This invention discloses a
Gaussian splashing method for dynamic scenes based on spatiotemporal motion
distillation. It outputs a set of sparse point clouds from images at different
viewpoints and times through a motion
inference structure. The sparse point clouds are used to initialize
Gaussian point attributes. The initialized
Gaussian point set undergoes a fixed number of pre-training iterations to obtain a standard spatial set. Learnable motion feature representations are introduced into the Gaussian point attributes to explicitly model the spatiotemporal motion of the Gaussian points. Motion anchor points are extracted by distilling the motion information of the Gaussian points. During the
iteration process, an adaptive density control mechanism continuously updates the
density distribution of the Gaussian points, outputting the corresponding Gaussian model and deformation field weights for subsequent rendering evaluation. This invention fully utilizes the spatiotemporal characteristics of dynamic objects to efficiently reconstruct and render dynamic scenes, effectively solving the artifact and
noise problems that occur during dynamic scene rendering, thereby outputting high-quality rendered images.