The invention discloses an enhanced 3D (three-dimensional)
surface reconstruction method based on 3D (three-dimensional)
Gaussian Splitting. Global consistent depth priori is obtained through virtual
stereo pair rendering; constructing a
factor graph and introducing a cross-view geometry /
luminosity consistency constraint to form local beam adjustment loss; the prior is used as a learnable parameter to be combined with 3DGS to be optimized, and meanwhile, the Pull loss is assisted to pull low-credibility pixels; and finally, multi-
loss function end-to-end training is adopted. The method comprises the following steps of: in Tanksamp; the method has the advantages that F1 is equal to 0.58 and DTU Chamfer is equal to 0.48 mm on a Temples
data set, the
training time is only 20 min, compared with the prior art, geometric accuracy SOTA and speed magnitude improvement are achieved at the same time, and the method is suitable for VR / AR,
robot and industrial measurement scenes.