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7 results about "Big game" patented technology

LUGE game and controls therefor

Disclosed is a gaming control apparatus for use in a gaming simulator to control at least a surface based virtual vehicle. The apparatus has a game seat for a user to sit on, and a control handle for user input via hands mounted to move with a game seat. The control handle has two degrees of motion to control the virtual vehicle. Motion of the control handle fore and aft of the game seat about the first axis is detected by a first axial motion sensor, and rotation of the control handle about the second axis is detected by a second axial motion sensor. The movement about the first axis can be used to control speed of the virtual vehicle over the surface, and movement about the second axis can be used to control steering direction over the surface in the gaming simulator.
Owner:SKYLINE ENTERPRISES LTD

A starting method, device, medium and electronic equipment suitable for large games

The application relates to a starting method, device, medium and electronic equipment suitable for large games, wherein the method comprises the following steps: obtaining the starting number of a target large game in a cloud server before a user starts the target large game; determining the starting expansion number of the target large game according to the starting number; and pre-starting the target large game indicated by the starting expansion number. The application judges whether the starting number meets the requirement of increasing the starting number of the target large game, and if the requirement is met, the starting expansion number of the target large game is determined according to the starting number of the target large game, and finally the target large game corresponding to the starting expansion number is pre-started on the cloud server, so that the user terminal can be directly connected to the target large game which has been pre-started, and the time for the user to wait for entering the large game is shortened.
Owner:WELLINK TECH CO LTD

Game resource loading method and system and operation terminal

The invention discloses a game resource loading method and system and a gamepad. The technical problems that in the prior art, running of a large game by an intelligent mobile phone is limited by insufficient internal storage space, and external storage equipment cannot be used together with a wired gamepad can be solved. Game data are stored on the game operation terminal, so that the game operation terminal can provide physical control and can also serve as an external storage container, and the function that a mobile phone can directly read games stored in the game operation terminal without occupying internal storage space is achieved through specific circuit design and software cooperation.
Owner:NO 4 HOST TECHNOLOGY (CHENGDU) CO LTD

Extensible mobile phone shell

The utility model belongs to the technical field of mobile phone accessories, and particularly relates to an extensible mobile phone shell which comprises a mobile phone shell body. A lens frame is arranged on one side outside the mobile phone shell main body; a charging groove is formed in the end, away from the lens frame, in the mobile phone shell body. A key groove is formed in one side of the outer part of the mobile phone shell main body; a heat dissipation assembly is mounted in the mobile phone shell main body; when a mobile phone runs a large game at high intensity, a large amount of temperature is generated, and the high temperature is accumulated in the mobile phone, so that the mobile phone is hot, the mobile phone is blocked, the game frame rate is influenced, and the game experience of a user is poor, therefore, when the mobile phone runs at high intensity, heat is conducted out through the heat dissipation assembly, and the temperature in the mobile phone is reduced; and the game can be smoothly operated by the mobile phone under a high-strength operation working condition.
Owner:SHENZHEN MUKOU DIGITAL TECHNOLOGY CO LTD

Game scene rendering method and device, equipment and storage medium

The present application relates to the technical field of games, and discloses a game scene rendering method, device, equipment and storage medium.The method comprises the following steps: acquiring terrain data of a scene to be rendered; constructing a landform mask corresponding to a landform base layer simulating landform distribution in the scene to be rendered according to the terrain data; and performing material mixing on the landform base layer based on the landform mask to obtain a corresponding terrain scene.The present application realizes unified construction of body blocks of the same category in a game landform scene, reduces the need for hardware performance and resource quantity, improves the game scene production efficiency, and makes large-scale game landform scenes suitable for mobile terminals and convenient for debugging according to landform distribution rules.
Owner:NETEASE (HANGZHOU) NETWORK CO LTD

Assembly toys (DW022 Tonight's Street Food Stall)

1. Name of the product in this design: Assembled Toy (DW022 Tonight's Big Game Street Food Stall). 2. Intended use of this design: for assembly, play, display, etc. 3. The key design feature of this product is its shape. 4. The image or photograph that best illustrates the design's key points: a 3D model.
Owner:SUZHOU INDAL PARK ROBOTIME TECH