The invention belongs to the field of image reconstruction, and particularly discloses a multi-
stereoscopic view volume rendering method and
system based on 3D
Gaussian sputtering. The invention provides a brand new self-
adaptive control mode, specifically,
Gaussian balls in a 3D
Gaussian voxel model are classified according to scene features,
voxel division operation is performed on each high-detail demand area,
voxel merging operation is performed on each low-detail demand area, and voxel
dynamic loading is performed. According to the method, the extracted scene features serve as the basis of region classification, high / low detail demand regions under the
full view angle can be accurately recognized, the voxel adjustment strategy is strongly bound with the region features, invalid voxels are filtered out in combination with a
dynamic loading mechanism of view cone removal, and therefore, the accuracy of region classification is improved. Compared with a traditional
algorithm, the method has the advantages that the
frame rate of complex scene rendering is increased by 20%-40%, the sharpness of object edges is increased by more than 30%, the occupation of a GPU
video memory is reduced by 30%-50%, and the multi-scene rendering requirement is met.