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56 results about "Parallel rendering" patented technology

Parallel rendering (or distributed rendering) is the application of parallel programming to the computational domain of computer graphics. Rendering graphics can require massive computational resources for complex scenes that arise in scientific visualization, medical visualization, CAD applications, and virtual reality. Recent research has also suggested that parallel rendering can be applied to mobile gaming to decrease power consumption and increase graphical fidelity. Rendering is an embarrassingly parallel workload in multiple domains (e.g., pixels, objects, frames) and thus has been the subject of much research.

Commodity display interaction visualization method and device

The invention relates to the field of commodity visualization, in particular to a commodity display interaction visualization method and device. The method comprises the following steps: collecting a multi-azimuth image of a commodity, carrying out three-dimensional texture modeling, and constructing a three-dimensional texture mapping model; performing material light rendering on the three-dimensional texture mapping model to generate a material rendering result; collecting an environment detection image of a commodity display environment, and performing environment illumination adaptation compensation on a material rendering result to obtain an illumination compensation rendering commodity; carrying out attribute information visual layout on the illumination compensation rendering commodity to obtain a commodity visual space; and carrying out interaction response animation analysis according to the commodity visualization space, carrying out multi-target parallel rendering, and executing commodity interaction visualization operation. The form and surface details of the commodity in the real world are accurately restored, the visual reality sense is improved, and the interactive experience feeling of browsing the commodity by a user is enhanced.
Owner:SHENZHEN XIAOYI SHUZHI TECH CO LTD

Automatic lecturer video generation method based on AI speech synthesis and animation driving

The invention discloses a lecturer video automatic generation method based on AI speech synthesis and animation driving. The method comprises the following steps: performing structured analysis on a PPT or a text script through an improved interior point method and an incremental shortest path algorithm; performing semantic grouping by applying a full-dynamic parallel single-link clustering algorithm and generating an enhanced script with an expressive mark; a CosyVoice technology is combined with a low-rank approximation method to generate a high-quality voice data stream; establishing a mapping relation between contents and action expressions through semantic analysis, and generating a complete action expression instruction set; and driving the digital human model by using the msueTalk technology, and generating a final lecturer teaching video through a parallel rendering algorithm. According to the invention, the method achieves the efficient and automatic generation of the education video, remarkably improves the content production efficiency, reduces the production cost, and guarantees the specialty and expressive force of the teaching video.
Owner:SHENZHEN XUEYOU TECHNOLOGY CO LTD

Dynamic 3DGS-SLAM method and system based on Gaussian pyramid and adaptive densification

The invention relates to the technical field of computer vision and robot positioning, and discloses a dynamic 3DGS-SLAM method and system based on Gaussian pyramid and adaptive densification. The method comprises the following steps: generating a semantic mask through real-time dynamic target detection so as to distinguish a static background from a dynamic object; constructing a 3D Gaussian map model of the scene; rendering images in parallel on a full-resolution view and a down-sampling resolution view by adopting a motion perception Gaussian pyramid rendering method, and fusing rendering results by utilizing a dynamic mask so as to eliminate motion edge artifacts; a self-adaptive densification strategy based on a monotonic attenuation function is adopted, the initialization radius of the Gaussian ellipsoid is dynamically adjusted based on the training progress, and high-density initialization and progressive redundancy pruning are executed to optimize the geometric fidelity; and finally, performing coarse-to-fine camera pose optimization, and outputting a precise pose and a high-fidelity static map. According to the method, the problems of tracking drift and rendering artifacts under dynamic interference are effectively solved, and the positioning precision and the rendering quality are improved.
Owner:CHONGQING JIAOTONG UNIV +1

Graph card-based hybrid scheduling rendering method and system

The invention provides a graph card-based hybrid scheduling rendering method and system, and the method comprises the steps: dividing a frame buffer area, binding the divided frame buffer area with a task, completing the rendering of each card through a hybrid task scheduling strategy, and finally synthesizing and outputting a complete graph; a frame buffer area of a rendering graph is divided into a plurality of graph cards according to display criticality, each graph card is bound with an independent rendering task and a video memory area, a unique task division and resource allocation mode is formed, and the mode is different from a traditional overall rendering mode; and in combination with a hybrid scheduling strategy of high-priority task preemptive scheduling and dynamic card task parallel rendering, the problems of rendering task priority conflict and resource utilization are effectively solved.
Owner:WUHAN LINGJIU MICROELECTRONICS CO LTD

