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8 results about "Pupil movement" patented technology

Computer-implemented system and method for providing VR / ar visual experiences to users by pupil-directed retinal projection in near-eye displays

A computer-implemented system and method for pupil-directed retinal projection in near-eye displays are disclosed. The computer-implemented system provides smart glasses with directed physical pixels that project light beams / signals directly onto user's retina based on pupil position and size. The glasses comprise frame, lenses with directed pixel layers, sensors for tracking pupil movement. Each directed pixel generates multiple virtual pixels by rapidly changing its emission angle. Each directed pixel with pupil's real-time tracking, provides automatic adjustments to virtual contents, ensuring accurate alignment of images with field of view of users while identifying vergence-accommodation conflict. The glasses function as prescription lenses, virtual reality displays, augmented reality devices without traditional optical systems. Additional features include depth sensors, cameras, connectivity to peripheral devices. The glasses enable seamless blend of virtual and real-world experiences, creating immersive “Mixverse” environment. Various input methods, including gesture recognition and brain-computer interfaces, allow for intuitive control and interaction.
Owner:OSKUI ALI MIZANI

Robot, robot control method, and program

To express a more lifelike quality. [Solution] The robot 100 includes a detection unit for detecting objects, an eye unit 150 that mimics an eye and can change the position and size of the pupil, and a control unit 110 that performs a first control to move the position of the pupil in the eye unit 150 to indicate that the robot is looking at an object detected by the detection unit, and a second control to change the position or size of the pupil in the eye unit 150 in a wavering manner, which is a different pupil movement from the movement of the pupil position by the first control.
Owner:CASIO COMPUTER CO LTD

Pupil movement tracking method, apparatus, device, and storage medium

The present disclosure provides a pupil movement tracking method, device, equipment and storage medium. The method comprises: preprocessing an N+1th frame image in an eye video to obtain a corresponding binary image; performing class circle region detection on the binary image to determine position information of a suspected pupil region in the binary image; performing mask processing on the binary image based on the position information to obtain a binary image after mask processing; performing pupil contour extraction on the binary image after mask processing to obtain corresponding suspected pupil contour feature points, and screening the suspected pupil contour feature points based on the position information to obtain pupil contour feature points; determining a coefficient of variation of the pupil contour feature points in the N+1th frame image based on the pupil contour feature points and a pupil center point in an Nth frame image in the eye video; and determining a pupil center point in the N+1th frame image based on the coefficient of variation, to be used for pupil movement tracking.
Owner:TOWARDPI (BEIJING) MEDICAL TECH LTD

Computer-implemented system and method for providing VR / AR visual experience for user

A computer-implemented system and method for pupil-directed retinal projection in a near-eye display is disclosed. The computer-implemented system provides the smart glasses with directional physical pixels that project light beams / signals directly onto the retina of the user based on the position and size of the pupil. Eyeglasses include a frame, lenses having directional pixel layers, and a sensor for tracking pupil movement. Each directional pixel may generate a plurality of virtual pixels by rapidly changing its emission angle. Glasses are used as prescription lenses, virtual reality displays, and augmented reality devices without conventional optical systems. Additional features include depth sensors, cameras, and connectivity with peripheral devices. According to the glasses, seamless fusion of virtual world experience and real world experience can be realized, so that an immersive mixverse environment is created. Various input methods, including gesture recognition and brain-computer interface, allow for intuitive control and interaction.
Owner:阿里·米扎尼·奥斯基

Image distortion detection method and device, electronic equipment and readable storage medium

This application discloses an image distortion detection method, apparatus, electronic device, and readable storage medium, applied in the field of computer vision technology. The image distortion detection method includes: acquiring at least one reference pixel grayscale value corresponding to a target pixel in an image to be detected; performing distortion enhancement on the image to be detected based on the grayscale values ​​of each reference pixel to obtain a distortion-enhanced image; and performing image distortion detection on the image to be detected based on the distorted pixels in the distortion-enhanced image to obtain an image distortion detection result. This application solves the technical problem of low detection accuracy for pupil movement distortion in images.
Owner:GOERTEK OPTICAL TECH CO LTD

Computer-implemented system and method for providing VR / ar visual experiences to users by pupil-directed retinal projection in near-eye displays

PCT designated stageWO2026057198A1Optical elementsSmartglassesOphthalmology
A computer-implemented system and method for pupil-directed retinal projection in near-eye displays are disclosed. The computer-implemented system provides smart glasses with directed physical pixels that project light beams / signals directly onto user's retina based on pupil position and size. The glasses comprise frame, lenses with directed pixel layers, sensors for tracking pupil movement. Each directed pixel generates multiple virtual pixels by rapidly changing its emission angle. Each directed pixel with pupil's real-time tracking, provides automatic adjustments to virtual contents, ensuring accurate alignment of images with field of view of users while identifying vergence-accommodation conflict. The glasses function as prescription lenses, virtual reality displays, augmented reality devices without traditional optical systems. Additional features include depth sensors, cameras, connectivity to peripheral devices. The glasses enable seamless blend of virtual and real-world experiences, creating immersive "Mixverse" environment. Various input methods, including gesture recognition and brain-computer interfaces, allow for intuitive control and interaction.
Owner:MIZANI OSKUI ALI

Method and apparatus for threat detection based on facial image analysis

There is provided a method for threat detection based on facial image analysis, the method comprises identifying a face from a facial image acquired from a camera, inferring an emotion corresponding to the face to obtain an emotion-based threat score based on the inferred emotion, obtaining an eye-based threat score based on a blink frequency of eyes on the face and a number of pupil movements in the face, and detecting whether a person corresponding to the face is in a threat situation based on a total threat score calculated by combining the emotion-based threat score and the eye-based threat score.
Owner:SUPREMA INC

Virtual reality-based depression adjuvant therapy system

The invention discloses a virtual reality-based depression adjuvant therapy system, and relates to the field of photoelectric application virtual reality. The system comprises VR glasses, a camera module and a data processing module, and the data processing module is integrated in the VR glasses. After the patient wears the VR glasses, the VR glasses play the virtual interaction scene; the camera module is used for shooting a face image and a pupil image of a patient in real time; and the data processing module determines the emotion of each frame of the patient by adopting an emotion recognition model according to each frame of facial image, and tracks pupil position change by adopting a pupil tracking algorithm according to each frame of pupil image to obtain pupil movement change data of each frame, so that continuous multi-frame emotion and pupil movement change data are fused and analyzed, and the emotion and pupil movement change data are analyzed. Outputting a comprehensive emotion index of the patient; the VR glasses dynamically adjust virtual interaction scene parameters or switch virtual interaction scenes according to the comprehensive emotion index of the patient. The application can assist in treating depression, is convenient to use, and reduces the cost.
Owner:CHANGCHUN UNIV OF SCI & TECH