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30 results about "Interactive education" patented technology

Interactive education platform based on virtual reality technology

The invention relates to the technical field of virtual reality, and discloses an interactive education platform based on a virtual reality technology, which comprises an acquisition and preprocessing module, a scene generation and interaction module, a self-adaptive learning module, an interaction module, an evaluation module and an evidence storage module, by constructing a dynamic interactive virtual scene and a multi-modal feedback mechanism, the problems of scene staticization and single interaction mode in traditional virtual reality education are solved, real-time disassembly, combination and parameter adjustment of scene elements are realized by means of a UE5 engine and a programmed generation algorithm, and eye movement tracking, gesture recognition and tactile feedback technologies are combined, so that the real-time interaction of the scene elements is realized. The immersion and participation degree of the learning process are significantly improved, and students can deepen the understanding and application of knowledge in immersive operation.
Owner:姜栋栋

Interactive education projection display method and system

The invention relates to the technical field of image synthesis, in particular to an interactive education projection display method and system, and the method comprises the following steps: dividing sub-blocks based on a projection image frame, marking trigger information, collecting a user path, building a linkage structure, monitoring the trigger change, integrating the frame content, continuing the static frame display, and carrying out the sorting and scheduling to generate an image frame list. According to the method, a fine-grained division mechanism for the touch response area is introduced in the fusion processing process, dynamic reconstruction of information blocks between image frames is achieved in combination with the space incidence relation of user behavior paths, and the centralized interaction area is positioned by detecting the number change of user trigger points; according to the method and the system, the multi-source teaching content is optimized, the cross-frame content is integrated to generate a more continuous image display structure, and the scheduling sequence of the interactive image frames is combined according to the priority, so that the multi-source teaching content is effectively optimized in the aspects of space coordination and time coherence, and the synchronous improvement of the image synthesis result in the aspects of visual uniformity, interaction instantaneity and content coherence is ensured.
Owner:SHENZHEN GREENRAIN TECH CO LTD

AI-based child interaction creation and dynamic scene generation method and system

The application discloses an AI-based children interactive creation and dynamic scene generation method and system, and relates to the technical field of children interactive education.The application realizes the automatic dynamic conversion of children's free drawing by integrating image segmentation, skeleton binding and motion generation technology, converts static plane images into 2.5D interactive scenes with independent behavior, and significantly improves the liveliness and immersion of works; by constructing a behavior function library and an attribute mapping framework, personalized motion sequences are generated, combined with voice interaction and NLP technology, children can control the behavior of the role in real time through natural language, solving the problem of rigid and single interaction of traditional preset animation; the visual analysis is used to automatically construct a dynamic scene matched with the space relationship of the drawing content, and a coherent animation is automatically generated based on story text analysis, reducing the threshold of children's creation of interactive stories; the application greatly releases the creative expression potential of children, and has educational and entertainment value and user experience.
Owner:刘月皓阳

Interactive education system based on Internet education platform

The invention discloses an interactive education system based on an internet education platform, which relates to the technical field of education platforms and comprises a simulation operation frame establishment module, a historical operation data acquisition module, a decision node calibration module, a decision thinking path acquisition module, a practical operation thinking path acquisition module, an interaction signal judgment generation module and an interaction module. By acquiring operation data of a student in a real-time test link, which operation units are real-time decision nodes of the student is judged, a practical operation thinking path of the student is calculated, operation behaviors of the student are captured in real time, and the current operation behaviors of the student are abstracted into comparable thinking paths in real time; and comparing the practical operation thinking path of the student with the comparison thinking path, and when the path deviation coefficient is greater than a preset threshold value, taking the standard thinking path of the expert as a flicker geometric figure and superposing the flicker geometric figure on the screen of the student in real time, marking important operation points, and dynamically guiding the real-time deviation of the student.
Owner:SHANDONG JINHANLIN EDUCATION & CULTURE GROUP CO LTD

