The application provides a
digital human video action continuous splicing method and device for
live streaming scene, and relates to the technical field of virtual
digital human, which comprises the following steps: acquiring a
digital human video in which a digital human alternately keeps still and performs actions, and constructing a frame track; when the state of the character is a still state, every frame is directly added to the
tail of a playing
queue; when the state of the character is a speaking state, a continuous video frame segment is processed by a video frame
processing module, and then the processed continuous video frame segment is sequentially added to the
tail of the playing
queue; when the state of the character is a still state, the extracted video frame is a
still frame; when the state of the character is a speaking state, the last frame of all the extracted video frames is a
still frame; the content of the playing
queue is displayed frame by frame, and the original audio is synchronously played. The application can reduce picture
jitter when the action of the digital human is switched, and improve the stability and natural performance of the digital human in
live streaming.