1. The name of the design product:
graphical user interface of AI companion check-in gift for electronic device. 2. The use of the design product: the design product is used for displaying information, running programs and communication. 3. The design points of the design product: the
graphical user interface content in the screen. 4. The picture or photo that best indicates the design points: reference figure 2 for use state. 5. The use of the
graphical user interface: for showing the guidance interface of AI companion to guide users to
check in and send gifts. 6. The human-computer
interaction mode of the graphical
user interface: the main view is the main interface of AI companion, and the bottom operation bar includes four buttons of call
record, IM chat, good night and security voice from left to right; the use state can be referred to the use state reference figure 1. When the first "gift" button on the left in the upper right corner is clicked, the graphical
user interface jumps from the main view to the interface change state figure 1, showing the AI companion check-in pop-up interface; the use state can be referred to the use state reference figure 2, and the gift
list is displayed on the interface. Click the gift picture on the interface change state figure 1, the graphical
user interface jumps from the interface change state figure 1 to the interface change state figure 2, showing the user selected gift picture; the use state can be referred to the use state reference figure 3, and the marks ①②③… are displayed on the user selected cute pet gift. Click the "choose it" button at the bottom of the interface change state figure 2, the graphical user interface jumps from the interface change state figure 2 to the interface change state figure 3, showing the check-in interface; the use state can be referred to the use state reference figure 4, and the fragments can be obtained. Click the "
check in" button at the bottom of the interface change state figure 3, the graphical user interface jumps from the interface change state figure 3 to the interface change state figure 4, showing the obtained fragments; the use state can be referred to the use state reference figure 5. Click the "receive" button at the bottom of the interface change state figure 4, the graphical user interface jumps from the interface change state figure 4 to the interface change state figure 5, showing the collected fragments; the use state can be referred to the use state reference figure 6. If all the fragments have been collected, the "get reward" button on the interface change state figure 5 can be clicked to get the reward.