Patents
Literature
Patsnap Copilot is an intelligent assistant for R&D personnel, combined with Patent DNA, to facilitate innovative research.
Patsnap Copilot

2028 results about "Device Monitor" patented technology

System and method for remote self-enrollment in biometric databases

A method and system is provided to provide enrollment of biometric data from individuals without the need for the enrollees to travel to a central location. The system and method provides for optionally detecting multiple types of biometric data, for example, fingerprints, facial scan, visual scan, iris scan, voice scan, or the like, to be captured at the point of enrollee use. During the biometric capture process, the biometric enrollment device monitors and establishes the identity of the enrollee and measures the quality of the biometric input as it occurs. If unacceptable quality is detected, then repeated biometric scans may be necessary, but is done at time of enrollment avoiding any need to send inaccurate information back to a service institution. When the enrollment process completes, the biometric data is encrypted, time stamped and either mailed back to the service institution or is transmitted back. The biometric device may remain with the user for subsequent use as an identification sensor which may authenticate a user with stored biometric information to authenticate a user's identity for a transaction or a request to access a service or equipment. The biometric enrollment device may also be embodied with another piece of equipment to authenticate use of that equipment.
Owner:IBM CORP

Method and system for secure cashless gaming

A secure cashless gaming system comprises a plurality of gaming devices which may or may not be connected to a central host network. Each gaming device includes an intelligent data device reader which is uniquely associated with a security module interposed between the intelligent data device reader and the gaming device processor. A portable data device bearing credits is used to allow players to play the various gaming devices. When a portable data device is presented to the gaming device, it is authenticated before a gaming session is allowed to begin. The intelligent data device reader in each gaming device monitors gaming transactions and stores the results for later readout in a secure format by a portable data extraction unit, or else for transfer to a central host network. Gaming transaction data may be aggregated by the portable data extraction unit from a number of different gaming devices, and may be transferred to a central accounting and processing system for tracking the number of remaining gaming credits for each portable data unit and/or player. Individual player habits can be monitored and tracked using the aggregated data. The intelligent data device reader may be programmed to automatically transfer gaming credits from a portable data device the gaming device, and continually refresh the credits each time they drop below a certain minimum level, thus alleviating the need for the player to manually enter an amount of gaming credits to transfer to the gaming device.
Owner:SMART CARD INTEGRATORS
Who we serve
  • R&D Engineer
  • R&D Manager
  • IP Professional
Why Eureka
  • Industry Leading Data Capabilities
  • Powerful AI technology
  • Patent DNA Extraction
Social media
Try Eureka
PatSnap group products