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32results about How to "Realistic action" patented technology

Electromechanical toy

A toy drive mechanism having extensions such as leg and neck members covered with a plush covering. The drive mechanism is operative to move the leg, back, and head members in coordinated movements imitating an animal tugging or pulling on a rope. The realistic movement is provided by a series of rotating devices, some on differing axes relative to the drive shaft, and an information processor activated by one or more switches located throughout the body. One switch in particular, located between the neck and head and motivated by a user pulling on the rope in the toy's mouth, will cause the toy to exert a pulling motion accompanied by sound effects.
Owner:HASBRO INC

Motion decoy with biaxial wing beat

A motion decoy having a body and wings in the form of a waterfowl provides a realistic biaxial wing beat motion. The wing beat motion simultaneously includes a flapping action and a rotation action. The flapping action can sweep through an obtuse angle, while at the same time the rotating action that changes the angle of incidence of the wings at different angular positions. The compound biaxial wing beat motion better replicates the motion of live waterfowl, especially during the “lighting” phase of flight.
Owner:EVOLUTION DECOYS

Swimming action fishing lure and method

InactiveUS6374535B1Better lure real fish into bitingRealistic actionBaitDecoyEngineering
A fishing lure comprising a crankbait or similar body member to which both a spinner and a hook are attached, provides the crankbait with a realistic swimming motion. In particular, the spinning of the spinner, coupled with its positioning on the crankbait, imparts an oscillating, swimming-like motion to the crankbait, which greatly enhances the luring of fish. This is in addition to the benefits already derived by virtue of the spinning of the spinner.
Owner:BAILEY DAVID M

Field Decoy System

The Field Decoy System is a way of making motion in a hunter's field decoys without wind or with or without the use of motors to move the decoys. This motion system can move decoys even on windless days. A hunter needs just to pull the activation cord that is connected to all the decoy stakes. As the activation or activation cords are moved and stretch the bungee cord, the decoys rotate on the stake in a rotary motion. This rotary motion imitates the side-to-side wobbling movement of birds on the move, while feeding in a field. This style of motion will make wary game birds more apt to land by them believing that the decoys are real feeding birds.
Owner:GOEBEL PATRICIA KAY

Data processing method based on artificial intelligence and related device

The invention provides a data processing method and a related device, which are applied to the field of artificial intelligence. The method comprises the following steps: presetting a question and answer library and carrying out video recording on a question and answer process; in the recording process, collecting first information through three-dimensional motion analysis of the optical video camera system, carrying out APAS modeling of the three-dimensional motion analysis system, obtaining a first virtual three-dimensional figure model of a recorder, wherein the first information comprisesvoice information, first action information and image information; carrying out visual guidance automatic tracking on the recorder through a PTZ, and collecting second information, wherein the secondinformation comprises expression information, second action information and environment information; and matching the second information into the first virtual three-dimensional task model to obtain asecond virtual three-dimensional character model. Thus, actions, voice and expressions fed back by the virtual three-dimensional character can be more real and closer to daily interaction objects ofthe user, interaction efficiency and substitution sense are improved, and man-machine super interaction is achieved.
Owner:深圳市仝智科技有限公司

Artificial Fishing Lure

A multi-segmented, soft-bodied, artificial fishing lure or swim bait with a natural profile includes plastic control planes in each body segment to generate a lure that is stable in the water, and demonstrates realistic swimming motions in a range of retrieve speeds and even when allowed to sink. At least one clear, stiff plastic control plane is inserted in each body segment to generate a lifelike swimming motion when the lure is retrieved. Each control plane may be moved within a range of positions to provide realistic motions for specific fishing techniques. The control planes inserted into and sometimes through the lure body are invisible in the water and are adjustable to accommodate a range of water conditions, densities and temperatures. The placement of control planes create the ability to limit unnatural / undesirable movements and expand or accentuate natural and desirable movements in each segment of the body of the lure.
Owner:DOMINION LURES

