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22 results about "Games for learning" patented technology

Children's learning game

ActiveUS12350595B2DollsReadingOlder childGame player
A learning game and apparatus that focuses on improving the mastery of object permanence, language acquisition, humor development, and complex imaginative play abilities in young children. Primarily, the present invention is designed for early learners (infants, toddlers, and preschoolers), as no reading is required. The game invention and apparatus comprises a game board, game cards, accessory box and accessories, and has many playstyle variations to accommodate play by young children. The present invention facilitates learning through human interactive peek-a-boo play. The goal of the game is to find the peek-a-boo “surprise” by engaging in dialogue via game cards attached to a vertical game board. Certain variations of the game can be played with one designated game leader and one or more game players. Younger children are encouraged to play with older children as well as take on the role of game leader, as an opposite method of playing. Additionally, the present invention may also provide a means to teach young children sign language.
Owner:PEEK A BOO LEARNING LLC

Dinosaur footprint

ActiveCN309684556SGames for learningLife skills training
1. The name of the design product: dinosaur seal. 2. The use of the design product: for artistic creation and handicraft activities, education enlightenment and learning, games and interaction, gifts and social interaction, life skills training and special scene applications. 3. The design points of the design product: in shape. 4. The picture or photo that best indicates the design points: perspective drawing.
Owner:SHANGHAI YAO FAN DIGITAL TECH CO LTD

All-in-one computer

1. The name of the design product: computer all-in-one. 2. The use of the design product: used for integrated display, host and other components, suitable for office, learning, game, entertainment and other scene information processing. 3. The design points of the design product: in shape. 4. The picture or photo that best indicates the design points: design 1 perspective view 1. 5. Design 1 is designated as the basic design. 6. Other circumstances that need to be explained: A part of the enlarged view is a partial enlarged view of position A in the right view of design 1; B part of the enlarged view is a partial enlarged view of position B in the right view of design 2; C part of the enlarged view is a partial enlarged view of position C in the right view of design 3.
Owner:SHENZHEN HAILAN ELECTRONICS

Card insertion type learning game machine

ActiveCN223208955UVideo gamesElectrical appliancesLED displayGames for learning
The utility model discloses a card insertion type learning game machine, which comprises a host and a plurality of electronic content cards, wherein different running programs and data are stored in the electronic content cards; the host comprises a casing, a control circuit board, an LED display panel, a loudspeaker, a control key and a socket, the casing is provided with an insertion cavity for inserting the electronic content card, and the socket is arranged in the insertion cavity. According to the utility model, the structural design is reasonable, when different learning or game contents are needed, only the corresponding electronic content cards need to be replaced and inserted, the flexibility is high, the expandability is good, different use requirements can be met, multiple functions are provided, more learning contents and games are provided for users, and the interestingness is better.
Owner:SHANTOU YISHENG TOYS CO LTD

Card games, tile-laying card games, learning games, games [including educational games]

UndeterminedDE4020252018990008SEducational gamePlaying card
Owner:ZILLES & KLEFF GBR (VERTRETUNGSBERECHTIGTE GESELLSCHAFTER PHILIP ZILLES 26121 OLDENBURG MORITZ KLEFF 26125 OLDENBURG)

All-in-one PC (GW40)

1. Name of the product in this design: All-in-one computer (GW40). 2. Purpose of this design: It is used to integrate a monitor, host and other components, and is suitable for information processing in various scenarios such as office, study, game, and entertainment. 3. The key design feature of this product is its shape. 4. The image or photograph that best illustrates the design's key points: 3D view 1.
Owner:SHENZHEN HAILAN ELECTRONICS

Board game for learning english word with origin in latin verb and prefix

PendingJP2025071444ABoard gamesCard gamesTheoretical computer scienceGames for learning
To provide a board game for learning an English word with an origin in a Lain verb and a prefix.SOLUTION: A word origin board game is prepared by using a Latin prefix card distributed to each player along with a Latin verb and a Japanese meaning indicated in each square cell of a grid type game board so as to understand an origin of an English word from a prefix and a verb of Latin. One's own tiles are distributed to each player, and a player who can provide a correct answer to a selected square cell of a verb places a tile to the cell and shows acquisition of the cell. One who has the largest number of placed tiles can win the game.SELECTED DRAWING: Figure 1
Owner:マックラウド·クリストファー·アダム

Plotting behind the scenes with learnable game engines

PendingUS20250345710A1Video gamesAnimationModelSim
A framework trains game-engine-like neural models from annotated videos to generate a Learnable Game Engine (LGE) that maintains states of the scene, objects and agents in it, and enables rendering the environment from a controllable viewpoint. The LGE models the logic of the game and the rules of physics, making it possible for the user to play the game by specifying both high- and low-level action sequences. The LGE also unlocks a director's mode where the game is played by plotting behind the scenes, specifying high-level actions and goals for the agents using text-based instructions. To implement the director's mode, a trained diffusion-based animation model navigates the scene using high-level constraints, to enable play against an adversary, and to devise the strategy to win a point. To render the resulting state of the environment and its agents, a compositional neural radiance field (NeRF) representation is used in a synthesis model.
Owner:SNAP INC

Card games, tile-laying card games, learning games, games [including educational games]

