This invention relates to a method,
system, device, and medium for predicting the trajectory of
forestry wildlife in sparse scenes. The method includes: dividing the study area into hexagonal grids and extracting multi-dimensional environmental features to construct an environmental
state space;
pairing start and end points of historical occurrence
point data and mapping them to hexagonal nodes to generate a sparse movement task set; calling a
random forest model to learn the relationship between environmental features and occurrence points to generate an
environmental resource suitability distribution map; learning individual path preferences based on the sparse movement task set and resource suitability distribution map and iteratively training through
reinforcement learning to generate an individual experience
memory bank; obtaining the current start and end point positions of the target animal and mapping them to the environmental
state space, and performing weighted
path search; using attention weight allocation, selecting the node sequence with the highest
score after weighted integration as the main prediction path, and using the individual paths generated by virtual individuals with
high weight rankings as alternative prediction paths.