Artificial fishing lure

A multi-segmented, soft-bodied, artificial fishing lure or swim bait with a natural profile includes plastic control planes in each body segment to generate a lure that is stable in the water, and demonstrates realistic swimming motions in a range of retrieve speeds and even when allowed to sink. At least one clear, stiff plastic control plane is inserted in each body segment to generate a lifelike swimming motion when the lure is retrieved. Each control plane may be moved within a range of positions to provide realistic motions for specific fishing techniques. The control planes inserted into and sometimes through the lure body are invisible in the water and are adjustable to accommodate a range of water conditions, densities and temperatures. The placement of control planes create the ability to limit unnatural / undesirable movements and expand or accentuate natural and desirable movements in each segment of the body of the lure.
Owner:DOMINION LURES

Decoy suspension system

The decoy suspension system is attached to a tree branch or other suitable support and suspends a decoy above the ground. The system includes a reel containing a retractable and extendible line. The reel is attached to the branch or support with a strap having mating hook and loop fasteners. The ease of the reel is preferably camouflaged. The line is preferably a low visibility transparent monofilament fishing line or similar material. The distal end of the line has a small toggle pin attached thereto that can be inserted into the back of the decoy to attach the decoy to the line. The decoy is preferably formed of thin sheets of foam plastic. The decoy may be partially filled with any readily available material to add mass. The swinging and swaying of the decoy at the end of the line produces realistic movement that attracts game animals to the site.
Owner:MCHUGH LAWRENCE E

Decoy suspension system

The decoy suspension system is attached to a tree branch or other suitable support and suspends a decoy above the ground. The system includes a reel containing a retractable and extendible line. The reel is attached to the branch or support with a strap having mating hook and loop fasteners. The ease of the reel is preferably camouflaged. The line is preferably a low visibility transparent monofilament fishing line or similar material. The distal end of the line has a small toggle pin attached thereto that can be inserted into the back of the decoy to attach the decoy to the line. The decoy is preferably formed of thin sheets of foam plastic. The decoy may be partially filled with any readily available material to add mass. The swinging and swaying of the decoy at the end of the line produces realistic movement that attracts game animals to the site.
Owner:MCHUGH LAWRENCE E

Decoy mounting stake for remotely rotating a hunting decoy

A decoy mounting stake is disclosed having remote string-controllable rotation. The mounting stake includes a rotatable vertical shaft having a top end configured to attach to a decoy and a bottom end configured to be inserted into the ground at a hunting location; a pair of first and second control arms, each attached to the rotatable vertical shaft and extending outward from the vertical shaft; and first and second control line mounting holes respectively placed at the ends of the first and second control arms at a distance from the shaft. Control lines can be attached to the mounting holes, and rotation and movement of a decoy attached to the decoy mounting stake can be controlled by a hunter in a remote blind via the control lines.
Owner:LANE CLIFF

Costume of large animal

A costume replicating a large animal having a head portion with a mouth, a neck portion, a body portion, leg portions, and a tail portion and constituted, as a whole, of a skeletal part and a skin part covering it, wherein the interiors of the body portion and the leg portions communicate to form a cavity large enough to receive a standing adult, and a wearable frame is secured to the skeletal part of the costume at a position substantially corresponding to the balance point of the costume in the cavity. A means for operating the movement of the head portion and the neck portion, and a means for opening / closing the mouth portion of the head portion, are provided in the cavity. The skeletal part of the tail portion is constituted of flexible plate-shaped members disposed in the cavity of the tail portion so as to immitate the skeleton of the tail portion, and a plurality of blocks of foam material are positioned and affixed between the plate-shaped members at fixed intervals. A full-scale costume of large animal performing real movement or capable of performing real movement is provided.
Owner:ON ART CORP

