Patents
Literature
Patsnap Copilot is an intelligent assistant for R&D personnel, combined with Patent DNA, to facilitate innovative research.
Patsnap Copilot

1502 results about "Projection plane" patented technology

A projection plane, or plane of projection, is a type of view in which graphical projections from an object intersect. Projection planes are used often in descriptive geometry and graphical representation. A picture plane in perspective drawing is a type of projection plane.

Extended virtual table: an optical extension for table-like projection systems

Apparatus that uses a large transflective mirror to extend a virtual reality system such as a virtual table that employs a projection plane to produce the virtual reality. The transflexive mirror is positioned relative to the projection plane such that the plane of the mirror intersects the projection plane and the angle of the mirror relative to the projection plane is such that the user of the system who looks at the mirror sees the projection plane reflected in the mirror. The virtual reality system is responsive to the position of the mirror and the direction in which a user is looking and produces separate virtual realities on the projection plane: one when the user is looking at the mirror and another when the user is looking at the projection plane. The virtual reality that the user sees when looking at the mirror may or may not be coherent with the virtual reality that the user sees when looking at the projection plane. The two virtual realities may share a global coordinate system that is divided into two parts by the plane of the mirror, and what the user sees when looking into the mirror may be what the user would see looking through a window into the part of the global coordinate system behind the mirror. Because the mirror is transflective, real objects whose locations are known to the virtual reality system can he placed behind the mirror and the virtual reality reflected in the mirror may be used to augment the real objects. One use of such augmentation is virtual trial assembly of a virtual mockup with a physical mockup.
Owner:FRAUNHOFER GESELLSCHAFT ZUR FOERDERUNG DER ANGEWANDTEN FORSCHUNG EV

Extended virtual table: an optical extension for table-like projection systems

Apparatus that uses a large transflective mirror to extend a virtual reality system such as a virtual table that employs a projection plane to produce the virtual reality. The transflexive mirror is positioned relative to the projection plane such that the plane of the mirror intersects the projection plane and the angle of the mirror relative to the projection plane is such that the user of the system who looks at the mirror sees the projection plane reflected in the mirror. The virtual reality system is responsive to the position of the mirror and the direction in which a user is looking and produces separate virtual realities on the projection plane: one when the user is looking at the mirror and another when the user is looking at the projection plane The virtual reality that the user sees when looking at the mirror may or may not be coherent with the virtual reality that the user sees when looking at the projection plane. The two virtual realities may share a global coordinate system that is divided into two parts by the plane of the mirror, and what tile user sees when looking into the mirror may be what the user would see looking through a window Into the part of the global coordinate system behind the mirror. Because the mirror is transflective, real objects whose locations are known to the virtual reality system can he placed behind the mirror and the virtual reality reflected in the mirror may be used to augment the real objects. One use of such augmentation is virtual trial assembly of a virtual mockup with a physical mockup.
Owner:FRAUNHOFER GESELLSCHAFT ZUR FOERDERUNG DER ANGEWANDTEN FORSCHUNG EV

Methods and apparatus for back-projection and forward-projection

The invention provides improvements in reconstructive imaging of the type in which a volume is reconstructed from a series of measured projection images (or other two-dimensional representations) generated by projection of a point x-ray source (or other radiation source), positioned at a distinct focus, through the volume to a plane at which the respective projection image is acquired (“detector plane”). In one aspect, the improvements are with respect to back-projecting a two-dimensional representation lying in the detector plane (representing, for example, a difference between an originally-acquired measured projection image and a subsequently-generated estimate thereof) to generate three-dimensional representation (which can be used, for example, to update an estimate of the volume). According to this aspect, for each of one or more slices of the 3D representation parallel to the projection plane and for each distinct focus at which a projection is generated, the following steps are performed in connection with the back-projection: (i) warping the first 2D representation to generate a second 2D representation by applying to the first 2D representation a selected linear mapping, where that selected linear mapping would map, in order to match dimensions of the respective slice within the 3D representation, a region defined by projection, at the respective focus, of comers of that slice onto the detector plane, and (ii) incrementing values of each of one or more voxels of the respective slice by an amount that is a function of a value of a correspondingly indexed pixel of the second 2D representation. A related aspect provides improvements with respect to forward-projecting, as well as in iterative (and non-iterative) methodologies that incorporate both back-projection and forward-projection.
Owner:PME IP

Human-machine interaction method and system based on binocular stereoscopic vision