Old people interactive education system based on SAM and Diffusion

The invention discloses an interactive education system for old people based on SAM and Diffusion, which is characterized in that a painting picture card and a comforting video with accompanying of the same age, scene matching and sensory friendliness are generated by means of a Diffusion model, and an emotional resonance effect far better than the existing universal content is created; the traditional positioning of SAM and a Diffusion professional creation tool is broken through, and a generation-recognition-interaction-feedback bidirectional closed loop is constructed, so that the bidirectional closed loop becomes an accompanying carrier adapted to senile emotion requirements; the three functions of color coating healing (instant dredging), video accompanying (emotion comfort) and knowledge education (long-term energizing) are combined, and a complete isolated emotion intervention chain is formed; the system can be deployed on a common intelligent tablet computer, smooth use of multiple scenes is guaranteed through multiple fault-tolerant mechanisms, the landing threshold is lowered, and the application blank of the SAM and Diffusion cooperation technology in the senior emotion assistance field is filled.
Owner:JILIN UNIVERSITY

system

We provide the system. [Solution] A means of generating individual counseling and guidance content by executing a generative AI model, A means of distributing the generated counseling content to an educational machine, A means of conducting interactive education based on the delivered instructional content and recording responses during the education, A means of analyzing recorded response data to improve the content of the next lesson, A system that includes this.
Owner:SOFTBANK GROUP CORP

Multi-modal interactive education content generation method and system

The invention relates to the technical field of intelligent education, and discloses a multi-modal interactive education content generation method and system. The method comprises the steps of obtaining multi-modal generation data, performing time sequence prediction processing and constructing a time scale model, and determining a modal dynamic value; simulating a resource allocation scene by adopting a probability simulation method based on the modal dynamic value to obtain a cost increasing rule, and adjusting a resource allocation scheme through an optimization algorithm; the time scale model is updated through a feedback cycle mechanism, and the generation time estimation precision is improved; acquiring education content input in real time, judging a resource demand, and if the resource demand exceeds a threshold value, activating the standby resource pool to perform cost control; according to the method, bottleneck points are identified through a clustering analysis method, efficiency improvement indexes are extracted, the multi-modal fusion stability is judged in combination with a sequence modeling method, a resource optimization path is generated, and the resource allocation efficiency and stability of multi-modal education content generation are improved.
Owner:ZHONGKE HAOBO INTERNATIONAL EDUCATION TECHNOLOGY (BEIJING) CO LTD

Interactive education method, device and system

The embodiment of the invention provides an interactive education method, device and system, which can efficiently provide a required explanation video for a user in real time, increase the interestingness of interaction and improve the user experience. The interactive education method comprises the following steps: displaying a first interface, wherein a first explanation video is played in the first interface; receiving first interaction information input in the first interface by a user; in response to the first interaction information, updating a video played in the first interface from the first explanation video to a second explanation video, the second explanation video being generated by the electronic device according to the first interaction information, subtitles displayed by the second explanation video comprise first response information generated according to the first interaction information.
Owner:HUAWEI TECH CO LTD

An interactive education projection display method based on gesture control

The application discloses an interactive education projection display method based on gesture control and relates to the technical field of data processing, which comprises the following steps: acquiring original gesture trajectory data in a continuous time sequence, obtaining first gesture trajectory data through space mapping processing, continuously distributing the first gesture trajectory data, generating attention distribution data, and extracting an interactive focus; determining a knowledge entity set based on the attention distribution data, correcting a space correlation relationship through a gravitational radius mechanism, and obtaining mapping relationship data; analyzing the topological relationship of the knowledge entity, checking and adding a logical attribute label according to a preset subject logic rule, and updating coordinate data by using a filtering algorithm; and finally adjusting visual parameters according to the logical attribute label and the entity type, and synchronously outputting corresponding interactive content. Through filtering denoising, coordinate adsorption, logical checking and hierarchical feedback, the application effectively improves the accuracy, smoothness and teaching intelligent level of gesture interaction.
Owner:HUNAN HUAREN INFORMATION TECHNOLOGY CO LTD

robot

1. Name of the designed product: Robot. 2. Use of the designed product: For daily interaction, education and entertainment activities. 3. Design points of the designed product: In shape. 4. Picture or photo best indicating the design points: Perspective view 1.
Owner:HEFEI IFLYTEK TOYCLOUD TECH

