition of passing parking spaces, the graphical user interface changes from Design 3 Change State Diagram 1 to Design 3 Change State Diagram 2 to display the parking space addition result; in response to a user touching or clicking the "Submit Point" button in Design 3 Change State Diagram 2, the graphical user interface changes from Design 3 Change State Diagram 2 to Design 3 Change State Diagram 3 to display the generated driving trajectory result. In response to the user touching or clicking the "Target Parking Space" and "Passing Parking Space" buttons in the Design 4 main view and completing the addition of the target parking space and passing parking space, the graphical user interface changes from the Design 4 main view to Design 4 Change State Figure 1 to display the parking space addition result and the generated preview trajectory; in response to the user touching or clicking the "Submit Point" button in Design 4 Change State Figure 1, the graphical user interface changes from Design 4 Change State Figure 1 to Design 4 Change State Figure 2 to display the generated driving trajectory result. In response to a user touching or clicking the "Target Parking Space" and "Passing Parking Space" buttons in the Design 5 main view and completing the addition of the target parking space and passing parking space, the graphical user interface changes from the Design 5 main view to the Design 5 change state diagram to display the parking space addition result and the generated preview trajectory. In response to a user touching or clicking the "Target Parking Space" and "Passing Parking Space" buttons in the main view of Design 6 and completing the addition of the target parking space and passing parking space, the graphical user interface changes from the main view of Design 6 to Design 6 Change State Figure 1 to display the parking space addition result and the generated preview trajectory; in response to a user hovering the cursor over the target parking space icon in Design 6 Change State Figure 1, the graphical user interface changes from Design 6 Change State Figure 1 to Design 6 Change State Figure 2 to display relevant operation prompts and operation buttons; in response to a user dragging the target parking space icon in Design 6 Change State Figure 2 to the target location, the graphical user interface changes from Design 6 Change State Figure 2 to Design 6 Change State Figure 3 to display the parking space dragging result and relevant prompts. In response to a user touching or clicking the "Target Parking Space" and "Passing Parking Space" buttons in the Design 7 main view and completing the addition of the target parking space and passing parking space, the graphical user interface changes from the Design 7 main view to Design 7 Change State Figure 1 to display the parking space addition result and the generated preview trajectory; in response to a user hovering the cursor over the passing parking space icon in Design 7 Change State Figure 1, the graphical user interface changes from Design 7 Change State Figure 1 to Design 7 Change State Figure 2 to display relevant operation prompts and operation buttons; in response to a user dragging the passing parking space icon in Design 7 Change State Figure 2 to the target location, the graphical user interface changes from Design 7 Change State Figure 2 to Design 7 Change State Figure 3 to display the parking space dragging result and relevant prompts. In response to a user touching or clicking the "Target Parking Space" and "Passing Parking Space" buttons in the main view of Design 8 and completing the addition of the target parking space and passing parking space, the graphical user interface changes from the main view of Design 8 to Design 8 Change State Diagram 1 to display the parking space addition result and the generated preview trajectory; in response to a user hovering the cursor over the target parking space icon in Design 8 Change State Diagram 1, the graphical user interface changes from Design 8 Change State Diagram 1 to Design 8 Change State Diagram 2 to display the relevant operation buttons; in response to a user rotating the parking space icon to the target angle using the rotation button in Design 8 Change State Diagram 2, the graphical user interface changes from Design 8 Change State Diagram 2 to Design 8 Change State Diagram 3 to display the parking space rotation result and related prompts. In response to a user touching or clicking the "Target Parking Space" and "Passing Parking Space" buttons in the main view of Design 9 and completing the addition of the target parking space and passing parking space, the graphical user interface changes from the main view of Design 9 to Design 9 Change State Diagram 1 to display the parking space addition result and the generated preview trajectory; in response to a user hovering the cursor over the passing parking space icon in Design 9 Change State Diagram 1, the graphical user interface changes from Design 9 Change State Diagram 1 to Design 9 Change State Diagram 2 to display the relevant operation buttons; in response to a user rotating the parking space icon to the target angle using the rotation button in Design 9 Change State Diagram 2, the graphical user interface changes from Design 9 Change State Diagram 2 to Design 9 Change State Diagram 3 to display the parking space rotation result and related prompts. In response to a user touching or clicking the "Target Parking Space" and "Passing Parking Space" buttons in the main view of Design 10 and completing the addition of the target parking space and passing parking space, the graphical user interface changes from the main view of Design 10 to Design 10 Change State Figure 1 to display the parking space addition result and the generated preview trajectory; in response to a user hovering the cursor over the target parking space icon in Design 10 Change State Figure 1, the graphical user interface changes from Design 10 Change State Figure 1 to Design 10 Change State Figure 2 to display relevant operation prompts and operation buttons. 8. Other situations requiring explanation: The portion of the graphical user interface shown by the yellow dashed lines in the views of Design 1 to Design 10 does not constitute the part that is protected by this design. The pattern formed by the white dashed lines in the views of Designs 1 to 10 is part of the design patent that is to be protected. This design does not require color protection.
Owner:BEIJING BAIDU NETCOM SCI & TECH CO LTD

