The invention provides a method for
logging in an online game through mobile equipment. The method comprises the following steps of: 10, binding a user account and a corresponding user
personal computer (PC) by using a PC end
daemon on the user PC; 20, acquiring
user information which is input by a user through a user
client on the mobile equipment, and sending the
user information to an intermediate
server; 30, after the intermediate
server receives the
user information, submitting the user information to an account
server, authenticating the user information, if
authentication fails, finishing operation, and if
authentication succeeds, taking back a login success
certificate from the account server, and then issuing the login success
certificate to the user PC which is bound with the user account; and 40, after the PC end
daemon receives the login success
certificate, starting a
game client on the user PC, and transferring the login success certificate to the
game client to log in a
game server through the
game client. By adoption of the method, the login process is separated from the game
client, so that the problem of account stealing based on a PC end can be solved.