Intelligent interaction education tablet computer and interaction method

The invention relates to the technical field of computers and intelligent sensors, and particularly discloses an intelligent interaction education tablet personal computer and an interaction method, and the system constructs a digital twin model of a physical environment through a space perception module, and anchors a three-dimensional virtual learning object at a specific position in a real space. A user can perform visual three-dimensional interaction with a virtual object through natural gestures or by using a real physical teaching aid as an agent. The system also provides adaptive learning feedback by analyzing the interaction process of the user. According to the method, abstract learning content is fused into a three-dimensional physical space, and immersive and vivid interactive learning experience is realized.
Owner:深圳市阿龙电子有限公司

Multi-sensory linkage educational digital oil painting system

The invention relates to the technical field of education, and discloses a multi-sensory linkage educational digital oil painting system which comprises a knowledge visualization sketch layer, an intelligent auxiliary terminal layer and a multi-sensory linkage assembly layer. The knowledge visualization sketch layer is used for presenting a digital oil painting sketch fused with educational information, and a color theory mark, a stroke skill prompt and a famous painting background knowledge pop-up window are embedded in the sketch; and the intelligent auxiliary terminal layer comprises a touch operation module, a data processing module and an educational resource library. In the invention, the knowledge visualization sketch layer is embedded with education information such as a color theory and stroke skills through dynamic labeling, audio explanation, tactile feedback and scene smell of the multi-sensory linkage component layer are combined, a hippocampus memory area is activated by relying on a right brain image memory advantage and an alpha wave regulation and control technology, and multi-sensory synchronous input is combined, so that a hippocampus memory area is activated. A knowledge conversion path conforming to the Ebbinghaus multi-channel memory model is constructed, and the memory retention rate is remarkably improved.
Owner:HAINAN XIAOYOU YICHUANG EDUCATION MANAGEMENT CO LTD

System

An object of the system according to the embodiment is to provide a custom-made disaster prevention education program in consideration of background information of participants.SOLUTION: A system includes a disaster scenario generation part, a custom-made education program providing part, and an interactive education providing part. The disaster scenario generation part generates a disaster scenario. The custom-made education program providing unit provides a custom-made education program in consideration of the background information of the participant based on the disaster scenario generated by the disaster scenario generation unit. The interactive education providing unit provides an interactive education program based on the education program provided by the custom-made education program providing unit.SELECTED DRAWING: Figure 1
Owner:SOFTBANK GROUP CORP

Interactive education network security knowledge graph construction and situation matching method and device

The invention relates to the technical field of artificial intelligence and education, and discloses an interactive education network security knowledge graph construction and situation matching method and device. The method comprises the following steps: constructing a network security knowledge graph containing various entities such as event cases, attack types, attack means, victims and attackers and association relationships thereof; receiving plot trend information generated by user interaction; encoding the information into a situation feature vector by using a natural language processing model such as Sension-BERT and the like; generating a node embedding vector for an event case node in the knowledge graph by using a GraphSAGE graph neural network model; and intelligently matching a target network security event case from the knowledge graph by calculating the cosine similarity between the situation feature vector and the node embedding vector. And generating subsequent interactive education content based on the target case. Through automatic and intelligent case matching and content generation, dynamic and personalized evolution of teaching content is realized, and the technical problems of content solidification, lack of pertinence and high manufacturing cost in the prior art are effectively solved.
Owner:GUANBAO NETWORK SECURITY TECHNOLOGY (GUANGDONG) CO LTD

Multi-user online interactive education platform building method and system

The embodiment of the invention relates to the technical field of online education, and particularly discloses a multi-user online interactive education platform building method and system. According to the embodiment of the invention, a family course task is created by receiving a family course demand, and a family education platform is established; performing education display in a dynamic stage, and monitoring a plurality of family education members; performing standard identification and evaluation, and recording stage evaluation data; selecting a member with the best stage from a plurality of family education members, and carrying out stage representative interactive display; and matching the stage adjustment rate, and correspondingly adjusting the education display of the next stage according to the stage adjustment rate. According to the method, a family education platform can be built, education display of a dynamic stage can be carried out, standard identification and evaluation of the stage can be carried out, an optimal member of the stage can be selected, stage representative interactive display can be carried out, a stage adjustment rate is matched, and education display of a next stage can be correspondingly adjusted, so that separation of course teaching and actual learning can be avoided.
Owner:江西启帆教育科技有限公司

