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7 results about "Sound design" patented technology

Sound design is the art and practice of creating sound tracks for a variety of needs. It involves specifying, acquiring or creating auditory elements using audio production techniques and tools. It is employed in a variety of disciplines including filmmaking, television production, video game development, theatre, sound recording and reproduction, live performance, sound art, post-production, radio and musical instrument development. Sound design commonly involves performing (see e.g. foley) and editing of previously composed or recorded audio, such as sound effects and dialogue for the purposes of the medium, but it can also involve creating sounds from scratch through synthesizers. A sound designer is one who practices sound design.

Motor vehicle with active sound design

Motor vehicle (10) comprising at least one actuating device (14) designed and configured to move at least one actuator of at least one electronically controllable component (13), wherein the motor vehicle (10) comprises at least one active noise suppression device (16) – a so-called ANC – designed and configured to suppress noise of the component (13) when moving (11); and wherein the motor vehicle (10) comprises at least one active sound generation device (23) – a so-called ASS – designed and configured to generate noise when moving (11) the component.
Owner:DR ING H C F PORSCHE AG

Deep learning active sound design system and method

The invention relates to a deep learning active sound design system and method. Systems and methods for active sound design (ASD) generation are provided. The system may include one or more speakers and a computing device including a processor and a memory. The memory may be configured to store instructions that, when executed by the processor, are configured to cause the processor to receive one or more inputs for synthetic sound generation, classify the one or more inputs as a fast refresh rate input (FRRI) or a slow refresh rate input (SRRI), allocate one or more processing resources according to a refresh rate, and transmit the one or more processing resources to the processor. An ASD is generated based on the one or more inputs, and the synthesized sound is played on the one or more speakers.
Owner:HYUNDAI MOTOR CO LTD +1

Sound installation hanging structure

The utility model discloses a kind of sound installation hanging structure, it is related to sound design field, including one or more sound box, the left and right ends of sound box front side are fixedly installed with square tube, vertical hole is integrally formed in square tube, the section of vertical hole is rectangle structure, the upper and lower ends of vertical hole are all set through square tube, suspension piece is installed in clearance fit in vertical hole;Upper and lower ends of square tube are all profiled with side hole, side hole is set into vertical hole, first quick release bolt is detachably installed in side hole, the side of suspension piece is profiled with two first quick release holes, suspension piece is shorter than square tube setting, first quick release bolt clearance fit is inserted into one of first quick release hole, and the fixed connection of suspension piece in vertical hole is realized;Compared with prior art, the utility model mainly uses first quick release bolt to realize the quick assembly between the upper and lower two sound box, high stability, without using bolt tightening, realize quick installation and disassembly.
Owner:YUNCHUANG AUDIO EQUIPMENT (GUANGZHOU) CO LTD

Deep learning active sound design system and methods

Systems and methods for active sound design (ASD) generation are provided. The system may comprise one or more speakers and a computing device, comprising a processor and a memory. The memory may be configured to store instructions that, when executed by the processor, are configured to cause the processor to receive one or more inputs for synthetic sound generation, classify the one or more inputs as fast refresh rate inputs (FRRIs) or slow refresh rate inputs (SRRIs), assign one or more processing resources as a function of refresh rate, generate ASD based on the one or more inputs, and play the synthetic sound on the one or more speakers.
Owner:HYUNDAI MOTOR CO LTD +1

Aktives Sounddesign

PendingDE102024114216A1Sound producing devicesElectric/fluid circuitActivation actionEngineering
The invention relates to a method for active sound design, comprising the following process steps: Detecting an activation action by a user for at least one actuator in a motor vehicle. Activating the at least one actuator in the motor vehicle. Outputting an out-of-phase audio signal for the sound of the at least one actuator via a loudspeaker system of the motor vehicle by an ANC system and outputting a predefined interior sound via an active sound system via the loudspeaker system of the motor vehicle. Terminating the activation of the at least one actuator in the motor vehicle. Terminating playback via the ANC system and of the predefined interior sound via the active sound system.
Owner:DR ING H C F PORSCHE AG

Artificial intelligence (AI)-based generation of ambisonic soundfield

A specification of sound producing elements within a graphical scene is provided as input to an artificial intelligence (AI) model. The specification of the sound producing elements includes a description of each sound producing element and a position of each sound producing element within a three-dimensional (3D) space relative to a virtual ambisonic microphone location within the graphical scene. A library of sound effects is also provided as input to the AI model. The AI model is executed to automatically generate an ambisonic soundfield for the specification of sound producing elements within the graphical scene from the library of sound effects. The automatically generated ambisonic soundfield is conveyed to a client computing system for post-processing by a sound designer.
Owner:SONY INTERACTIVE ENTERTAINMENT LLC

Deep learning active sound design system and methods

Systems and methods for active sound design (ASD) generation are provided. The system may comprise one or more speakers and a computing device, comprising a processor and a memory. The memory may be configured to store instructions that, when executed by the processor, are configured to cause the processor to receive one or more inputs for synthetic sound generation, classify the one or more inputs as fast refresh rate inputs (FRRIs) or slow refresh rate inputs (SRRIs), assign one or more processing resources as a function of refresh rate, generate ASD based on the one or more inputs, and play the synthetic sound on the one or more speakers.
Owner:HYUNDAI MOTOR CO LTD +1