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46 results about "Interactive education" patented technology

Interactive education platform based on virtual reality technology

The invention relates to the technical field of virtual reality, and discloses an interactive education platform based on a virtual reality technology, which comprises an acquisition and preprocessing module, a scene generation and interaction module, a self-adaptive learning module, an interaction module, an evaluation module and an evidence storage module, by constructing a dynamic interactive virtual scene and a multi-modal feedback mechanism, the problems of scene staticization and single interaction mode in traditional virtual reality education are solved, real-time disassembly, combination and parameter adjustment of scene elements are realized by means of a UE5 engine and a programmed generation algorithm, and eye movement tracking, gesture recognition and tactile feedback technologies are combined, so that the real-time interaction of the scene elements is realized. The immersion and participation degree of the learning process are significantly improved, and students can deepen the understanding and application of knowledge in immersive operation.
Owner:姜栋栋

AI (artificial intelligence) support interactive education system based on digital situation simulation

The invention discloses an AI support interactive education system based on digital situation simulation, which comprises a digital situation simulation module based on system architecture, an AI interactive teaching module and a data management analysis module, and is characterized in that the digital situation simulation module is a comprehensive module integrating situation construction and dynamic adjustment functions; the education content is presented to a learner in a highly real and interactive digital situation form by using graphic rendering and artificial intelligence technologies; the AI interactive teaching module is a comprehensive module integrating intelligent guiding and interactive feedback functions, and natural language processing and machine learning technologies in the artificial intelligence technology are utilized to provide personalized learning paths, resource recommendation and instant learning feedback for learners. Compared with the prior art, the method has the advantages that a highly real and interactive digital situation is achieved; intelligent adjustment and content personalization are realized; and comprehensive data acquisition and analysis are realized.
Owner:王煜涵

Interactive education projection display method and system

The invention relates to the technical field of image synthesis, in particular to an interactive education projection display method and system, and the method comprises the following steps: dividing sub-blocks based on a projection image frame, marking trigger information, collecting a user path, building a linkage structure, monitoring the trigger change, integrating the frame content, continuing the static frame display, and carrying out the sorting and scheduling to generate an image frame list. According to the method, a fine-grained division mechanism for the touch response area is introduced in the fusion processing process, dynamic reconstruction of information blocks between image frames is achieved in combination with the space incidence relation of user behavior paths, and the centralized interaction area is positioned by detecting the number change of user trigger points; according to the method and the system, the multi-source teaching content is optimized, the cross-frame content is integrated to generate a more continuous image display structure, and the scheduling sequence of the interactive image frames is combined according to the priority, so that the multi-source teaching content is effectively optimized in the aspects of space coordination and time coherence, and the synchronous improvement of the image synthesis result in the aspects of visual uniformity, interaction instantaneity and content coherence is ensured.
Owner:SHENZHEN GREENRAIN TECH CO LTD

Interactive education method and system based on entrepreneurship guidance

The invention relates to the technical field of education, in particular to an interactive education method and system based on entrepreneurship guidance, and the method comprises the following steps: obtaining task execution data, calling task execution time, selecting a path, correcting times, residence time and task success rate, calculating an execution time distribution trend, screening key nodes, and comparing a change frequency. And obtaining entrepreneurship task execution stability. According to the method, through deep analysis of the learner task execution data, the accuracy of a task selection path and the execution rationality are ensured, the task execution stability is optimized by using data support, the task suitability and cooperation efficiency are improved, fund operation is finely managed, the adjustment frequency is accurately matched with task requirements, and the task execution efficiency is improved. According to the method, the adaptability of fund management is enhanced, the task distribution weight is optimized, the low-frequency tasks are reasonably distributed, the task execution priority and efficiency are improved, and the execution ability and the strain ability of learners in entrepreneurship practice are remarkably enhanced.
Owner:CHONGQING MENGLING CULTURE COMMUNICATION CO LTD

AI-based child interaction creation and dynamic scene generation method and system

The application discloses an AI-based children interactive creation and dynamic scene generation method and system, and relates to the technical field of children interactive education.The application realizes the automatic dynamic conversion of children's free drawing by integrating image segmentation, skeleton binding and motion generation technology, converts static plane images into 2.5D interactive scenes with independent behavior, and significantly improves the liveliness and immersion of works; by constructing a behavior function library and an attribute mapping framework, personalized motion sequences are generated, combined with voice interaction and NLP technology, children can control the behavior of the role in real time through natural language, solving the problem of rigid and single interaction of traditional preset animation; the visual analysis is used to automatically construct a dynamic scene matched with the space relationship of the drawing content, and a coherent animation is automatically generated based on story text analysis, reducing the threshold of children's creation of interactive stories; the application greatly releases the creative expression potential of children, and has educational and entertainment value and user experience.
Owner:刘月皓阳