Thinking about the content editing area of ​​the AI ​​dialogue graphical user interface of electronic devices

1. Name of this design: Thought content editing area of ​​an artificial intelligence dialogue graphical user interface for electronic devices. 2. Purpose of this design: An electronic device. 3. The key design features of this product are the graphical user interface in the electronic device for which protection is sought. 4. The image or photograph that best illustrates the key design points: Design 1 change state diagram. 5. Design 1 is designated as the basic design. 6. Uses of Graphical User Interfaces: Graphical user interfaces are used for artificial intelligence dialogues, and protected areas of the graphical user interface are used for editing thought content. 7. Human-computer interaction method of graphical user interface: In Design 1, when the user touches or clicks the location where a breakpoint needs to be added, the graphical user interface changes from the main view of Design 1 to the change state diagram of Design 1 to display the added breakpoint and the instruction input box. In Design 2, when the user hovers the cursor over other locations where breakpoints need to be added, the graphical user interface changes from the main view of Design 2 to the change state diagram of Design 2 to display a prompt message for replacing the breakpoint. In Design 3, when the user touches or clicks the location where a breakpoint needs to be added, the graphical user interface changes from the main view of Design 3 to Design 3 Change State Figure 1 to display the added breakpoint and the instruction input box. When the user hovers the cursor over other locations where a breakpoint needs to be added, the graphical user interface changes from Design 3 Change State Figure 1 to Design 3 Change State Figure 2 to display a prompt message for replacing the breakpoint. In Design 4, when the user hovers the cursor over other locations where breakpoints need to be added, the graphical user interface changes from the main view of Design 4 to Design 4 Change State Figure 1 to display a prompt message for replacing the breakpoint. When the user touches or clicks other locations where breakpoints need to be added, the graphical user interface changes from Design 4 Change State Figure 1 to Design 4 Change State Figure 2 to display the replaced breakpoint and the command input box. In Design 5, when the user touches or clicks the location where a breakpoint needs to be added, the graphical user interface changes from the main view of Design 5 to Design 5 Change State Diagram 1 to display the added breakpoint and the instruction input box. When the user hovers the cursor over other locations where a breakpoint needs to be added, the graphical user interface changes from Design 5 Change State Diagram 1 to Design 5 Change State Diagram 2 to display a prompt message for replacing the breakpoint. When the user touches or clicks the location where a breakpoint needs to be added, the graphical user interface changes from Design 5 Change State Diagram 2 to Design 5 Change State Diagram 3 to display the replaced breakpoint and the instruction input box. 8. The portion of the graphical user interface shown by the dashed lines in the views of Design 1 to Design 5 does not constitute the part that is protected by this design.
Owner:BEIJING BAIDU NETCOM SCI & TECH CO LTD

Function display area of content authoring graphical user interface of electronic device

1. Name of the product in this design: Functional display area of ​​the content creation graphical user interface for electronic devices. 2. Purpose of this design: An electronic device. 3. The key design features of this product are the graphical user interface in the electronic device for which protection is sought. 4. The picture or photo that best illustrates the key design points: Design 1 front view. 5. Design 1 is designated as the basic design. 6. Uses of graphical user interfaces: Graphical user interfaces are used for content creation. The graphical user interface requests protection for a portion of the auxiliary functional area used to display content creation, including a project management area, a results generation area, and a quick creation area. 7. Human-computer interaction method of graphical user interface: In response to the user's touch or click on the project management area in the upper left corner of the main view of Design 1, the graphical user interface changes from the main view of Design 1 to the change state diagram of Design 1 to expand the project management area. In response to a user touch or click the generated results area in the upper right corner of the Design 2 main view, the graphical user interface changes from the Design 2 main view to the Design 2 change state diagram to expand the generated results area. In response to the user completing content creation, hovering the cursor over the "Image Creation" button in the quick creation area at the bottom of the Design 3 main view will change the graphical user interface from the Design 3 main view to the Design 3 change state diagram to display the image creation function list. 8. The portion of the graphical user interface shown by the dashed lines in the views of Design 1 to Design 3 does not constitute the part that is protected by this design.
Owner:BEIJING BAIDU NETCOM SCI & TECH CO LTD