Interactive education resource preview generation system and method

The invention discloses an interactive education resource preview generation system and method, and belongs to the technical field of online education, and the method comprises the following steps: collecting basic information, learning history and interest preference of a user, and screening out weak items of the user according to the learning history to generate preview content; integrating a plurality of interaction modes in the preview interface, wherein the interaction modes comprise voice interaction and gesture interaction; the interaction data and the network state of the user are analyzed, the interest preference and the main preview content of the user are combined, a high-resource-consumption loading scene is judged, and a preview problem is set at the high-resource-consumption loading scene, so that the loading time is buffered in advance; according to the method, knowledge weak items are positioned by collecting user information to generate personalized preview contents, interactive data and network states are analyzed, a high-resource loading scene is dynamically judged, and preview problem buffer time is inserted; according to the scheme, learning content customization, interaction adaptation and resource loading optimization are realized, and the learning efficiency and experience are improved.
Owner:JINING UNIV

Visual intelligent interactive education model system

The invention discloses a visual intelligent interactive education model system, which realizes real-time acquisition, fusion and intelligent analysis of classroom multi-modal data in combination with edge computing and cloud collaboration. According to the system, a multi-modal data acquisition and processing environment is cooperatively constructed at an edge end and a cloud end, texts, voices, videos, images, three-dimensional postures, interaction events and the like in a classroom are subjected to synchronous preprocessing and input into a cross-modal transformer network, bidirectional fusion between modals is realized under a multi-head cross attention mechanism, and a multi-modal data acquisition and processing system is established. Generating holographic representation of the unified semantic space; a self-supervised contrast learning strategy is adopted to complete semantic alignment and discrimination enhancement of multi-modal features; based on holographic representation, emotion recognition, behavior analysis and interaction intention prediction can be carried out, and mode missing completion is supported; the edge end deploys a lightweight model to realize low-delay processing, and the cloud end performs high-precision reasoning and optimization.
Owner:CHANGCHUN INST OF ELECTRONIC TECH

Intuitive graph guided question-answer for interactive education experiences

An intuitive optimized method for answering a question with graphical guided steps includes: setting or adjusting an Intuitive Level Metric (ILM); receiving a question with multiple choice answers; generating a causal graph corresponding to the question; transforming both the question and the causal graph into a concatenated text stream and embedding; inputting the embedded stream into an ILM-optimized machine learning module to generate an output text; processing the output text stream to generate an answer and a list of pairs of text steps and drawing commands; processing the list of pairs sequentially, first rendering the text step and then creating a drawing based on the command; and outputting the final answer choice.
Owner:WANG NICHOLAS X

Interactive teaching platform based on meta universe and operation method thereof

The invention relates to the technical field of immersive interactive education, in particular to an interactive teaching platform based on meta universe and an operation method thereof, comprising a scene configuration module, a classroom management module, a course transaction module, a course access module, an equipment sharing module, an equipment connection module, a teaching interaction module and a report generation module. The platform allows a training institution or a teacher to create and put on courses based on a virtual digital classroom, escape and risk avoiding or sand table deduction scene; after the student purchases the course, if the VR equipment is not connected, the equipment can be leased through an equipment sharing interface provided by the platform; after establishing connection between the student end and the VR equipment, the platform accesses the student end and the VR equipment into a corresponding virtual classroom for immersive learning, and acquires interaction data; and after the course is finished, a classroom report is automatically generated and sent to teachers and students. According to the platform, the integration of meta universe teaching and hardware leasing service is realized, the experience threshold is reduced, and a complete teaching business closed loop is formed.
Owner:CHENGDU XIANGYU YUANSHENG TECHNOLOGY CO LTD

A device for providing interactive education through the application of artificial intelligence in a smart toy