Interactive education system based on Internet education platform

The invention discloses an interactive education system based on an internet education platform, which relates to the technical field of education platforms and comprises a simulation operation frame establishment module, a historical operation data acquisition module, a decision node calibration module, a decision thinking path acquisition module, a practical operation thinking path acquisition module, an interaction signal judgment generation module and an interaction module. By acquiring operation data of a student in a real-time test link, which operation units are real-time decision nodes of the student is judged, a practical operation thinking path of the student is calculated, operation behaviors of the student are captured in real time, and the current operation behaviors of the student are abstracted into comparable thinking paths in real time; and comparing the practical operation thinking path of the student with the comparison thinking path, and when the path deviation coefficient is greater than a preset threshold value, taking the standard thinking path of the expert as a flicker geometric figure and superposing the flicker geometric figure on the screen of the student in real time, marking important operation points, and dynamically guiding the real-time deviation of the student.
Owner:SHANDONG JINHANLIN EDUCATION & CULTURE GROUP CO LTD

Personalized education system and method based on artificial intelligence

The present invention relates to the field of interactive education technology, and more particularly to an artificial intelligence-based personalized education system and method. The method comprises: obtaining two progress groups that have completed teaching in a target teaching phase during live teaching; obtaining interaction data for each interaction in the target teaching phase corresponding to each progress group; obtaining an interaction positivity index for each interaction in each progress group based on the interaction data; obtaining an interaction rhythm adjustment coefficient for the target teaching phase based on the interaction positivity index for each interaction in each progress group; and adjusting the interaction moments of other progress groups that have not yet started the target teaching phase based on the interaction rhythm adjustment coefficient. The present invention can improve the interactive quality of live teaching.
Owner:XIAMEN PENGANZI EDUCATION TECHNOLOGY CO LTD

Old people interactive education system based on SAM and Diffusion

The invention discloses an interactive education system for old people based on SAM and Diffusion, which is characterized in that a painting picture card and a comforting video with accompanying of the same age, scene matching and sensory friendliness are generated by means of a Diffusion model, and an emotional resonance effect far better than the existing universal content is created; the traditional positioning of SAM and a Diffusion professional creation tool is broken through, and a generation-recognition-interaction-feedback bidirectional closed loop is constructed, so that the bidirectional closed loop becomes an accompanying carrier adapted to senile emotion requirements; the three functions of color coating healing (instant dredging), video accompanying (emotion comfort) and knowledge education (long-term energizing) are combined, and a complete isolated emotion intervention chain is formed; the system can be deployed on a common intelligent tablet computer, smooth use of multiple scenes is guaranteed through multiple fault-tolerant mechanisms, the landing threshold is lowered, and the application blank of the SAM and Diffusion cooperation technology in the senior emotion assistance field is filled.
Owner:JILIN UNIVERSITY

system

We provide the system. [Solution] A means of generating individual counseling and guidance content by executing a generative AI model, A means of distributing the generated counseling content to an educational machine, A means of conducting interactive education based on the delivered instructional content and recording responses during the education, A means of analyzing recorded response data to improve the content of the next lesson, A system that includes this.
Owner:SOFTBANK GROUP CORP

Multi-modal interactive education content generation method and system

The invention relates to the technical field of intelligent education, and discloses a multi-modal interactive education content generation method and system. The method comprises the steps of obtaining multi-modal generation data, performing time sequence prediction processing and constructing a time scale model, and determining a modal dynamic value; simulating a resource allocation scene by adopting a probability simulation method based on the modal dynamic value to obtain a cost increasing rule, and adjusting a resource allocation scheme through an optimization algorithm; the time scale model is updated through a feedback cycle mechanism, and the generation time estimation precision is improved; acquiring education content input in real time, judging a resource demand, and if the resource demand exceeds a threshold value, activating the standby resource pool to perform cost control; according to the method, bottleneck points are identified through a clustering analysis method, efficiency improvement indexes are extracted, the multi-modal fusion stability is judged in combination with a sequence modeling method, a resource optimization path is generated, and the resource allocation efficiency and stability of multi-modal education content generation are improved.
Owner:ZHONGKE HAOBO INTERNATIONAL EDUCATION TECHNOLOGY (BEIJING) CO LTD