Method and system for indicating vehicle operating conditions on a graphical user interface with graph-axis control

A method and system for receiving non-parameter-identifier (non-PID) data from a test device. A vehicle operating condition (VOC) of a vehicle is determined based on whether any of the non-PID data breaches a threshold corresponding to the non-PID data. The non-PID data, a VOC status indicator, and a time stamp are written into a memory based on an order in which the non-PID data are received. The VOC status indicator indicates a breach of the threshold corresponding to the non-PID data by the non-PID data. The time stamp indicates a time of the breach. A graphical user interface (GUI) comprising a graph-axis control, a VOC indicator, and at least a portion of the non-PID data is displayed. The VOC indicator is positioned at or adjacent to the graph-axis control. The graph-axis control includes a cursor movable within the graph-axis control to cause display of different portions of the non-PID data.
Owner:SNAP ON INC

Interactive tagging system for user-directed organization of content captures

The techniques presented herein provide an interactive user interface for user-directed organization of content captures using visual indicators (e.g., tags) and a native content capture repository for systemwide interoperability. In various examples, a user can perform a gesture or other input to activate a tagging mode within a desktop environment. The user can then select a visual indicator (e.g., an emoji, text) from the tagging panel to attach to a content capture of the desktop environment. In one example, the visual indicator is generally associated with the content capture as a whole. In another example, the user utilizes an augmented cursor to place the selected visual indicator at a specific location in association with a specific object of visual content (e.g., an image, a block of text). Moreover, as content captures are stored natively, e.g., at the operating system level, external applications can access content captures via an application programming interface.
Owner:MICROSOFT TECHNOLOGY LICENSING LLC

Graphical user interface for ai interpretation of carbon footprint and establishment of database and models for electronic devices

ActiveCN310023789SCarbon footprintEngineering
1. Name of the product in this design: Graphical User Interface for AI-based Interpretation of Carbon Footprint and Establishment of Databases and Models for Electronic Devices. 2. Application of this design: This design is intended for use in an electronic device. 3. The key design feature of this product is its graphical user interface. 4. The image or photograph that best illustrates the design's key features: the front view. 5. Uses of the graphical user interface: for AI to interpret carbon footprint / life cycle assessment images and data, and to build a database. 6. Human-computer interaction method of graphical user interface: The main view is the main interface of the database, used to display existing database information; after clicking "Create Product Data", the interface changes to state 1, used to select product category and upload screenshot; after clicking "Select Category", the interface changes to state 2, used to select product category; click the box in front of the product category to select, as shown in state 3; after selecting the product category, click "Confirm" and "Paste Image" to enter state 4; then click "Image Interpretation" to enter state 5; after the AI ​​analysis is completed, the interface changes to state 6; move the cursor down on the right to enter state 7, used to display the AI ​​score. The analysis results include data input / output tables, cut-off tables, supplementary information, and pending tables. Clicking "Upload Data" leads to interface state change diagram 8; clicking "Start Interpretation" leads to interface state change diagram 9; moving the right cursor down leads to interface state change diagram 10; clicking the second green icon after the product name leads to interface state change diagram 11, used to save the product name and parameters to the saved data list information column; clicking "Substitute to Option Column" leads to interface state change diagram 12, used to fill in the list data; clicking "Confirm" leads to interface state change diagram 13, used to match other lists; after matching, clicking the "Match Icon after Product Name" leads to interface state change diagram 14.
Owner:CHENGDU YIKE ENVIRONMENTAL TECH CO LTD

Topographic feature viewshed analysis graphical user interface for electronic devices