Artificial Fishing Lure

A multi-segmented, soft-bodied, artificial fishing lure or swim bait with a natural profile includes plastic control planes in each body segment to generate a lure that is stable in the water, and demonstrates realistic swimming motions in a range of retrieve speeds and even when allowed to sink. At least one clear, stiff plastic control plane is inserted in each body segment to generate a lifelike swimming motion when the lure is retrieved. Each control plane may be moved within a range of positions to provide realistic motions for specific fishing techniques. The control planes inserted into and sometimes through the lure body are invisible in the water and are adjustable to accommodate a range of water conditions, densities and temperatures. The placement of control planes create the ability to limit unnatural / undesirable movements and expand or accentuate natural and desirable movements in each segment of the body of the lure.
Owner:DOMINION LURES

Hovering toy creature

A hovering toy creature having a propulsion system, a control system, a winged body, and a wing actuation assembly. The winged body is mounted to the propulsion system, which is controlled by the control system. The wing actuation assembly is mounted to the winged body, and the wing actuation assembly is powered by the control system. The wing actuation assembly drives the wings in an oscillating flapping motion. The wings comprise apertures permitting air passage through the wing, thus reducing the aerodynamic effect of the flapping motion. In this manner, the wings produce a “bouncing” flight action, thus creating a realistic flight motion. In another embodiment, the propulsion system comprises one or more rotors in a coaxial arrangement. The hovering toy creature is operated by either a wireless control device or a timer device.
Owner:TANOUS WORKS

Game effect construction method and device

The invention provides a game effect construction method and device. The method comprises the steps of obtaining and carrying depth information of a user attempting to construct a 3D model in a game,wherein the depth information is generated by performing structured light image processing on a user; according to the depth information, constructing a user's 3D model; obtaining construction information for constructing the game effect; constructing a target action needing to performed for carrying the 3D model in the information; controlling the 3D model to perform the target action to form thegame effect of the game; implanting the game effect into the game. According to the method, by controlling the user's 3D model to act, the game effect is formed and implanted into the game; due to the fact that the 3D model of the user is closer to the actual image of the user compared with a game figure in the game, the actions performed by the 3D model of the user is more real, the game effectis implanted into the game, and the game substitution sense is improved.
Owner:GUANGDONG OPPO MOBILE TELECOMM CORP LTD

Gear linkage structure for turtle-leg movement simulation, and bionic turtle movement system

The invention discloses a gear linkage structure for turtle-leg movement simulation. The gear linkage structure for turtle-leg movement simulation comprises an installation plate, a drive shaft, an inner gear ring, a planet gear, a slide pair and a guide device, wherein the side surface of the inner gear ring is fixed to the installation plate; the planet gear is arranged in the inner gear ring and engaged with the inner gear ring; the planet gear is fixed to a planet gear shaft via a bearing; the drive shaft is fixedly connected with the planet gear shaft; the drive shaft is installed on theinstallation plate via a bearing, and coaxial with a cylindrical inner gear ring; a knuckle bearing is arranged on the planet gear, and the slide pair is connected with the planet gear through the knuckle bearing; the installation plate is fixedly connected with the guide device, and the guide device is used for providing a movement fulcrum for the slide pair; and the slide pair forms contact connection with the guide device. By this, the gear linkage structure for turtle-leg movement simulation realizes simulation for turtle-leg movement through gear linkage, and is novel in structure and lowin noise during running. The invention further discloses a bionic turtle movement system.
Owner:橙色云互联网设计有限公司

Simulation transporting and loading toy truck

The invention discloses a simulation transporting and loading toy truck. The simulation transporting and loading toy truck comprises a truck body, a bucket and an automatic bucket dumping device; the automatic bucket dumping device comprises a control device and a bucket tripping mechanism; the control device comprises a pressing rod and a cover plate; the bucket tripping mechanism comprises an ejector rod, a push rod and a base; a sliding groove for the push rod to slide back and forth in the axial direction is formed in the base; the push rod is arranged in the sliding groove; a compression spring is arranged at one end of the push rod and props against one sidewall of the sliding groove, and a connecting piece is arranged at the other end of the push rod; one end of the ejector rod is hinged to the connecting piece of the push rod, while the other end of the ejector rod is hinged to the bottom of the bucket. The simulation transporting and loading toy truck is reasonable in structure; the automatic bucket dumping device is arranged on the truck body to jack up the bucket and reverse the bucket around the hinged shaft to unload materials in the bucket; the simulation transporting and loading toy truck is real in action and funny; the playability and the interestingness of the toy are effectively enhanced.
Owner:陈素洁