Digital human action generation system and method based on diffusion model and emotion recognition

The invention relates to the technical field of image recognition, in particular to a digital human action generation system and method based on a diffusion model and emotion recognition. The method comprises the following steps: synchronously collecting a voice stream and a face video stream of a user, and respectively carrying out short-time Fourier transform and face key point detection to obtain a voice Mel spectrogram sequence and a key point displacement vector sequence; performing multi-modal fusion processing on the voice Mel spectrogram sequence and the key point displacement vector sequence to generate an emotion feature vector; and obtaining a digital human skeleton joint rotation state of the current frame, and carrying out emotion adaptive mapping on the emotion feature vector to obtain a conditional latent variable. By fusing a diffusion model, multi-modal emotion recognition and a physiological constraint mechanism and combining efficient inverse solution and parallel rendering technologies, emotion-driven, high-authenticity and low-delay real-time generation and stable interaction of digital human actions are realized.
Owner:SHENZHEN NEITWAY INFORMATION & TECH DEV CO LTD +1

Image display method of naked eye 3D large screen

The invention discloses an image display method for a naked-eye 3D large screen, and particularly relates to the technical field of intelligent display, which comprises the following steps of: firstly, acquiring and tracking the positions of eyes of multiple audiences in front of the screen in real time through a depth camera network, and distributing a unique ID (Identity) for each audience to realize continuous tracking; thirdly, dividing the audiences into a plurality of visual areas based on a dynamic clustering algorithm, and calculating the rendering priority of each visual area according to the number of the audiences in each visual area and the importance of the content of the concerned screen; then, left and right eye views with correct parallax are rendered in parallel for each activated visual area, and digital pre-compensation is performed by using a pre-stored optical model so as to suppress crosstalk and uneven brightness; and finally, according to the distance and angle of the visual area of the audience, querying the human factor engineering database to obtain a comfortable parallax threshold, and dynamically compressing the extreme depth of field exceeding the threshold in the scene. According to the invention, multi-audience self-adaptive high-quality 3D display is realized, and the watching experience, the resource utilization efficiency and the visual comfort are effectively improved.
Owner:XIXIAN TECH CO LTD

Front-end graph rendering system and method based on WebGPU

The invention provides a front-end graph rendering system and method based on a WebGPU, and the system comprises the steps: firstly carrying out the preprocessing of original scene data through a data preprocessing module, and generating preprocessing resource data, GPU cache address information and a resource loading priority matrix; and then, determining a parallel rendering task queue through a hybrid rendering pipeline module, so as to instruct the rendering pipeline and the calculation pipeline to execute corresponding rendering tasks. Next, executing a rendering task according to the parallel rendering task queue through a rendering processing module, and outputting and caching a rendering task execution result set; and finally, the post-processing and output module performs synthesis based on the rendering task execution result set, and determines and outputs a rendering result image. Therefore, by constructing the parallel rendering task queue and the parallel rendering task queue, corresponding rendering methods can be adopted for different rendering requirements, so that the graphic rendering efficiency and quality at the front end of the WebGPU can be effectively improved.
Owner:BEIJING ZHIHUI YUNZHOU TECH CO LTD

Object rendering method and device, electronic equipment and storage medium

The invention provides an object rendering method and device, electronic equipment and a storage medium, and relates to the technical field of rendering. Comprising the steps that at least one piece of track data is acquired, and each piece of track data corresponds to a moving path of a to-be-rendered object of one type; sampling each piece of trajectory data, and generating a path data sequence corresponding to each piece of trajectory data; according to each path data sequence and the time step sequence, generating a texture map; and according to the texture map, carrying out parallel rendering on the plurality of to-be-rendered objects. According to the scheme, the trajectory data of the to-be-rendered object is generated, so that the displacement and rotation information of the to-be-rendered object is coded into the texture map for sparse storage by sampling the trajectory data, the data storage amount is reduced, and the data communication performance between the CPU and the GPU is improved. And through the parallel computing capability of the GPU, the to-be-rendered object is subjected to parallel rendering, so that the rendering complexity can be reduced, the rendering frame rate can be improved, and the high-real-time rendering requirement can be met.
Owner:NETEASE (HANGZHOU) NETWORK CO LTD