The invention relates to the technical field of human-machine interaction and provides a human-machine interaction method and a human-machine interaction system based on binocular stereoscopic vision. The human-machine interaction method comprises the following steps: projecting a screen calibration image to a projection plane and acquiring the calibration image on the projection surface for system calibration; projecting an image and transmitting infrared light to the projection plane, wherein the infrared light forms a human hand outline infrared spot after meeting a human hand; acquiring an image with the human hand outline infrared spot on the projection plane and calculating a fingertip coordinate of the human hand according to the system calibration; and converting the fingertip coordinate into a screen coordinate according to the system calibration and executing the operation of a contact corresponding to the screen coordinate. According to the invention, the position and the coordinate of the fingertip are obtained by the system calibration and infrared detection; a user can carry out human-machine interaction more conveniently and quickly on the basis of touch operation of the finger on a general projection plane; no special panels and auxiliary positioning devices are needed on the projection plane; and the human-machine interaction device is simple in and convenient for mounting and using and lower in cost.
Owner:SHENZHEN INST OF ADVANCED TECH

Methods and apparatus for back-projection and forward-projection

The invention provides improvements in reconstructive imaging of the type in which a volume is reconstructed from a series of measured projection images (or other two-dimensional representations) generated by projection of a point x-ray source (or other radiation source), positioned at a distinct focus, through the volume to a plane at which the respective projection image is acquired (“detector plane”). In one aspect, the improvements are with respect to back-projecting a two-dimensional representation lying in the detector plane (representing, for example, a difference between an originally-acquired measured projection image and a subsequently-generated estimate thereof) to generate three-dimensional representation (which can be used, for example, to update an estimate of the volume). According to this aspect, for each of one or more slices of the 3D representation parallel to the projection plane and for each distinct focus at which a projection is generated, the following steps are performed in connection with the back-projection: (i) warping the first 2D representation to generate a second 2D representation by applying to the first 2D representation a selected linear mapping, where that selected linear mapping would map, in order to match dimensions of the respective slice within the 3D representation, a region defined by projection, at the respective focus, of corners of that slice onto the detector plane, and (ii) incrementing values of each of one or more voxels of the respective slice by an amount that is a function of a value of a correspondingly indexed pixel of the second 2D representation. A related aspect provides improvements with respect to forward-projecting, as well as in iterative (and non-iterative) methodologies that incorporate both back-projection and forward-projection.
Owner:PME IP

Recognition method and system for multi-point touch and gesture movement capturing in three-dimensional space

The invention discloses a recognition system for multi-point touch and gesture movement capturing in three-dimensional space, and belongs to the technical field of intelligent recognition. The recognition system for multi-point touch and gesture movement capturing in the three-dimensional space comprises a miniature computer host, a laser projector, a first infrared camera, a second infrared camera, an LED (light emitting diode) lamp, a linear laser transmitter and a projection plane, wherein the laser projector projects contents processed by the miniature computer host, so that the projection plane is generated; the illumination plane of the linear laser transmitter is parallel to the projection plane; and the view field of the first infrared camera and the view field of the second infrared camera cover the projection plane and an aerial gesture recognition area. By using the recognition system for multi-point touch and gesture movement capturing in the three-dimensional space, the shortcoming that the present gesture recognition is based on a computer display is overcome. The recognition system for aerial gestures can be conveniently applied to the fields such as speech presentation by projectors, and is high in recognition precision.
Owner:异象科技(北京)有限公司

Process for the acquisition of information intended for the insertion of a locking screw into an orifice of an endomedullary device

The present invention is related to a process for the acquisition of information intended for the insertion of a locking screw into a distal locking hole of an endomedullary device, comprising the following steps: taking of two images of different orientations of the distal part of the said endomedullary device using a radioscopic unit; acquisition of the projection parameters especially the position of the X-ray source and of the projection plane, of each image by locating a fixed reference frame on the said endomedullary device and another fixed reference frame on said radioscopic unit; correction of any distortion of the images; segmentation of the distal part of the said endomedullary device in each image and calculation of the attributes relating to the position of the said device and to that of the holes, said attributes comprising at least the contours of the said device, its centre of gravity and its principal axis; construction of the projection cone of the distal part of the device for each image; determination of the intersection of the two projection cones; modelling of the said endomedullary device on the basis of the said intersection obtained in the preceding step; determination of the centre of the locking hole with the aid of the modelling obtained in the preceding step and of the centres of gravity of the holes determined on the images; and determination of the orientation of the locking orifice in an iterative manner.
Owner:UNIV LIBRE DE BRUXELIES
Who we serve
  • R&D Engineer
  • R&D Manager
  • IP Professional
Why Eureka
  • Industry Leading Data Capabilities
  • Powerful AI technology
  • Patent DNA Extraction
Social media
Try Eureka
PatSnap group products