1. Name of the product in this design: Graphical User Interface for Topographic Feature Visibility Analysis of Electronic Devices. 2. Purpose of this design: An electronic device. 3. The key design feature of this product is its graphical user interface. 4. Images or photos that best illustrate the design points: Interface change state diagram 4. 5. Purpose of the graphical user interface: The graphical user interface of this product is used by users to perform visibility analysis on the terrain features of the target area and determine whether there is a direct visual path between two points. 6. Human-computer interaction method of graphical user interface: The main view is the main interface for users to enter the terrain feature visibility analysis; clicking the button to the right of "Select Analysis Location" in the upper left corner of the main view will jump to the interface change state diagram 1; clicking a location in the terrain map of interface change state diagram 1 will jump to the interface change state diagram 2; dragging the cursor in the terrain map of interface change state diagram 2 will jump to the interface change state diagram 3; clicking a location in the terrain map of interface change state diagram 3 will jump to the interface change state diagram 4. 7. Other situations requiring explanation: The gray-covered areas in the interface are content screens and are not within the scope of protection of this design; the usage status of the main view can be referred to the main view reference diagram, and the usage status of interface change state diagrams 1 to 4 can be referred to the interface change state reference diagrams 1 to 4 in sequence.
Owner:北京中科三清环境技术有限公司 +1

Topographic profile analysis graphical user interface for electronic devices

ActiveCN310013944STopographic profileEngineering
1. Name of the product in this design: Graphical User Interface for Topographic Profile Analysis of Electronic Equipment. 2. Purpose of this design: An electronic device. 3. The key design feature of this product is its graphical user interface. 4. Images or photos that best illustrate the design points: Interface change state diagram 5. 5. Purpose of the graphical user interface: The graphical user interface of this product is used by users to select a profile area within the target area, perform profile analysis on the geomorphological features of the target area, and obtain geospatial data. 6. Human-computer interaction method of graphical user interface: The main view is the main interface for users to enter the geomorphological feature profile analysis; clicking the button to the right of "Select Analysis Location" in the upper left corner of the main view will jump to the interface change state diagram 1; clicking a location in the geomorphological map of interface change state diagram 1 will jump to the interface change state diagram 2; dragging the cursor in the geomorphological map of interface change state diagram 2 will jump to the interface change state diagram 3; double-clicking a location in the geomorphological map of interface change state diagram 3 will jump to the interface change state diagram 4; hovering the cursor over a location in the data analysis chart at the bottom of interface change state diagram 4 will jump to the interface change state diagram 5. 7. Other situations requiring explanation: The gray-covered areas in the interface are content screens and are not within the scope of protection of this design; the usage status of the main view can be referred to the main view reference diagram, and the usage status of interface change state diagrams 1 to 5 can be referred to the interface change state reference diagrams 1 to 5 in sequence.
Owner:北京中科三清环境技术有限公司 +1

Display device, application icon display method, storage medium, and program product

The application relates to the technical field of display devices, and provides a display device, an application icon display method, a storage medium and a program product, which can finely represent the real-time interaction position of a remote controller cursor in an application icon, and can make a user accurately perceive the interaction state between the remote controller and the application icon. The display device comprises a display and a controller; the display is configured to display a user interface, the user interface displays an application icon and a cursor, and the position of the cursor in the user interface is determined by the pointing direction of the remote controller in a three-dimensional space; in the case that the cursor is in the display range of the application icon, the spatial perspective parameter of a foreground layer is adjusted based on the cursor coordinates of the cursor, so that the stereoscopic visual effect of the foreground layer changes with the change of the position of the cursor in the application icon; the background layer is obtained through static rendering pipeline rendering, the foreground layer is obtained through dynamic rendering pipeline rendering, and the static rendering pipeline and the dynamic rendering pipeline are independently scheduled by the controller.
Owner:HISENSE VISUAL TECH CO LTD

Input area and file presentation area of a smart conversation graphical user interface of an electronic device

1. Name of the product in this design: Input area and document display area of ​​an intelligent dialogue graphical user interface for electronic devices. 2. Purpose of this design: An electronic device. 3. The key design features of this product are the graphical user interface in the electronic device for which protection is sought. 4. The picture or photo that best illustrates the key design points: Design 1 front view. 5. Design 1 is designated as the basic design. 6. Purpose of Graphical User Interface: Graphical user interfaces are used for intelligent dialogue. The graphical user interface requests protection for a portion of the file used to input user commands and to categorize and display the files involved in the task. 7. Human-computer interaction method of graphical user interface: In Design 1 to Design 3, users can view the files they have uploaded in the current task by touching or clicking the upload file button in the graphical user interface. In response to the user hovering the cursor over a file in the Design 4 main view, the graphical user interface changes from the Design 4 main view to the Design 4 change state diagram to display the download button for that file. In response to a user touching or clicking a file in the Design 5 main view, the graphical user interface changes from the Design 5 main view to the Design 5 change state diagram to show the selected state of the file. In designs 6 through 8, users can view the files they have uploaded in the current task by touching or clicking the upload file button in the graphical user interface. In response to the user hovering the cursor over a file in the Design 9 main view, the graphical user interface changes from the Design 9 main view to the Design 9 change state diagram to display the download button for that file. In response to a user touching or clicking a file in the Design 10 main view, the graphical user interface changes from the Design 10 main view to the Design 10 change state diagram to show the selected state of the file. 8. Other situations requiring explanation: The portions of the graphical user interface shown by the dashed lines in the views of Design 1 to Design 10 do not constitute the portion protected by this design.
Owner:BEIJING BAIDU NETCOM SCI & TECH CO LTD