Web-end-oriented space-time big data efficient rendering optimization method and system, storage medium and electronic equipment

The invention relates to the technical field of space-time big data processing, and discloses a Web-end-oriented space-time big data efficient rendering optimization method and system, a storage medium and electronic equipment, and the method carries out unified and intelligent management on the whole rendering process by introducing a central rendering task scheduler. Space-time big data fragments are split into fine-grained vector tile rendering tasks, a dynamic rendering priority score is calculated for each task, and the vector tile rendering tasks with high priorities are sequentially taken out from the head of a dynamic priority queue according to a current available rendering resource threshold value of a Web end. The method comprises the following steps: acquiring a plurality of rendering tasks, distributing the rendering tasks to a plurality of parallel execution rendering task execution units for real-time rendering processing, outputting a final spatio-temporal data visual image, and dynamically adjusting a task execution sequence and resource allocation in combination with real-time system monitoring, thereby preferentially ensuring that contents most concerned by a user are quickly rendered under limited Web end resources, and improving the user experience. And an efficient and smooth visual effect is realized.
Owner:BEIJING ZHIYI TECHNOLOGY CO LTD

Information visualization method and system applied to parallel turbulent transport

The embodiment of the invention discloses an information visualization method and system applied to parallel turbulent transport, and belongs to the technical field of data visualization. According to the embodiment of the invention, trajectory integral operation is performed on flow field sampling points through a Lagrange tracking method, and an original streamline set containing time evolution information is generated; performing topological structure analysis processing on the original streamline set to generate a streamline topological characteristic spectrum containing branch points, sink points and saddle points; constructing a multi-scale parallel rendering task queue based on the map, and distributing an original streamline set to a plurality of computing nodes for collaborative rendering through a spatial region division algorithm to obtain a collaborative rendering intermediate result; and according to the result, streamline density self-adaptive adjustment processing is executed, a turbulent transport visualization image sequence with a dynamic detail level is generated, the turbulent transport visualization image sequence is used for presenting the spatial distribution characteristics and the time evolution trend of the turbulent transport phenomenon in the flow field, and the efficiency and the accuracy of flow field visualization are improved.
Owner:CHENGDU SUPERCOMPUTING CENT OPERATION MANAGEMENT CO LTD

A Linux container application display method based on a virtual synthetic node in a Hongmeng platform

ActiveCN122111559BVideo memoryResource pool
This invention discloses a method for displaying Linux container applications on the HarmonyOS platform based on virtual compositing nodes. Using HarmonyOS as the host and Linux as the container, the host-side Vulkan resource management hub pre-checks GPU characteristics, allocates shared Vulkan resources, creates rendering channels, and initializes global timeline semaphores to build a unified resource pool. After the container starts, it requests resources from the host to import shared video memory objects, and the container compositor registers virtual nodes. During the rendering phase, the application uses shared resources to complete parallel rendering and sends notifications to the container compositor. The container compositor, based on the global display state, uses Vulkan instructions to perform window blending, transformation, and other processing, encapsulates global compositing units, and submits them to the HarmonyOS global compositing scheduler. The scheduler reads the global compositing units and, when the timeline semaphore meets the on-screen conditions, completes the global compositing of the container application window and the host's native window, driving the display service to output the screen.
Owner:北京麟卓信息科技有限公司

A method for fast processing 2D video and real scene reconstruction three-dimensional model color fusion based on GPU

The present application relates to the technical field of computer vision, in particular to a method for fast processing 2D video and color fusion of real scene reconstruction three-dimensional model based on GPU, comprising the following steps: data acquisition and space-time reference calibration preprocessing; real scene three-dimensional basic model construction; GPU parallel space-time joint pose compensation projection mapping; re-projection error calculation and pose compensation iterative optimization; GPU accelerated color fusion optimization output. The present application designs the GPU parallel space-time joint pose compensation projection mapping, combines the acquisition timestamp difference and device motion parameter to calculate the pose compensation amount, matches the re-projection error iterative optimization, adapts the real scene three-dimensional reconstruction dynamic acquisition scene, corrects the space-time asynchronization and pose offset, accelerates the GPU parallel operation and guarantees the projection mapping accuracy; at the same time, relying on the GPU parallel rendering engine to complete the color difference correction, color tomography smoothing and edge transition processing, realizes the uniform fusion of 2D video color and three-dimensional model, and solves the problems of uneven color and connection trace.
Owner:BINSHENG TECHNOLOGY (GUANGZHOU) CO LTD

