Systems and methods for creating, modifying, interacting with and playing music are provided, particularly systems and methods employing a top-down process, where the user is provided with a
musical composition that may be modified and interacted with and played and / or stored (for later play). The
system preferably is provided in a handheld form factor, and a
graphical display is provided to display status information, graphical representations of musical lanes or components which preferably vary in shape as musical parameters and the like are changed for particular instruments or musical components such as a
microphone input or audio samples. An interactive auto-
composition process preferably is utilized that employs musical rules and preferably a pseudo random
number generator, which may also incorporate randomness introduced by timing of
user input or the like, the user may then quickly begin creating desirable music in accordance with one or a variety of musical styles, with the user modifying the auto-composed (or previously created)
musical composition, either for a real time performance and / or for storing and subsequent playback. In addition, the present invention makes use of node-based music generation as part of a
system and method to broadcast and receive music data files, which are then used to generate and play music. By incorporating the music
generation process into a node / subscriber unit, the bandwidth-intensive systems of conventional techniques can be avoided. Consequently, the bandwidth can preferably be also used for additional features such as node-to-node and node-to-base music
data transmission. The present invention is characterized by the broadcast of relatively
small data files that contain various parameters sufficient to describe the music to the node / subscriber music generator.