Interactive education method, device and system

The embodiment of the invention provides an interactive education method, device and system, which can efficiently provide a required explanation video for a user in real time, increase the interestingness of interaction and improve the user experience. The interactive education method comprises the following steps: displaying a first interface, wherein a first explanation video is played in the first interface; receiving first interaction information input in the first interface by a user; in response to the first interaction information, updating a video played in the first interface from the first explanation video to a second explanation video, the second explanation video being generated by the electronic device according to the first interaction information, subtitles displayed by the second explanation video comprise first response information generated according to the first interaction information.
Owner:HUAWEI TECH CO LTD

Interactive Educational Board (Diabetes Perioperative Care)

ActiveCN309469034SPerioperative careDisplay board
1. The name of this design product: Interactive Educational Board (Diabetes Perioperative Care). 2. Purpose of this product design: This product is a wall-mounted acrylic interactive educational display board used to educate patients on how to manage blood sugar during the perioperative period. 3. The key design points of this product are the combination of shape, pattern and color. 4. The picture or photo that best illustrates the key points of the design: main view. 5. The design for which protection is sought includes color. 6. The back of this design product is difficult to see or cannot be seen during use, so the back view is omitted.
Owner:北京康适科技有限公司

An interactive education projection display method based on gesture control

The application discloses an interactive education projection display method based on gesture control and relates to the technical field of data processing, which comprises the following steps: acquiring original gesture trajectory data in a continuous time sequence, obtaining first gesture trajectory data through space mapping processing, continuously distributing the first gesture trajectory data, generating attention distribution data, and extracting an interactive focus; determining a knowledge entity set based on the attention distribution data, correcting a space correlation relationship through a gravitational radius mechanism, and obtaining mapping relationship data; analyzing the topological relationship of the knowledge entity, checking and adding a logical attribute label according to a preset subject logic rule, and updating coordinate data by using a filtering algorithm; and finally adjusting visual parameters according to the logical attribute label and the entity type, and synchronously outputting corresponding interactive content. Through filtering denoising, coordinate adsorption, logical checking and hierarchical feedback, the application effectively improves the accuracy, smoothness and teaching intelligent level of gesture interaction.
Owner:HUNAN HUAREN INFORMATION TECHNOLOGY CO LTD

robot

1. Name of the designed product: Robot. 2. Use of the designed product: For daily interaction, education and entertainment activities. 3. Design points of the designed product: In shape. 4. Picture or photo best indicating the design points: Perspective view 1.
Owner:HEFEI IFLYTEK TOYCLOUD TECH

Learning machine

1. Name of the design product: Learning machine. 2. Use of the design product: For interactive education and teaching. 3. Design key points of the design product: Lies in the shape. 4. Picture or photograph that best shows the design key points: Perspective view.
Owner:YAOSHUN TECHNOLOGY (SHENZHEN) CO LTD

Graphical User Interface of Cultural Relic Pattern Search and Aesthetic Education System for Computers

1. Name of the Design Product: Graphic User Interface of Cultural Relics Pattern Search and Aesthetic Education System for Computers. 2. Use of the Design Product: For the operation of a program. 3. Design Key Points of the Design Product: Lies in the content and layout of the graphic user interface on the screen. 4. Picture or Photograph Most Indicating the Design Key Points: Front View. 5. The display screen panel is an existing design, so the rear view is omitted; the display screen panel is an existing design, so the left view is omitted; the display screen panel is an existing design, so the right view is omitted; the display screen panel is an existing design, so the top view is omitted; the display screen panel is an existing design, so the bottom view is omitted. 6. Use of the Graphic User Interface: The front view of the product is the home page of the Gusu official website. 7. Description of the Change States of the Graphic User Interface: The change state diagram 1 is the interface switched to by clicking on "Cultural Relics Pattern Database" in the upper left corner of the front view, which is the interface of the cultural relics pattern database section; the change state diagram 2 is the interface switched to by clicking on the text "Ai Hu XXX" in the change state diagram 1, which is the detailed graphic introduction interface for "Ai Hu XXX"; the change state diagram 3 is the screen switched to by clicking on "Interactive Education" in the upper left corner of the front view, which is the interface of the interactive education section; the change state diagram 4 is the interface switched to by clicking on the text "The Source Change and Cultural Connotations of XXX" in the change state diagram 3, which is the course video, notes and discussion area for "The Source Change and Cultural Connotations of XXX".
Owner:刘钰梅 +1