A space intelligent panoramic gauss block streaming rendering method and system

ActiveCN122289486BGraphicsEngineering
The present application relates to the field of space intelligence and real-time graphics rendering, and provides a space intelligence panoramic Gauss block streaming rendering method and system, on the one hand, by structuring the space scene and using Gauss parameters for explicit expression, each rendering unit has clear spatial position, direction information and energy distribution attribute, and the explainability and traceability of the rendering process are improved; on the other hand, by using cross-block energy conservation constraint and geometric continuity correction mechanism, the problems of brightness drift between blocks, boundary fault and topological discontinuity in traditional parallel rendering are effectively eliminated. At the same time, by integrating rendering, splicing and performance feedback mechanism into a dynamic closed-loop system, the performance state of the execution body and the rendering quality index are collected in real time in each frame rendering process, and the block granularity, sampling density and illumination weight and other parameters are adaptively adjusted, so that the millisecond-level streaming output and stable continuous panoramic rendering effect are realized.
Owner:BEIJING FEIDU TECH CO LTD

Intelligent coal mine goaf collapse prediction system based on multi-source data fusion

The invention relates to the technical field of coal mine goaf intelligent treatment, and discloses a coal mine goaf collapse intelligent prediction system based on multi-source data fusion. Goaf exploration data are obtained through a direct current method, a geological radar and a transverse wave two-dimensional seismic method, a three-dimensional geological model is constructed through multi-physics field joint inversion of W-SSIM constraint, and the goaf collapse intelligent prediction system based on multi-source data fusion is obtained. Minute-level local smooth evolution is achieved by means of Kalman-finite element incremental updating, a curtain hole net is automatically generated on the basis of a three-dimensional envelope-diffusion radius-Voronoi-Lloyd algorithm in combination with drilling machine accessibility verification, and a Bayesian network-MCMC is used for sampling and coupling grouting monitoring data and establishing a four-dimensional collapse probability body. A 0.5 m precision risk thermodynamic diagram is output through GPU parallel rendering, and rolling prediction in the next 28 days is achieved. According to the invention, through a full-link integrated closed-loop architecture of exploration, modeling, governance, monitoring, prediction and display, the technical blank of digital closed loop of coal mine goaf governance is filled.
Owner:TIANJIN GEOLOGICAL ENG INVESTIGATION INST

Visual modeling system based on artificial intelligence optimization

The application relates to the technical field of visual modeling, and discloses a visual modeling system based on artificial intelligence optimization, which comprises an interactive response module, a model construction module, an appearance optimization module, a parallel rendering module, a multi-scale regulation module and an output configuration module, can interactively respond to the operation of a user dragging a graphical component to obtain component interaction data, can construct a three-dimensional model based on the component interaction data to obtain a preliminary three-dimensional model, can optimize the appearance of the preliminary three-dimensional model to obtain an enhanced three-dimensional model, can perform parallel rendering on the enhanced three-dimensional model to obtain a real-time rendering scene, can regulate the multi-scale details of the real-time rendering scene to obtain a dynamic visual scene, and can perform output configuration on the dynamic visual scene to obtain a target visual modeling result. The application can improve the efficiency of visual modeling.
Owner:CHANGSHA WEIER SOFTWARE TECHNOLOGY CO LTD

Parallel renderers for electronic devices

Aspects of the subject technology relate to electronic devices having multiple renderers. The multiple renderers may include a system renderer that renders system content and application content generated by some applications at the electronic device, and one or more application renderers that render application content generated by one or more other corresponding applications. The electronic device may include a compositor that receives rendered content from the system renderer and one or more application renderers, and generates a composite display environment that concurrently includes the rendered content from the system renderer and one or more application renderers.
Owner:APPLE INC

Marine environment intelligent sensing and augmented reality visualization method for fishing activities