Agent question answering graphical user interface for an electronic device

1. Name of the product in this design: The main body of the intelligent agent question-and-answer graphical user interface for electronic devices. 2. Purpose of this design: An electronic device. 3. The key design features of this product are the graphical user interface in the electronic device for which protection is sought. 4. The picture or photo that best illustrates the key design points: Design 1 front view. 5. Design 1 is designated as the basic design. 6. Purpose of the graphical user interface: The graphical user interface is used for intelligent question answering. The part of the graphical user interface that is requested to be protected is the main body of the intelligent agent question answering graphical user interface. 7. Human-computer interaction method of graphical user interface: In Design 1, when the user enters a question in the input box in the main view of Design 1 and clicks the send button, the graphical user interface changes from the main view of Design 1 to the change state diagram of Design 1 to display the agent's feedback to the user's question. In Design 2, when the user enters a question in the input box in the main view of Design 2, the graphical user interface changes from the main view of Design 2 to Design 2 Change State Diagram 1 to display the user's input question and the send button which becomes active. When the user clicks the send button in Design 2 Change State Diagram 1, the graphical user interface changes from Design 2 Change State Diagram 1 to Design 2 Change State Diagram 2 to display the agent's feedback to the user's question. In Design 3, when a user enters a question in the input box in the Design 3 main view and clicks the send button, the graphical user interface changes from the Design 3 main view to Design 3 Change State Diagram 1 to display the agent's feedback on the user's question. When the user clicks or hovers the cursor over the New Dialogue button in Design 3 Change State Diagram 1, the graphical user interface changes from Design 3 Change State Diagram 1 to Design 3 Change State Diagram 2 to display a prompt to enter a new dialogue. In Design 4, when a user enters a question in the input box in the main view of Design 4, the graphical user interface changes from the main view of Design 4 to Design 4 Change State Diagram 1 to display the user's input question and the send button, which becomes active. When the user clicks the send button in Design 4 Change State Diagram 1, the graphical user interface changes from Design 4 Change State Diagram 1 to Design 4 Change State Diagram 2 to display the agent's feedback on the user's question. When the user clicks or hovers the cursor over the new dialogue button in Design 4 Change State Diagram 2, the graphical user interface changes from Design 4 Change State Diagram 2 to Design 4 Change State Diagram 3 to display a prompt to enter a new dialogue. 8. Other situations requiring explanation: The portions of the graphical user interface shown by the dashed lines in the views of Design 1 to Design 4 do not constitute the parts protected by this design.
Owner:BEIJING BAIDU NETCOM SCI & TECH CO LTD

Top navigation bar of an application management graphical user interface of an electronic device

1. Name of the product in this design: Top navigation bar of the graphical user interface for application management of electronic devices. 2. Purpose of this design: An electronic device. 3. The key design features of this product are the graphical user interface in the electronic device for which protection is sought. 4. The picture or photo that best illustrates the key design points: Design 1 front view. 5. Design 1 is designated as the basic design. 6. Purpose of the graphical user interface: The graphical user interface is used to manage applications. The top navigation bar of the graphical user interface is a protected part of the application management graphical user interface. 7. Human-computer interaction method of graphical user interface: In Design 1, as the user moves the mouse, the graphical user interface changes sequentially from the main view of Design 1 to the change state diagram 1, the change state diagram 2, the change state diagram 3, and the change state diagram 4 of Design 1 to display the dynamic effect of mouse cursor movement. In Design 2, the graphical user interface changes sequentially from the main view of Design 2 to Design 2 Change State Diagram 1, Design 2 Change State Diagram 2, Design 2 Change State Diagram 3, and Design 2 Change State Diagram 4, to remind the user of the operation through the dynamic halo effect around the input box. In Design 3, as the user swipes up on the graphical user interface, the graphical user interface changes sequentially from the main view of Design 3 to Design 3 Change State Diagram 1, Design 3 Change State Diagram 2, Design 3 Change State Diagram 3, and Design 3 Change State Diagram 4 to display the collapsed state of the top navigation bar. In Design 4, as the user swipes up on the graphical user interface, the graphical user interface changes sequentially from the main view of Design 4 to Design 4 Change State Diagram 1, Design 4 Change State Diagram 2, Design 4 Change State Diagram 3, and Design 4 Change State Diagram 4 to show the collapsed state of the top navigation bar. 8. Other situations requiring explanation: The portions of the graphical user interface shown by the dashed lines in the views of Design 1 to Design 4 do not constitute the portion protected by this design.
Owner:BEIJING BAIDU NETCOM SCI & TECH CO LTD