Intelligent interaction education tablet computer and interaction method

The invention relates to the technical field of computers and intelligent sensors, and particularly discloses an intelligent interaction education tablet personal computer and an interaction method, and the system constructs a digital twin model of a physical environment through a space perception module, and anchors a three-dimensional virtual learning object at a specific position in a real space. A user can perform visual three-dimensional interaction with a virtual object through natural gestures or by using a real physical teaching aid as an agent. The system also provides adaptive learning feedback by analyzing the interaction process of the user. According to the method, abstract learning content is fused into a three-dimensional physical space, and immersive and vivid interactive learning experience is realized.
Owner:深圳市阿龙电子有限公司

Multi-sensory linkage educational digital oil painting system

The invention relates to the technical field of education, and discloses a multi-sensory linkage educational digital oil painting system which comprises a knowledge visualization sketch layer, an intelligent auxiliary terminal layer and a multi-sensory linkage assembly layer. The knowledge visualization sketch layer is used for presenting a digital oil painting sketch fused with educational information, and a color theory mark, a stroke skill prompt and a famous painting background knowledge pop-up window are embedded in the sketch; and the intelligent auxiliary terminal layer comprises a touch operation module, a data processing module and an educational resource library. In the invention, the knowledge visualization sketch layer is embedded with education information such as a color theory and stroke skills through dynamic labeling, audio explanation, tactile feedback and scene smell of the multi-sensory linkage component layer are combined, a hippocampus memory area is activated by relying on a right brain image memory advantage and an alpha wave regulation and control technology, and multi-sensory synchronous input is combined, so that a hippocampus memory area is activated. A knowledge conversion path conforming to the Ebbinghaus multi-channel memory model is constructed, and the memory retention rate is remarkably improved.
Owner:HAINAN XIAOYOU YICHUANG EDUCATION MANAGEMENT CO LTD

Interactive Educational Board (Nursing Care for Nail Diseases Complications of Diabetes)

ActiveCN309469071SDaily livingNursing care
1. The name of this design product: Interactive Educational Board (Nursing of Diabetic Complications of Nail Diseases). 2. Purpose of this product design: This product is used to help users understand the appearance of different types of diabetic complications such as nail disease, and to popularize some common care methods in daily life and common medical treatments. 3. The key design points of this product are the combination of shape, pattern and color. 4. The picture or photo that best illustrates the design points: three-dimensional picture. 5. The design for which protection is sought includes color.
Owner:北京康适科技有限公司

Interactive education device and method for guidance using artificial intelligence

Disclosed is a device and a method for interactive guidance. The device includes sensor(s), input device(s), and output device(s) configured on the body of the device to detect and receive input from the user, and generate output, respectively. The input device(s) may include touch-sensitive buttons, a mic, and a Near Field Communication (NFC) reader. The sensor(s) and output device(s) may include an accelerometer and a speaker, respectively. The device may receive the input from the user as text or voice, converts the input (voice) into text through a contextual search using Large Language Model based approaches, simulates conversation for interactive guidance, and generates an output via the output device(s) as text or voice. The device may deactivate to a power saving mode when idle for a predetermined time period.
Owner:JAISWAL ASHOK

System

An object of the system according to the embodiment is to provide a custom-made disaster prevention education program in consideration of background information of participants.SOLUTION: A system includes a disaster scenario generation part, a custom-made education program providing part, and an interactive education providing part. The disaster scenario generation part generates a disaster scenario. The custom-made education program providing unit provides a custom-made education program in consideration of the background information of the participant based on the disaster scenario generated by the disaster scenario generation unit. The interactive education providing unit provides an interactive education program based on the education program provided by the custom-made education program providing unit.SELECTED DRAWING: Figure 1
Owner:SOFTBANK GROUP CORP

Interactive Education Board (Insulin Injection Series)

ActiveCN309469074SInsulin injectionSurgery
1. The name of this design product: Interactive Educational Sticker Board (Insulin Injection Series). 2. Purpose of this product design: This product is used for patient education to introduce insulin injection methods and related precautions to patients. 3. The key design points of this product are the combination of shape, pattern and color. 4. The picture or photo that best illustrates the design points: three-dimensional picture. 5. The design for which protection is sought includes color. 6. The back of this design product is difficult to see or cannot be seen during use, so the rear view is omitted.
Owner:北京康适科技有限公司

Interactive education network security knowledge graph construction and situation matching method and device