The invention discloses a fishing activity-oriented marine environment intelligent perception and augmented reality visualization method, and the method comprises the steps: fusing satellite remote sensing, buoy sensor, meteorological model, mobile terminal perception and other multi-source data, and carrying out the data standardization and spatial interpolation through a space-time fusion algorithm; according to the method, three-dimensional dynamic visualization of an environment field and a prediction result is realized based on a WebGL Shader parallel rendering technology, and augmented reality superposition and interaction of virtual fishing point information in a real sea scene are realized through a WebXR interface; a real-time three-dimensional AR scene and optimized fishing point recommendation can be provided, and the problem that a traditional fishing activity lacks comprehensive environment analysis and immersive information display is solved.
Owner:NINGBO YUYAO TECH CO LTD

Mobile terminal side image definition optimization method and system

The invention discloses a mobile terminal side image definition optimization method and system, and relates to the technical field of image super-resolution. The method is an LPSR algorithm based on structure perception and perception enhancement, and comprises the following steps: constructing a Lanczos windowing sinc kernel function sub-pixel interpolation model; carrying out main direction and edge amplitude modeling based on Sobel gradient; hybrid weighted reconstruction is carried out in a main direction and a Cartesian coordinate system; adaptive enhancement of edge perception is realized based on a Laplacian high-pass filter; and improving the contrast feeling of intermediate-frequency details based on a Sigmoid function. In the aspect of system deployment, the GPU parallel rendering acceleration method based on the OpenGL ES is provided and comprises the steps of input buffer analysis, EGL initialization, texture construction, shader compiling and linking, fragment shader algorithm execution and rendering output. According to the method, efficient and real-time image definition optimization is realized at the mobile terminal, the reconstruction quality of edge, texture and intermediate frequency information is effectively improved, and the method is suitable for lightweight deployment and low-delay rendering scenes.
Owner:SHI-CHENG LABORATORY FOR INFORMATION DISPLAY & VISUALIZATION +1

Advertisement picture batch generation method and device based on layer editing

The application discloses a kind of based on layer editing's advertisement picture batch generation method and device, it is related to image processing technical field, the method includes: layered processing to input picture element generates the layer tree including identification, copy, background and foreground layer;Through visual interface, receive user instruction and edit layer data;Through rule configuration interface, receive parameter definition batch replacement rule and picture generation rule, the batch replacement rule includes text variable and picture material replacement logic, the picture generation rule includes format constraint, style rule and conflict checking rule;According to rule, preset material library variable data is mapped to the placeholder of edited layer data, generates target layer data;Based on picture generation rule, target data is rendered in parallel and is synthesized according to layer tree hierarchical relationship, obtains batch advertisement picture.The application greatly improves the generation speed of advertisement picture, solves the problem of low efficiency of manual editing advertisement material.
Owner:GUANGZHOU DAYU DIGITAL TECHNOLOGY CO LTD

Map rendering method, apparatus and device, and computer program product

The invention discloses a map rendering method, apparatus and device, and a computer program product. The map rendering method comprises the steps of starting a corresponding map data loading resource according to a current rendering task and loading to-be-rendered map data in parallel; according to the current rendering task, allocating corresponding map data rendering resources to the to-be-rendered map data; and performing parallel rendering on the to-be-rendered map data by using the map data rendering resource corresponding to the to-be-rendered map data to obtain a map data rendering result. According to the map rendering method provided by the embodiment of the invention, the rendering data can be dynamically distributed to the appropriate map data loading resource and the map data rendering resource according to the characteristics of the rendering data and the requirements of the rendering task, and the parallel processing capability of the map data loading resource and the map data rendering resource is utilized; and the loading efficiency and the rendering efficiency of the map data are improved.
Owner:ZHIDAO NETWORK TECH (BEIJING) CO LTD

Computer ARGB light asynchronous series controller and control method

The invention discloses a computer ARGB light asynchronous series controller and a control method, a main control chip is internally provided with a TIM timer, a GPIO resource and a DMA resource, the precision of the TIM timer is less than or equal to 100ns, and an independent ARGB light PWM signal is generated through a cooperation mechanism of a hardware-level TIM timer, the GPIO resource and the DMA resource; the controller supports free switching of asynchronous / synchronous modes, not only can be separated from a mainboard to operate independently (asynchronous mode), but also can be synchronized with a mainboard ARGB signal (synchronous mode), adapts to a mainstream mainboard (such as ASUSAura and MSIMyricLight), meets lamp effect control requirements in different scenes, greatly reduces resource occupation compared with a traditional multi-channel PWM output scheme through a hardware-level TIM + GPIO parallel output and DMA transmission technology, and has the advantages of being simple in structure, convenient to operate, low in cost and the like. The lamp effect response speed lt is ensured; and meanwhile, the DMA is adopted to accelerate data transmission, so that the CPU occupancy rate is reduced, the problem of frame rate reduction during parallel rendering is avoided, and the smooth and stable light effect is ensured.
Owner:CHONGQING LIGHT CHASER IMPORT & EXPORT TRADING CO LTD