The invention relates to the technical field of interactive children's toys, specifically to smart toys equipped with artificial intelligence. The essence of the invention is that the device, used in a smart toy consisting of a toy, component case located inside the toy, electronic components, a sound-emitting element, a power supply, and hardware components which enables interactive education through the application of artificial intelligence. According to the invention, a removable SoulBox module containing the hardware components is used. The hardware is divided into three parts: the main configuration, an alternative and optional configuration, or an integrated configuration with optional additions. The main configuration includes a microprocessorRaspberry Pi Zero 2 W—which serves as the primary processing unit for the toy, responsible for cloud connectivity and managing audio streaming input and output. A Lithium-ion 18650 battery / LiPo battery is installed in the toy for power supply. Additionally, the system includes a battery management system with TP4056 Type-C USB / IP5328P 22.5W, a Step Up / Step Down Converter, an Audio Hat module—WM8960 Audio HAT / KEYESTUDIO ReSpeaker 2-Mic, a 40-52mm, 4 Ohm, 5-10W speaker, along with volume control buttons.
Owner:SAMSAM INTERACTIVE LLC

Cultural heritage interactive education display method based on college digital museum

The invention relates to the technical field of education interactive display, in particular to a cultural heritage interactive education display method based on a college digital museum. The method comprises the following steps: constructing an exhibit semantic fusion sorting result, generating an exhibit and teaching content corresponding result, matching an interactive display form result, judging a teaching display continuity result, and generating a cultural heritage interactive education display result. According to the method, a semantic fusion sequence is formed by constructing an exhibit term distribution structure and a co-occurrence relationship, a stable corresponding relationship between an exhibit and a teaching key point is established in combination with teaching knowledge semantic hierarchy comparison, and the interaction capability, medium characteristics and operation modes of a display form are identified; a display coherence state is judged in combination with jump frequency and interruption behaviors of student terminals, and formation of a multi-dimensional dynamic teaching display result of cultural heritage exhibit content is promoted through linkage scheduling of a semantic structure, teaching matching, display adaptation and behavior feedback.
Owner:ZHEJIANG UNIV OF SCI & TECH

Interdisciplinary virtual simulation platform and intelligent recommendation method

The invention discloses an interdisciplinary virtual simulation platform and an intelligent recommendation method, relates to the crossing field of a computer neural network application technology, intelligent recommendation and interactive education, and is used for solving the problems of disciplinary barriers, experimental mode stiffness, low intelligent degree of a recommendation system and the like existing in an existing virtual simulation experimental platform. The platform at least comprises a modular infrastructure and a double-engine intelligent recommendation subsystem, the modular infrastructure comprises a modular component library, a fusion interface engine and an experiment construction interface; the double-engine intelligent recommendation subsystem comprises a concept label prediction engine used for recommending an experiment scheme by adopting a neural network model and an operation sequence prediction engine used for predicting the next operation intention of a user through a recurrent neural network model and recommending microscopic operation steps based on a historical operation sequence of the user; and the output result of the double-engine intelligent recommendation subsystem is fused and displayed in the experiment construction interface.
Owner:郭佳涵

Interactive education robot system based on artificial intelligence

The invention relates to the technical field of artificial intelligence, education robots and state perception, in particular to an interactive education robot system based on artificial intelligence. The system comprises an acquisition judgment module, an efficiency analysis module and an interaction guide module. The sitting posture state data and the micro-expression feature data of the learner are collected in real time through the collection and judgment module, the learning state of the learner is judged, if the learner is in an attention concentration state, the current learning state is maintained, and if the learner is in an inattention state, the efficiency analysis module dynamically adjusts the difficulty of the current knowledge point according to the matching degree. And the interaction guiding module generates an interaction problem associated with the current knowledge point by using a multi-dimensional data association method, and guides the learner to gradually enter a learning state, so that accurate recognition of an efficient / inefficient learning state is realized, and the matching degree of teaching content and the ability of the learner is effectively improved.
Owner:NANJING XIAOZHUANG UNIV

system

Provide a system. 【Solution means】 An information acquisition device that collects information in real time from an external data supply institution, A position data acquisition device that acquires position information by using the GPS function of a terminal to identify the current geographical position of a user, An evacuation route generation device that calculates an optimal evacuation route for a user based on the acquired position data and real-time external information, A notification creation device that generates and notifies individualized alarms and information according to the position information and settings of a user, An education information providing device that provides interactive education content for enhancing the disaster prevention awareness of a user in normal times, A multilingual support device that provides notifications and education information in multiple languages based on the language settings of a user, A device that automatically generates an optimized evacuation route within a staying area based on the information acquired in real time, A device that performs language conversion based on the settings of a user, A system including the above.
Owner:SOFTBANK GROUP CORP

