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80 results about "Point of gaze" patented technology

SUMMARY OF THE INVENTION. A person's point of gaze is the point in the surrounding space that is the instantaneous object of the person's visual regard. A point-of-gaze tracker determines a vision vector for an eye of an operator.

Method and apparatus for calibration-free eye tracking

A system and method for eye gaze tracking in human or animal subjects without calibration of cameras, specific measurements of eye geometries or the tracking of a cursor image on a screen by the subject through a known trajectory. The preferred embodiment includes one uncalibrated camera for acquiring video images of the subject's eye(s) and optionally having an on-axis illuminator, and a surface, object, or visual scene with embedded off-axis illuminator markers. The off-axis markers are reflected on the corneal surface of the subject's eyes as glints. The glints indicate the distance between the point of gaze in the surface, object, or visual scene and the corresponding marker on the surface, object, or visual scene. The marker that causes a glint to appear in the center of the subject's pupil is determined to be located on the line of regard of the subject's eye, and to intersect with the point of gaze. Point of gaze on the surface, object, or visual scene is calculated as follows. First, by determining which marker glints, as provided by the corneal reflections of the markers, are closest to the center of the pupil in either or both of the subject's eyes. This subset of glints forms a region of interest (ROI). Second, by determining the gaze vector (relative angular or Cartesian distance to the pupil center) for each of the glints in the ROI. Third, by relating each glint in the ROI to the location or identification (ID) of a corresponding marker on the surface, object, or visual scene observed by the eyes. Fourth, by interpolating the known locations of each these markers on the surface, object, or visual scene, according to the relative angular distance of their corresponding glints to the pupil center.
Owner:CHENG DANIEL +3

Method and apparatus for calibration-free eye tracking using multiple glints or surface reflections

A system and method for eye gaze tracking in human or animal subjects without calibration of cameras, specific measurements of eye geometries or the tracking of a cursor image on a screen by the subject through a known trajectory. The preferred embodiment includes one uncalibrated camera for acquiring video images of the subject's eye(s) and optionally having an on-axis illuminator, and a surface, object, or visual scene with embedded off-axis illuminator markers. The off-axis markers are reflected on the corneal surface of the subject's eyes as glints. The glints indicate the distance between the point of gaze in the surface, object, or visual scene and the corresponding marker on the surface, object, or visual scene. The marker that causes a glint to appear in the center of the subject's pupil is determined to be located on the line of regard of the subject's eye, and to intersect with the point of gaze. Point of gaze on the surface, object, or visual scene is calculated as follows. First, by determining which marker glints, as provided by the corneal reflections of the markers, are closest to the center of the pupil in either or both of the subject's eyes. This subset of glints forms a region of interest (ROI). Second, by determining the gaze vector (relative angular or cartesian distance to the pupil center) for each of the glints in the ROI. Third, by relating each glint in the ROI to the location or identification (ID) of a corresponding marker on the surface, object, or visual scene observed by the eyes. Fourth, by interpolating the known locations of each these markers on the surface, object, or visual scene, according to the relative angular distance of their corresponding glints to the pupil center.
Owner:CHENG DANIEL +3

Method and system of combining three-dimensional line-of-sight tracking and brain-computer interface to control manipulator to grasp object

The invention discloses a method and a system of combining three-dimensional line-of-sight tracking and brain-computer interface technology to control a manipulator to grasp an object. A process thereof includes: collecting line-of-sight signals of a user by an eye tracker, sending data to a controller, calculating three-dimensional coordinates of a gaze point by the controller, and sending the same to the manipulator; and at the same time, collecting human-brain electroencephalogram signal changes by an electroencephalogram helmet, sending the same to the controller, decoding user motion imagination and relaxation status by the controller, and thus triggering grasping and releasing action of the manipulator on the gaze object. According to the method and the system, the dual advantages ofhuman line-of-sight and mind control are exerted, the deficiency that existing 2D line-of-sight tracking technology must rely on a displayer is overcome at the same time, intuitive human-robot interaction can be carried out in a real scene, assisting or rehabilitating manipulators can be provided for paraplegic/hemiplegic patients, movement-inconvenient elderly persons and the like by applying the system of the invention, and autonomy thereof is improved or rehabilitation is helped in everyday life.
Owner:SOUTHEAST UNIV +1

Interface element appearance evaluation method and system based on real vehicle-in-the-loop simulation

The embodiment of the invention discloses an interface element appearance evaluation method and system based on real vehicle in-the-loop simulation, and relates to the technical field of man-machine interaction interface testing. The method comprises the following steps: in a real vehicle in-the-loop simulation test process, the processor analyzes a driver eye movement signal collected by the eye tracker in response to an operation of a driver on a human-computer interaction interface, so as to obtain a gaze point thermal area of the driver; if the gaze point thermal area is only located on the display screen and the driving is safe, the processor passes the evaluation of the human-computer interaction interface in the driving scene; and if the gaze point thermodynamic area is only located on the human-computer interaction interface, evaluating according to whether the gaze point thermodynamic area on the human-computer interaction interface is concentrated or not, the concentrated element type and whether the driving is safe or not. According to the embodiment, element appearances on the human-computer interaction interface are evaluated through a real vehicle in-the-loop simulation method, and the evaluation is more accurate.
Owner:CHINA AUTOMOTIVE TECH & RES CENT +2
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