A webgpu-based front-end graphics rendering system and method

The application provides a WebGPU-based front-end graphics rendering system and method, which first preprocesses original scene data through a data preprocessing module to generate preprocessed resource data, GPU cache address information and resource loading priority matrix. Then, a hybrid rendering pipeline module is used to determine a parallel rendering task queue for instructing a rendering pipeline and a calculation pipeline to execute corresponding rendering tasks. Next, a rendering processing module executes rendering tasks according to the parallel rendering task queue, and outputs and caches a rendering task execution result set. Finally, a post-processing and output module synthesizes the rendering task execution result set to determine and output a rendering result image. In this way, by constructing a parallel rendering task queue and a parallel rendering task queue, different rendering requirements can be met by corresponding rendering methods, thereby effectively improving the graphics rendering efficiency and quality in the WebGPU front-end.
Owner:BEIJING ZHIHUI YUNZHOU TECH CO LTD

A three-dimensional reconstruction and rendering method, device, equipment and storage medium

The application discloses a three-dimensional reconstruction and rendering method, device and equipment and a storage medium, relates to the technical field of computers, and comprises the following steps: generating initial three-dimensional primitives corresponding to the data structure of a sparse point cloud of a three-dimensional target to be constructed; performing rasterization rendering on the initial three-dimensional primitives to obtain a predicted image, performing multi-dimensional loss calculation on the predicted image based on a real image corresponding to the three-dimensional target to be constructed; adjusting target parameters of the initial three-dimensional primitives based on a total loss value, performing filling optimization on a three-dimensional model surface formed by the adjusted three-dimensional primitives; determining the obtained optimized three-dimensional primitives as new initial three-dimensional primitives, jumping to the step of performing rasterization rendering on the initial three-dimensional primitives, and stopping until a target optimization stop condition is met, and performing double-mode parallel rendering on the obtained target three-dimensional primitives to obtain a rendered three-dimensional target. The three-dimensional content is reconstructed and rendered at low cost.
Owner:MALANSHAN AUDIO & VIDEO LABORATORY

Methods and printing system using sub-page parallel rendering

A printing system includes a printing device having a raster image processing (RIP) system. The printing device includes a controller to implement the RIP system. A manager of the RIP system configures RIP instances to process different levels of page complexity of a job. The RIP system evaluates the pages in the job to determine whether one or more pages that are complex. If a page is complex, then sub-page parallel processing is used to divide the page into portions, such as bands or tiles, that are then provided to the RIP system for parallel processing by a corresponding number of RIPs. A processing model may be used to determine whether a page is complex and the parameters for the sub-page parallel processing.
Owner:KYOCERA DOCUMENT SOLUTIONS INC

A Linux container application display method based on a virtual synthetic node in a Hongmeng platform

The application discloses a Linux container application display method based on a virtual synthetic node of a Hongmeng platform, wherein a Hongmeng system is used as a host, a Linux system is used as a container, a host end Vulkan resource management hub is used for pre-checking GPU characteristics, allocating shared Vulkan resources, creating a rendering channel and initializing a global timeline semaphore to construct a unified resource pool, the container requests resources from the host after being started to import a shared display memory object, and a virtual node is registered by a container synthesizer; in a rendering stage, shared resources are used for completing parallel rendering, a notification is sent to the container synthesizer, the container synthesizer completes window mixing, transformation and other processing by using Vulkan instructions according to a global display state, encapsulates a global synthesis unit and submits the global synthesis unit to a Hongmeng global synthesis scheduler; when the global synthesis unit satisfies a screen display condition in a timeline semaphore, the scheduler reads the global synthesis unit to complete global synthesis of a container application window and a host native window, and drives a display service to output a picture.
Owner:北京麟卓信息科技有限公司

