Patents
Literature
Hiro is an intelligent assistant for R&D personnel, combined with Patent DNA, to facilitate innovative research.
Hiro

31 results about "Recreational sports" patented technology

Recreational Sports. Recreational sports are those activities where the primary purpose of the activity is participation, with the related goals of improved physical fitness, fun, and social involvement often prominent. Recreational sports are usually perceived as being less stressful, both physically and mentally, on the participants.

Jumping cloth for outdoor family leisure sports and preparation method thereof

The invention relates to a jumping cloth for outdoor family leisure sports and a preparation method of the jumping cloth. The preparation method comprises the following steps: step (1) of preparing coffee carbon; step (2) of micronizing; step (3) of preparing nanoscale coffee carbon powder and nano bamboo charcoal powder containing function reagents; step (4) of preparing functional masterbatch; step (5) of blending and spinning, blending and spinning the functional masterbatch and polypropylene sections by a melting and spinning device to prepare anti-ultraviolet functional polypropylene silks, wherein the functional masterbatch accounts for 1-10% by mass of polypropylene fibers; and step (6) of weaving, weaving the anti-ultraviolet functional polypropylene silks to form yarns, thus weaving the jumping cloth by the yarns. The jumping cloth contains anti-ultraviolet agents and does not need additional anti-ultraviolet masterbatch so as to reduce the cost; products are environmental friendly and healthy and consistent with the social development trends.
Owner:江苏金陵网业有限公司 +1

And/or chess

The invention provides and/or chess which is recreational sports chess for two players to play, aiming at enriching the recreation and the entertainment and developing the intellectual resources of people of all circles at home and abroad. The and/or chess is formed by A chess pieces, * chess pieces, + chess pieces. - chess pieces, 0 chess pieces and 1 chess pieces, wherein the * chess pieces represent the and operation in a logic gate circuit, and the + chess pieces represent the or operation in the logic gate circuit. The and/or chess is invented after solving the main practical problems of and/or chess playing object arrangement, and/or chess playing process and and/or chess playing rules. In the invention, the A chess piece of one and/or chess player is moved to the position with the coordinate of (3, 0) on the chessboard of the counterpart, thus the and/or chess players can play the and/or chess intellectually around the and/or chess playing object; the and/or chess playing process requirements are complex and changeable, and the and/or chess playing situation is continuously updated, thus the logical calculation of a digital circuit is skillfully applied to the two key factors during the design of the and/or chess, and the standby and/or chess pieces are additionally provided so that the and/or chess playing process is very flexible; and the logical calculation forming condition, the standby and/or chess piece arrangement rules, the victory or defeat rules which are indispensable to and/or chess playing and any contest are designed so that the design of the and/or chess is fully improved.
Owner:李修刚
Who we serve
  • R&D Engineer
  • R&D Manager
  • IP Professional
Why Eureka
  • Industry Leading Data Capabilities
  • Powerful AI technology
  • Patent DNA Extraction
Social media
Try Eureka
PatSnap group products