Information input interface for artificial intelligence search graphical user interface of electronic device

1. The name of the present design product: information input interface of artificial intelligence search graphical user interface of electronic equipment. 2. The use of the present design product: for electronic equipment. 3. The design points of the present design product: the information input interface of artificial intelligence search graphical user interface. 4. The picture or photo that best indicates the design points: design 1 change state diagram. 5. Design 1 is designated as the basic design. 6. The use of graphical user interface: the graphical user interface of the present design product is used for information search and question and answer through artificial intelligence. 7. The human-computer interaction mode of graphical user interface: the interface displayed in design 1 front view is the information input interface of artificial intelligence search application, clicking the input box activates the input cursor to enter the interface displayed in design 1 change state diagram; the interface displayed in design 2 front view is the information input interface of artificial intelligence search application, clicking the "translation" option below the input box enters the interface displayed in design 2 change state diagram; the interface displayed in design 3 front view is the information input interface of artificial intelligence search application, clicking the "AI drawing" option above the input box enters the interface displayed in design 3 change state diagram; the interface displayed in design 4 front view is the information input interface of artificial intelligence search application, clicking the "AI writing" option above the input box enters the interface displayed in design 4 change state diagram. 8. Other circumstances that need to be explained: the electronic equipment of the present design product is a common design, so other views are omitted; the red translucent block in the view masks the content of the logo picture and the example picture, and the green translucent block masks the non-protected part of the present design patent.
Owner:UC MOBILE CHINA CO LTD

Artificial intelligence search graphical user interface for electronic devices

1. The name of the design product: artificial intelligence search graphical user interface of electronic equipment. 2. The use of the design product: for electronic equipment. 3. The design points of the design product: in the artificial intelligence search graphical user interface. 4. The picture or photo that best indicates the design points: design 1 change state diagram. 5. Design 1 is designated as the basic design. 6. The use of the graphical user interface: the graphical user interface of the design product is used for information search and question and answer through artificial intelligence. 7. The human-computer interaction mode of the graphical user interface: the interface displayed in the main view of design 1 is the information input interface of the artificial intelligence search application, and the "try deep thinking mode" option in the input box is clicked to enter the interface displayed in the change state diagram of design 1; the interface displayed in the main view of design 2 is the information input interface of the artificial intelligence search application, and the input cursor is activated by clicking the input box to enter the interface displayed in the change state diagram of design 2; the interface displayed in the main view of design 3 is the information input interface of the artificial intelligence search application, and the "AI writing" option above the input box is clicked to enter the interface displayed in the change state diagram of design 3; the interface displayed in the main view of design 4 is the information input interface of the artificial intelligence search application, and the "AI drawing" option above the input box is clicked to enter the interface displayed in the change state diagram of the design 4. 8. Other circumstances that need to be explained: the electronic equipment of the design product is a common design, so other views are omitted; the content screen of the logo picture and the example picture is represented by the semi-transparent block in the view.
Owner:UC MOBILE CHINA CO LTD

A device that controls the cursor in the graphical user interface of an aircraft.

ActiveJP7867023B2Manual control with multiple controlled membersInput/output for user-computer interactionGraphical user interfaceEngineering
A device (1) for controlling a cursor (C) of a graphical user interface (2) of an air vehicle (3) comprises a base structure (5), a grippable body (6) configured to be held by an operator's hand and movable relative to the base structure (5) by a manual force provided by the operator's hand, a force sensor (7) coupled to the grippable body (6) and designed to sense movement of the grippable body (6) relative to the base structure (5) along at least a first axis (X) and a second axis (Y), and an interface circuit (8) for converting a signal provided by the force sensor (7) into a control signal for the graphical user interface (2) of the air vehicle (3) to move the cursor (C) along the first axis and the second axis of the graphical user interface (2) based on the force provided to the grippable body (6) by the operator.
Owner:LEONARDO SPA