Artificial fishing lure

A multi-segmented, soft-bodied, artificial fishing lure or swim bait with a natural profile includes plastic control planes in each body segment to generate a lure that is stable in the water, and demonstrates realistic swimming motions in a range of retrieve speeds and even when allowed to sink. At least one clear, stiff plastic control plane is inserted in each body segment to generate a lifelike swimming motion when the lure is retrieved. Each control plane may be moved within a range of positions to provide realistic motions for specific fishing techniques. The control planes inserted into and sometimes through the lure body are invisible in the water and are adjustable to accommodate a range of water conditions, densities and temperatures. The placement of control planes create the ability to limit unnatural / undesirable movements and expand or accentuate natural and desirable movements in each segment of the body of the lure.
Owner:DOMINION LURES

Virtual node projection garment

ActiveCN109799910ATimely and effective processing and analysisAnalysis action is realInput/output for user-computer interactionAnimationComputer terminalComputer science
The invention discloses a virtual node projection server which comprises a plurality of nodes, an aggregation node, a PC and a display terminal, the output ends of the nodes are all connected with theinput end of the aggregation node, the output end of the aggregation node is connected with the input end of the PC, and the output end of the PC is connected with the input end of the display terminal. According to the invention, data can be effectively processed and analyzed in time, so that the person can make a more real action.
Owner:王茂洋

Simulation robot control method and system

The invention provides a simulation robot control method and system. The simulation robot control method comprises the steps that a PLC receives a written control program, carries out processing of the control program, employs an RS232 communication protocol, and transmits a control instruction obtained after processing to a steering engine control panel; and the steering engine control panel controls multiple steering engines to complete specified actions according to the control instruction. According to the simulation robot control method, the motion and the motion amplitude of the simulation robot can be precisely controlled, so that the motion of the simulation robot is more vivid.
Owner:扬州哈工科创机器人研究院有限公司

Artificial Fishing Lure with a Damper Bar

A multi-segmented, soft-bodied, artificial fishing lure or swim bait with a natural profile includes one or more damper elements in the joint between the first and second body segments to control the relative movement between the first and second body segments. The artificial fishing lure may also include one or more optional control planes.
Owner:DOMINION LURES

A sma-driven multi-section bionic tail device

The invention discloses a multi-section bionic tail device driven by SMA, which comprises: a first rack plate, an elastic connector and a shape memory alloy wire; The above-mentioned elastic connector is connected to form the main body of the bionic tail; the memory alloy wire is distributed between the adjacent first racks, and the length of the memory alloy wire can be changed by turning on and off the memory alloy wire, thereby changing the adjacent first frame. The relative positional relationship of the racks; the memory alloy wires are distributed in multiple segments in the circumferential direction of the first rack, and each segment of the memory alloy wires adopts an independent on-off control mode. The multi-section bionic tail device of the present invention can generate multi-degree-of-freedom swinging motion. During the motion of the bionic robot, by means of the two-way memory effect of the memory alloy wire, the swinging shape of the bionic tail can be adjusted to regulate the posture of the bionic robot body. Effectively avoid the occurrence of instability accidents during high-speed motion, and improve the quickness and flexibility of the bionic robot.
Owner:NORTHWESTERN POLYTECHNICAL UNIV

Action completion model training method, device, completion method, equipment and medium