The invention relates to the technical field of artificial intelligence and education, and discloses an interactive education network security knowledge graph construction and situation matching method and device. The method comprises the following steps: constructing a network security knowledge graph containing various entities such as event cases, attack types, attack means, victims and attackers and association relationships thereof; receiving plot trend information generated by user interaction; encoding the information into a situation feature vector by using a natural language processing model such as Sension-BERT and the like; generating a node embedding vector for an event case node in the knowledge graph by using a GraphSAGE graph neural network model; and intelligently matching a target network security event case from the knowledge graph by calculating the cosine similarity between the situation feature vector and the node embedding vector. And generating subsequent interactive education content based on the target case. Through automatic and intelligent case matching and content generation, dynamic and personalized evolution of teaching content is realized, and the technical problems of content solidification, lack of pertinence and high manufacturing cost in the prior art are effectively solved.
Owner:GUANBAO NETWORK SECURITY TECHNOLOGY (GUANGDONG) CO LTD

Multi-user online interactive education platform building method and system

The embodiment of the invention relates to the technical field of online education, and particularly discloses a multi-user online interactive education platform building method and system. According to the embodiment of the invention, a family course task is created by receiving a family course demand, and a family education platform is established; performing education display in a dynamic stage, and monitoring a plurality of family education members; performing standard identification and evaluation, and recording stage evaluation data; selecting a member with the best stage from a plurality of family education members, and carrying out stage representative interactive display; and matching the stage adjustment rate, and correspondingly adjusting the education display of the next stage according to the stage adjustment rate. According to the method, a family education platform can be built, education display of a dynamic stage can be carried out, standard identification and evaluation of the stage can be carried out, an optimal member of the stage can be selected, stage representative interactive display can be carried out, a stage adjustment rate is matched, and education display of a next stage can be correspondingly adjusted, so that separation of course teaching and actual learning can be avoided.
Owner:江西启帆教育科技有限公司

Interactive comprehensive education platform

The invention relates to the technical field of data processing, in particular to an interactive comprehensive education platform, and the platform comprises a first obtaining module which is used for obtaining an interactive education quality index of any reference course of the education platform; the second acquisition module is used for acquiring a learning exchange enthusiasm index of the current user for any reference course; the third acquisition module is used for acquiring a personalized recommendation reference degree index of any reference course according to the interactive education quality index and the learning exchange enthusiasm index; the fourth acquisition module is used for acquiring a key learning direction possibility index of the current user according to the personalized recommendation reference degree index; the fifth acquisition module is used for acquiring a recommendation priority index of a recommended course of the current user according to the key learning direction possibility index; and the recommendation module is used for carrying out personalized course recommendation on the current user according to the recommendation priority index. According to the embodiment of the invention, the teaching quality of the interactive comprehensive education platform can be improved.
Owner:杭州一目可视数字科技有限公司

Interactive education resource preview generation system and method

The invention discloses an interactive education resource preview generation system and method, and belongs to the technical field of online education, and the method comprises the following steps: collecting basic information, learning history and interest preference of a user, and screening out weak items of the user according to the learning history to generate preview content; integrating a plurality of interaction modes in the preview interface, wherein the interaction modes comprise voice interaction and gesture interaction; the interaction data and the network state of the user are analyzed, the interest preference and the main preview content of the user are combined, a high-resource-consumption loading scene is judged, and a preview problem is set at the high-resource-consumption loading scene, so that the loading time is buffered in advance; according to the method, knowledge weak items are positioned by collecting user information to generate personalized preview contents, interactive data and network states are analyzed, a high-resource loading scene is dynamically judged, and preview problem buffer time is inserted; according to the scheme, learning content customization, interaction adaptation and resource loading optimization are realized, and the learning efficiency and experience are improved.
Owner:JINING UNIV

VR interactive experience device

The invention relates to the technical field of interactive education, and discloses a VR interactive experience device which comprises a machine body serving as a main body of equipment and used for VR display; the elastic ropes are arranged on the two sides of the machine body and used for being bound to the head of a user for auxiliary fixing; the nose clip is arranged at the bottom of the machine body and is used for enabling the equipment to be more fit with a user; the eye pad is arranged in the machine body and is used for ensuring the comfort of the eye fitting part of the user; the head clamp is arranged at the top of the machine body and used for guaranteeing fixation of the longitudinal axial position of the equipment; the head cushion is arranged on one side of the head clamp and used for improving the comfort degree of the equipment head attaching position. Through the integrated structural design and the precise head clamp adjusting mechanism, the technical effect of improving the wearing stability and precision of the equipment is achieved, compared with the mode of binding depending on an elastic rope in the prior art, the problem of instability caused by looseness or non-uniformity of the elastic rope is solved, and the comfort and stability of the equipment after being worn for a long time are ensured.
Owner:HEIHE UNIV