Multi-view collaborative optimization of Gaussian sputtering method, apparatus, equipment and storage medium

This application provides a multi-view collaborative optimization Gaussian sputtering method, apparatus, device, and storage medium. The multi-view collaborative optimization Gaussian sputtering method includes: acquiring scene images from multiple different viewpoints and constructing a scene representation containing multiple 3D Gaussian distributions; parallel computing the rendering results of the 3D Gaussian distributions under each viewpoint, performing backpropagation to obtain multi-view gradients, fusing the multi-view gradients, and updating the parameters of the 3D Gaussian distributions; calculating the cross-view comprehensive contribution and cross-view consistency parameters of each 3D Gaussian distribution; and adaptively adjusting the 3D Gaussian distributions. This method, through multi-view parallel rendering and a viewpoint weight fusion mechanism based on the negative correlation of rendering errors, can effectively reduce the interference of local abnormal gradients generated by outliers such as shooting noise, local reflections, or accidental occlusion on parameter optimization at the source of gradient updates, thereby improving the robustness of 3D Gaussian distribution parameter updates and the global consistency of scene representation.
Owner:TIANSHU TONGYANG (ZHEJIANG) SEMICONDUCTOR TECHNOLOGY CO LTD

Method for automatically generating lecturer video based on AI speech synthesis and animation driving

The application discloses a kind of based on AI speech synthesis and animation driving's lecturer video automatic generation method, comprising: by improved inner point method and incremental shortest path algorithm to PPT or text script is structured and analyzed;Application full dynamic parallel single link clustering algorithm carries out semantic grouping and generates enhanced script with expressive mark;High-quality voice data stream is generated by using CosyVoice technology combined with low-rank approximation method;The mapping relationship between content and action expression is established by semantic analysis, and a complete set of action expression instructions is generated;The museTalk technology is used to drive the digital human model, and the final lecturer teaching video is generated by using parallel rendering algorithm.The application realizes the efficient and automatic generation of educational videos, significantly improves the content production efficiency, reduces the production cost, and ensures the professionalism and expressiveness of the teaching video.
Owner:SHENZHEN XUEYOU TECHNOLOGY CO LTD

Geographic information system digital sand table display method and device applied to geophysical prospecting acquisition

The invention provides a geographic information system digital sand table display method and device applied to geophysical prospecting acquisition, and the method comprises the steps: converting an OSGB three-dimensional model based on an inclined image technology into 3D Tiles data according to a preset model conversion rule, comprising the steps of OSGB file analysis, coordinate system conversion, geometric mesh simplification, texture data mapping compression, 3D Tiles conversion and hierarchical optimization based on a multi-level-of-detail technology. And performing analysis and three-dimensional rendering of the digital sand table model of the geographic information system according to the million-level large-data-volume 3DTiles data obtained by conversion, wherein the analysis and three-dimensional rendering comprise data compression processing, asynchronous loading in batches, a cache mechanism based on HBase + Redis, data display by a virtualization technology and parallel rendering optimization. According to the scheme, efficient conversion from the OSGB model to the 3D Tiles model, analysis and three-dimensional rendering of million-level large data volume and integrated display of the digital sand table are realized, the data processing and rendering efficiency and the fidelity and visualization effect of the digital sand table are improved, and powerful technical support is provided for geophysical prospecting acquisition items.
Owner:CHINA NAT PETROLEUM CORP +1

A method and device for image rendering based on raw seismic acquisition data

This invention belongs to the field of seismic image rendering technology, and discloses an image rendering method and device based on raw seismic acquisition data. The image rendering method based on raw seismic acquisition data includes: determining the block level of the raw seismic acquisition data according to customer requirements and the maximum value of the number of horizontal and vertical sample points in the raw seismic acquisition data; dividing the raw seismic acquisition data into blocks according to the block level based on a quadtree algorithm, and assigning a sequence number to each block; indexing multiple blocks of data according to customer requirements and the sequence numbers of the block data to render the image. This invention improves the efficiency of data cropping involved in subsequent rendering and cross-referencing operations by performing block processing on the already loaded data in memory before image display, and improves rendering efficiency by using multi-threaded parallel rendering. This invention can conveniently realize the rapid organization, cropping, and parallel rendering of image data.
Owner:CHINA PETROLEUM & CHEMICAL CORP +1