The invention provides a game map time-division
broadcasting method. The method includes the steps that information needing sending of players is managed on game maps in units of blocks, and a
server disperses flow and
processing time through time slice division
broadcasting; blocks surrounding the players are traversed only when the players log in, move and span blocks, the players needing sending are buffered in units of blocks, time-division
broadcasting is conducted, and only a certain number of players are sent every time; the
server can manage deletion of the players to avoid inconsistence of
client sides and the
server; certain time is distributed for each map, and broadcasting of the players stops
processing of the game maps if
processing of each map is not finished after certain time; due to complexity of the game map, broadcasting information of some players can probably be accumulated for a long time, and at the moment the server can consider about of abandoning the broadcasting information. Through the method, safety of the
game server can be effectively improved, execution efficiency of the
game server is improved, and experience of the players is improved.