This application provides a training method, device, completion method, equipment, and medium for an action completion model. The training method of the model includes: collecting a large number of raw action numbers of human body movements, performing preprocessing to obtain a data set, and using the data set to analyze the action Completing the neural network model for training and optimization to obtain a trained motion-completing neural network model. Based on the well-trained motion completion neural network model, it can predict and calculate the data that automatically generates a large number of motion transition frames, which is suitable for scenes with long generation time, large number of transition frames, and complex motions, and the generated transition frames are realistic, reducing the original The labor cost required for the interpolation scheme improves the project quality and shortens the project cycle. The model training device, action completion method, computer equipment, and computer-readable storage medium provided by the present application all have the above-mentioned beneficial effects.
Owner:成都市谛视无限科技有限公司

Hovering Toy Creature

A hovering toy creature having a propulsion system, a control system, a winged body, and a wing actuation assembly. The winged body is mounted to the propulsion system, which is controlled by the control system. The wing actuation assembly is mounted to the winged body, and the wing actuation assembly is powered by the control system. The wing actuation assembly drives the wings in an oscillating flapping motion. The wings comprise apertures permitting air passage through the wing, thus reducing the aerodynamic effect of the flapping motion. In this manner, the wings produce a “bouncing” flight action, thus creating a realistic flight motion. In another embodiment, the propulsion system comprises one or more rotors in a coaxial arrangement. The hovering toy creature is operated by either a wireless control device or a timer device.
Owner:TANOUS WORKS

Waist twisting mechanism of robot, and robot

The invention discloses a waist twisting mechanism of a robot, and the robot. The waist twisting mechanism of the robot comprises a base, leg assemblies, a waist assembly and a driving assembly, wherein the leg assembly is connected with the base; the leg assembly can rotate on the base; the waist assembly is rotationally connected with the ends, deviating from the base, of the leg assemblies; the driving assembly is arranged on the base and used for driving the leg assemblies to rotate; the number of the leg assemblies is two; the two groups of leg assemblies are arranged on the base side by side; and the driving assembly drives the two groups of leg assemblies to rotate synchronously. When the robot provided by the invention works, the two groups of leg assemblies, the base and the waist assembly form a parallel four-connecting-rod mechanism, so that the waist and the position above the waist are kept horizontal when the robot twists, the upper half body of the robot is prevented from inclining during waist twisting, and the waist twisting action of the robot is more vivid.
Owner:深圳华侨城卡乐技术有限公司

Method for controlling game mechanical arm with virtual three-dimensional animations

The invention relates to a method for controlling a game mechanical arm with virtual three-dimensional animations. The method includes the steps that first, animation editing software is used for editing arm animations; second, the animations are analyzed; third, animation sampling and data transmission are carried out; fourth, a mechanical arm control unit is used for calculating Euler angles; and fifth, the mechanical arm control unit controls a motor to drive the mechanical arm. The method for controlling the game mechanical arm with the virtual three-dimensional animations is easy to operate, and movement of the mechanical arm can be made more lifelike.
Owner:天津奇幻岛科技有限公司

A data processing method and related device based on artificial intelligence

The invention provides a data-based processing method and a related device, which are applied in the field of artificial intelligence. The method includes: presetting the question-and-answer library and video recording the question-and-answer process; during the recording process, the first information is collected through the three-dimensional motion analysis of the optical video camera system, and the three-dimensional motion analysis system APAS modeling is performed to obtain the recorder's first information A virtual three-dimensional character model, the first information includes voice information, first action information and image information; through the pan-tilt omnidirectional system PTZ, the recorder is automatically tracked visually, and the second information is collected. The second information includes expression information, the first 2. Action information and environment information; matching the second information to the first virtual 3D task model to obtain a second virtual 3D character model. In this way, the actions, voices and expressions fed back by the virtual 3D characters can be made more realistic and closer to the objects that the user interacts with daily, improving the efficiency and sense of substitution of the interaction, and realizing super human-computer interaction.
Owner:深圳市仝智科技有限公司
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