UndeterminedDE4020252018990005SEducational gamePlaying card
Owner:ZILLES & KLEFF GBR (VERTRETUNGSBERECHTIGTE GESELLSCHAFTER PHILIP ZILLES 26121 OLDENBURG MORITZ KLEFF 26125 OLDENBURG)

unicorn seal

ActiveCN309660501SGames for learningLife skills training
1. The name of the design product: unicorn seal. 2. The use of the design product: for artistic creation and handicraft activities, education enlightenment and learning, games and interaction, gifts and social interaction, life skills training and special scene applications. 3. The design points of the design product: in shape. 4. The picture or photo that best indicates the design points: perspective drawing.
Owner:SHANGHAI YAO FAN DIGITAL TECH CO LTD

Card games, tile-laying card games, learning games, games [including educational games]

UndeterminedDE4020252018990006SEducational gamePlaying card
Owner:ZILLES & KLEFF GBR (VERTRETUNGSBERECHTIGTE GESELLSCHAFTER PHILIP ZILLES 26121 OLDENBURG MORITZ KLEFF 26125 OLDENBURG)

Card games, tile-laying card games, learning games, games [including educational games]

UndeterminedDE4020252018990010SEducational gamePlaying card
Owner:ZILLES & KLEFF GBR (VERTRETUNGSBERECHTIGTE GESELLSCHAFTER PHILIP ZILLES 26121 OLDENBURG MORITZ KLEFF 26125 OLDENBURG)

Card games, tile-laying card games, learning games, games [including educational games]

UndeterminedDE4020252018990003SEducational gamePlaying card
Owner:ZILLES & KLEFF GBR (VERTRETUNGSBERECHTIGTE GESELLSCHAFTER PHILIP ZILLES 26121 OLDENBURG MORITZ KLEFF 26125 OLDENBURG)

Card games, tile-laying card games, learning games, games [including educational games]

UndeterminedDE4020252018990011SEducational gamePlaying card
Owner:ZILLES & KLEFF GBR (VERTRETUNGSBERECHTIGTE GESELLSCHAFTER PHILIP ZILLES 26121 OLDENBURG MORITZ KLEFF 26125 OLDENBURG)

Card games, tile-laying card games, learning games, games [including educational games]

UndeterminedDE4020252018990009SEducational gamePlaying card
Owner:ZILLES & KLEFF GBR (VERTRETUNGSBERECHTIGTE GESELLSCHAFTER PHILIP ZILLES 26121 OLDENBURG MORITZ KLEFF 26125 OLDENBURG)

Card games, tile-laying card games, learning games, games [including educational games]

UndeterminedDE4020252018990007SEducational gamePlaying card
Owner:ZILLES & KLEFF GBR (VERTRETUNGSBERECHTIGTE GESELLSCHAFTER PHILIP ZILLES 26121 OLDENBURG MORITZ KLEFF 26125 OLDENBURG)

Card games, tile-laying card games, learning games, games [including educational games]

UndeterminedDE4020252018990004SEducational gamePlaying card
Owner:ZILLES & KLEFF GBR (VERTRETUNGSBERECHTIGTE GESELLSCHAFTER PHILIP ZILLES 26121 OLDENBURG MORITZ KLEFF 26125 OLDENBURG)

Learning game cards (drug cards)

ActiveCN309755523SEngineeringGames for learning
1. Name of this design product: Learning Game Cards (Medicine Cards). 2. Purpose of this design: This design is intended for learning, games, and entertainment. 3. The key design features of this product are the combination of shape and pattern. 4. The image or photograph that best illustrates the design highlights: Component 1 main view. 5. The rear views of Component 2 to Component 27 are the same as those of Component 1, so the rear views of Component 2 to Component 27 are omitted; this design product is a thin product, so other views are omitted.
Owner:CHENZHOU SECOND PEOPLES HOSPITAL

Card games, tile-laying card games, learning games, games [including educational games]

UndeterminedDE4020252018990002SEducational gamePlaying card
Owner:ZILLES & KLEFF GBR (VERTRETUNGSBERECHTIGTE GESELLSCHAFTER PHILIP ZILLES 26121 OLDENBURG MORITZ KLEFF 26125 OLDENBURG)

Card games, tile-laying card games, learning games, games [including educational games]

UndeterminedDE4020252018990001SEducational gamePlaying card
Owner:ZILLES & KLEFF GBR (VERTRETUNGSBERECHTIGTE GESELLSCHAFTER PHILIP ZILLES 26121 OLDENBURG MORITZ KLEFF 26125 OLDENBURG)

Multifunctional card game system compatible with entertainment and education

PendingCN121868839ACard gamesGames for learningHuman–computer interaction
The invention discloses a multifunctional card game system compatible with entertainment and education, and relates to the technical field of game equipment. The system comprises a set of physical game cards, and each card body is provided with at least two different identification areas, namely a first identification area and a second identification area; the first identification area is arranged at the first position of the front face of the card body, and card face symbols used for playing at least one entertainment card game rule are printed on the first identification area. The second identification area is arranged at a second position on the front surface of the board body and is printed with an educational symbol or an auxiliary mark; the first position and the second position are not overlapped with each other and are configured to be identified by different players during parallel playing. The second identification area can be a polygonal area, comprises a triangle, a rectangle and a deformed shape, and can be positioned at a corner, in the middle of the top or in the middle of the bottom; the positions of the first identification area and the second identification area are interchangeable; the educational symbols or the auxiliary marks can be distinguished by various colors, and the colors can be embodied in the symbols or the background. The invention further discloses a game method using the system. The game method comprises four modes of pure entertainment, pure learning, parallel playing method and playing method upgrading. According to the invention, the same card can support adult entertainment games and children learning games at the same time, an infinite composite playing method can be derived, and the card is suitable for various cards such as poker cards, mahjong cards, UNO cards and the like, and is particularly suitable for family parent-child interaction scenes.
Owner:杜春玲