The invention provides a geometric
perception uncertainty
Gaussian splashing method for fast speaking
face synthesis. According to the method, high-efficiency and high-fidelity synthesis can be carried out on the speaking face under the condition that a large amount of training data is not needed. Specifically, by designing a geometric
perception uncertainty module and learning a geometric
perception uncertainty relationship between adjacent
Gaussian primitives, the mutual perception ability of the
Gaussian primitives is effectively enhanced, and the authenticity of
facial movement is improved. Meanwhile, a two-stage learning strategy is introduced, unified motion priori suitable for most identities is learned firstly, then rapid personalized motion
adaptation is achieved through a
fine tuning stage, the calculation cost is remarkably reduced, and the training efficiency is improved. Experimental results show that compared with the prior art, the method shows more excellent performance while keeping high-fidelity synthesis, can remarkably improve the visual quality, the motion
synchronism and the generation efficiency of a speaking
face synthesis video, and has wider application potential in actual scenes.