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42 results about "Clickable" patented technology

A clickable is any active area in a graphical user interface for a game or application that can be triggered or activated by the user, usually by the point and click of a mouse. This is the primary method of user interaction. The number of clickables is roughly proportional to the complexity of game play, and the software itself. The term is originally attributed to the game and learning software developer Jonathan Stowe (1991).

Clickable knob for touch sensors

Clickable knob configured to be placed on a touch sensor surface of a touch sensor and to allow the touch sensor to detect a rotational state of the clickable knob and a click state, wherein the click state comprises a clicked state and an unclicked state, the knob (1) comprising:
  • a first knob element (11) comprising a bottom surface (111) configured to face the touch sensor surface, when placed on the touch sensor surface for the detection of the rotational state and the click state, wherein the bottom surface (111) of the first knob element (11) comprises a rotation detection point (14) allowing the detection of the rotational state of the knob (1) in the touch sensor and a click detection point (15) allowing the detection of the click state of the knob (1) in the touch sensor;
  • a second knob element (12) supported such that a rotation of the second knob element (12) causes a corresponding rotation of the first knob element (11) and that the second knob element (12) can be moved in a click direction relative to the first knob element (11) between the unclicked state and the clicked state, wherein the
  • second knob element (12) in the clicked state is moved closer to the first knob element (11) than in the unclicked state, wherein the second knob element (12) comprises a user surface (121) which is configured to be touched by a user for rotating and/or clicking the knob (1), wherein the user surface (121) is conductively connected to the rotation detection point (14); and
  • a spring means (19) arranged such between the first knob element (11) and the second knob element (12) that the knob (1) is maintained in the unclicked state and such that a force of the spring means (19) acts against a force of the user, when the user moves the second knob element (12) towards the first knob element (11);
  • wherein the user surface (121) is conductively connected to the click detection point (15) over a switch means (23, 19), wherein the switch means (23, 19) conductively connects the user surface (121) with the click detection point (15), when the knob (1) is in the clicked state and/or when the second knob element (12) is moved towards the first knob element (11), and conductively separates the user surface (121) from the click detection point (15), when the knob (1) is in the unclicked state.
Owner:ADVANCED SILICON

User interface implementation method and apparatus for mobile device

Provided are a user interface implementation method and apparatus for a mobile device. The method comprises: detecting whether there is a trigger action, and if so, executing the next step; otherwise, continuing to perform judgement in the present step; judging whether the action is a click action or a sliding action, if the action is a click action, executing the next step, and if the action is a sliding action, judging the sliding action; judging whether an application can be opened, and if so, opening the application; otherwise, executing the next step; judging whether there is a clickable control, and if so, clicking the clickable control; otherwise, discarding a clicking event; judging whether the speed or angle of the sliding action reaches a pre-set threshold value, and if so, opening the application; otherwise, executing the next step; judging whether there is a slidable control, and if so, sliding the slidable control; otherwise, discarding a sliding event; and ending the operation. By implementing the user interface implementation method and apparatus for a mobile device in the present invention, the following beneficial effects can be achieved: interference with a user while using a mobile device normally can be avoided, and the user experience is enhanced.
Owner:BEIJING QIHOO TECH CO LTD

Exhibition hall system based on virtual reality interaction and using method thereof

The invention relates to the technical field of virtual spaces, in particular to an exhibition hall system based on virtual reality interaction. The system comprises a handle and a control terminal; the control terminal is electrically connected with a display device; the handle comprises a shell, and the outer surface of the shell is streamline arc-shaped; a power key is arranged on the surface of the shell, a return key is arranged above the power key, a clickable touchpad is arranged above the return key, a trigger key is arranged below the clickable touchpad, a volume key is arranged on the side wall of the shell, a battery bin is arranged in the shell, and a state indicator lamp is arranged at the position, close to the lower end, of the surface of the shell. The sensor module is usedfor monitoring and collecting signal data in real time, the key module is used for operating and controlling a data picture, a single-chip microcomputer module is used for processing and analyzing the collected signal data, a VR model is used for displaying the data picture by the display module, and a power supply module is used for supplying power to a circuit, so the normal operation of the circuit is ensured.
Owner:JINAN ALLVIEW INFORMATION TECH

Vehicle machine screen control method and device, medium and electronic equipment

The invention discloses a vehicle machine screen control method and device, a medium and electronic equipment. The method comprises the following steps: acquiring an image of an application program projected to a vehicle machine screen; identifying a clickable element in the application program; generating a corresponding click sequence according to the received control instruction, wherein the click sequence comprises at least one clickable element; and executing click operations of the click sequence in sequence to control the vehicle-mounted terminal screen to display a target interface corresponding to the control instruction. The clickable elements contained in the application program on the vehicle-mounted terminal screen are intelligently recognized, the corresponding click sequence is generated when the control instruction is received to simulate clicking of the corresponding elements to achieve control over the vehicle-mounted terminal screen, a user does not need to stretch out a hand to touch the vehicle-mounted terminal screen, and an APP manufacturer does not need to carry out additional programming adaptation operation at the vehicle-mounted terminal. And the adaptability of application programs in screen projection interconnection is also improved while the control safety of the vehicle machine screen is ensured.
Owner:DDPAI TECH CO LTD

Knowledge packaging method for hydrogen-oxygen engine

PendingCN114741802AAchieve the effect of intelligent applicationGeometric CADDesign optimisation/simulationDesign flowProcess engineering
The invention provides a knowledge packaging method for an oxyhydrogen engine. The knowledge packaging method is characterized by comprising the following steps: S1, determining a knowledge packaging object; s2, establishing a design flow of the knowledge packaging object; s3, inputting corresponding characteristic parameters, and obtaining a corresponding result; s4, after the task is submitted, the design process is packaged in an APP mode; after model calculation, a corresponding result can be obtained, and the design process is packaged in an APP mode by submitting a task. The device overcomes the defects in the prior art, is reasonable in design and compact in structure, adopts an automatic knowledge packaging technology, performs research and development application on the hydrogen-oxygen engine design process, design process and engineering knowledge, and packages the research and development process, standard specification, experience, algorithm, formula and design simulation process by utilizing a knowledge processing tool, so that the design efficiency is improved. Knowledge of click-and-play, automatic operation, reasoning, judgment and decision making is formed, and the effect of intelligent application is achieved.
Owner:CHINA SHIP SCIENTIFIC RESEARCH CENTER (THE 702 INSTITUTE OF CHINA SHIPBUILDING INDUSTRY CORPORATION) +1
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