Marine environmental protection stereoscopic e-book system, control method, medium, device and terminal

The application belongs to the technical field of interactive education, and discloses a marine environmental protection stereoscopic electronic book, a control method, a medium, equipment and a terminal. The marine environmental protection stereoscopic electronic book system comprises a card paper main body, a stereoscopic book paper circuit, a stereoscopic conductive machine, a conductive material, an Arduino board, a sensor and a circuit hiding plate. The application combines the paper circuit and the stereoscopic book, adopts conductive ink, sensors, Arduino technology and the like to enrich the structural form of the stereoscopic book, provides a new interactive mode, and publicizes the importance of protecting the marine environment. In terms of the interactive mode, the application is novel enough to arouse people's curiosity. In terms of the content form, the application brings an immersive interactive experience, and people can learn marine environmental protection knowledge in the process of touching, moving and sensing. Through the use of light and shadow effects, a story about the journey of a plastic bag is described, the operation is simple and timely, natural interaction is realized, and the theme of protecting the ocean is highlighted.
Owner:CHENGDU UNIV OF INFORMATION TECH +1

Hemodialysis patient propaganda and education interaction platform and method

The invention relates to the technical field of medical health education, in particular to a hemodialysis patient propaganda and education interaction platform and method, and the platform comprises a concept association module, a learning path adaptation module, an effect evaluation module, a resource storage and analysis module, and a propaganda and education interaction resource scheduling module. According to the method, by combining patient characteristics and education demand dynamic changes, focusing on hemodialysis knowledge priority screening and cognitive difference guiding strategy adjustment, knowledge transmission is converted from unified infusion to difference adaptation, key mastering nodes are recognized through learning expression trends, learning rhythms and understanding depth are coordinated, and the learning efficiency is improved. A resource updating period and a content change frequency are fused, collaborative scheduling of propaganda and education contents and education rhythms is enhanced, response delay between content switching and behavior triggering is identified, task rhythms and interactive response intervals are optimized, the matching degree of education resource pushing and patient absorption capacity is improved, linkage of content updating, resource fusion and learning regulation is achieved, and the learning efficiency is improved. And the propaganda and education participation degree and the education achievement efficiency are improved.
Owner:晋江市医院(上海市第六人民医院福建医院)

Companion robot

1. The name of the design product: companion robot. 2. The use of the design product: for companionship, interaction, education, dolls, models, picture books, intelligent robots. 3. The design points of the design product: in shape. 4. The picture or photo that best indicates the design points: perspective drawing.
Owner:北京心忆科技有限公司

Interactive education pen bag for children

The utility model discloses an interactive education pen bag for children, which relates to the technical field of education pen bags, and comprises a pen bag main body, a pen bag cap and a side bag, the outer side of the upper end of the pen bag main body is provided with a first Velcro loop surface, the outer part of the first Velcro loop surface is connected with a first Velcro hook surface, the outer part of the first Velcro hook surface is provided with the pen bag cap, and the pen bag cap is connected with the side bag. An elastic screen cloth separation layer is arranged on one side in the pen bag main body, a grid bag is arranged on the other side in the pen bag main body, side bags are mounted on the two sides of the exterior of the pen bag main body, card slots are formed in the side bags, a magic tape seal is arranged on the front side of the exterior of the pen bag main body, and a connecting rope is mounted at the lower end of the pen bag main body. The outer part of the connecting rope is connected with a buckle, and a second magic tape hook surface is arranged on the rear side of the outer part of the pen bag main body. According to the interactive education pen bag for children, articles such as stationery placed in the pen bag can be quickly taken, and the overall practicability and the use efficiency of the education pen bag are further improved.
Owner:175TH HOSPITAL OF PEOPLES LIBERATION ARMY