Patents
Literature
Patsnap Copilot is an intelligent assistant for R&D personnel, combined with Patent DNA, to facilitate innovative research.
Patsnap Copilot

40 results about "Human auditory system" patented technology

The human auditory system is composed of three parts. The outer ear , the middle ear and the inner ear. Let's see how it works. The sound waves are picked up by the ear pavilion of the outer ear . They are, then amplified and transmitted to the middle ear through the external ear canal .

Signal processing utilizing a tree-structured array

A communication system for sending a sequence of symbols on a communication link. The system includes a transmitter for placing information indicative of the sequence of symbols on the communication link and a receiver for receiving the information placed on the communication link by the transmitter. The transmitter includes a clock for defining successive frames, each of the frames including M time intervals, where M is an integer greater than 1. A modulator modulates each of M carrier signals with a signal related to the value of one of the symbols thereby generating a modulated carrier signal corresponding to each of the carrier signals. The modulated carriers are combined into a sum signal which is transmitted on the communication link. The carrier signals include first and second carriers, the first carrier having a different bandwidth than the second carrier. In one embodiment, the modulator includes a tree-structured array of filter banks having M leaf nodes, each of the values related to the symbols forming an input to a corresponding one of the leaf nodes. Each of the nodes includes one of the filter banks. Similarly, the receiver can be constructed of a tree-structured array of sub-band filter banks for converting M time-domain samples received on the communication link to M symbol values.Signal processing is performed by splitting a signal into subbands using a plurality of filter banks connected to form a tree-structured array. The filter banks are connected so that the signal is split into subbands of different size. The subbands can be designed to approximate the bands of the human auditory system for audio signal processing applications. Reconstruction of signals using a plurality of synthesis filter banks connected to form a tree-structured array is also performed.
Owner:HYBRID AUDIO

Method for individually fitting a hearing instrument

A method for individually fitting a hearing instrument to a user, comprising at least one microphone for generating an input audio signal from ambient sound, an audio signal processing unit for processing the input audio signal into a processed output audio signal, and a transducer for stimulation of the human auditory system according to the processed output audio signal as input to said transducer is described, the method comprising: providing the user with the hearing instrument and starting operation of the hearing instrument; pre-defining a desired target loudness function, wherein loudness perception of a stimulus by the user when using the hearing instrument is defined as function of frequency and input sound pressure level at the microphone; measuring for a given measurement parameter set of perceived loudness levels and frequencies or frequency bands the respective transducer input audio signal level to be applied to the transducer input in order to achieve the respective perceived loudness level at the respective frequency or frequency band, said measurement parameter set comprising at least a low loudness level, an intermediate loudness level and a high loudness level, and said intermediate loudness level being measured for a larger number of frequencies or frequency bands and with a finer frequency resolution than said low and high loudness levels; calculating an individual gain function to be implemented in the audio signal processing unit in order to achieve the pre-defined target loudness function by taking into account the measured transducer input audio signal levels; and operating the hearing instrument with the individual gain function.
Owner:SONOVA AG

Binaural compression system

A multi-channel signal processing system adapted to provide binaural compressing of tonal inputs is provided. Such a system can be used, for example, in a binaural hearing aid system to provide the dynamic-range binaural compression of the tonal inputs. The multi-channel signal processing system is essentially a system with two signal channels connected by a control link between the two signal channels, thereby allowing the binaural hearing aid system to model behaviors, such as crossed olivocochlear bundle (COCB) effects, of the human auditory system that includes a neural link between the left and right ears. The multi-channel signal processing system comprises first and second channel compressing units respectively located in first and second signal channels of the multi-channel signal processing system. The first and second channel compressing units receive first and second channel input signals, respectively, to generate first and second channel compressed outputs. The multi-channel signal processing system further includes peak detecting means detecting signal peaks of the first and second channel input signals for generating first and second channel control signals. Thereafter, gain adjusting means adjusts signal gains of the first and second channel control signals. The first and second channel compressing units then respectively compress the first and second channel input signals to produce the first and second channel compressed outputs in accordance with the adjusted first and second channel control signals, respectively.
Owner:GN HEARING AS

Three-dimensional around sound effect technology aiming at double-track audio signal

The present invention relates to a three-dimension surrounding sound effect method and equipment capable of leading double track audio signal to extend to multi-track three-dimension surrounding audio signal. The present invention establishes a novel model according to the subjective impression principle of human auditory. The hearer relative location between the two speakers can be reflected by the following three parameters: (1) center offset parameter: the hearer relative location between two speakers; (2) swing parameter: mapping the virtual direction of the hearer impression low frequency sound signal; (3) delay parameter: mapping the virtual direction of the hearer impression high frequency sound signal. The auditory system has different subjective impressions of sound directions of low frequency and high frequency, before the present invention using three-dimension surrounding sound effect method, dividing the input sound signals into high frequency sound signals and low frequency sound signals firstly, and mixing sound signals according to human auditory system subjective impression of different frequency band sound signals. The three-dimension surrounding sound effect method designed by the present invention can be easily applied and highly-effectively rebuilt double track sound three-dimension surrounding effect.
Owner:昊迪移通(北京)技术有限公司 +1
Who we serve
  • R&D Engineer
  • R&D Manager
  • IP Professional
Why Eureka
  • Industry Leading Data Capabilities
  • Powerful AI technology
  • Patent DNA Extraction
Social media
Try Eureka
PatSnap group products