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84 results about "Pseudorandom generator" patented technology

In theoretical computer science and cryptography, a pseudorandom generator (PRG) for a class of statistical tests is a deterministic procedure that maps a random seed to a longer pseudorandom string such that no statistical test in the class can distinguish between the output of the generator and the uniform distribution. The random seed is typically a short binary string drawn from the uniform distribution.

Testable interleaved dual-DRAM architecture for a video memory controller with split internal/external memory

A video sub-system features reduced power consumption by integrating a video memory onto the same chip as the video memory controller. The video memory is preferably a small DRAM sufficiently large to store all pixel data for lower resolutions, but insufficient for higher resolutions. At higher resolutions, an external DRAM supplements the internal DRAM. The amount of external DRAM needed depends upon the resolution to be supported. The internal DRAM has a wide data bus and thus high bandwidth, since no external I/O pins are needed. The external DRAM is narrow to minimize pincount and power consumption. Since the external DRAM is slower and lower in bandwidth, pixel data from both internal and external DRAMs are interleaved together for each horizontal scan line. Thus the lower bandwidth of the external DRAM is masked by the high bandwidth of the wide internal DRAM. Either the internal or the external DRAM, or both, are automatically tested with a pseudo-random number generator that writes pseudo-random numbers to the DRAM while simultaneously supplying pixel data to the graphics data path for display. A checksum of the pixel data output from the graphics data path is generated for the first screen of pixels or frame, while on the second frame the pseudo-random number generator is disabled and the DRAM supplies the same pixel data that was written to it by the pseudo-random number generator during the first frame. The checksums for the first and second frames should match if the DRAM is free of faults.
Owner:FAUST COMMUNICATIONS LLC

Systems and methods for creating, modifying, interacting with and playing musical compositions

InactiveUS20070186752A1Easy to useIncrease user enjoymentGearworksMusical toysData fileDisplay device
Systems and methods for creating, modifying, interacting with and playing music are provided, particularly systems and methods employing a top-down process, where the user is provided with a musical composition that may be modified and interacted with and played and / or stored (for later play). The system preferably is provided in a handheld form factor, and a graphical display is provided to display status information, graphical representations of musical lanes or components which preferably vary in shape as musical parameters and the like are changed for particular instruments or musical components such as a microphone input or audio samples. An interactive auto-composition process preferably is utilized that employs musical rules and preferably a pseudo random number generator, which may also incorporate randomness introduced by timing of user input or the like, the user may then quickly begin creating desirable music in accordance with one or a variety of musical styles, with the user modifying the auto-composed (or previously created) musical composition, either for a real time performance and / or for storing and subsequent playback. In addition, the present invention makes use of node-based music generation as part of a system and method to broadcast and receive music data files, which are then used to generate and play music. By incorporating the music generation process into a node / subscriber unit, the bandwidth-intensive systems of conventional techniques can be avoided. Consequently, the bandwidth can preferably be also used for additional features such as node-to-node and node-to-base music data transmission. The present invention is characterized by the broadcast of relatively small data files that contain various parameters sufficient to describe the music to the node / subscriber music generator.
Owner:MEDIALAB SOLUTIONS

Method for Generating Customer Secure Card Numbers

A method for providing secure transactions generates a Secure Card Number (“SCN”) for a first entity that is transferred with a first entity identifier to a second entity and then to a money source that verifies that the transaction is valid by use of the first entity identifier and the SCN. The SCN includes a Transaction Information Block (“TIB”), a Counter Block, and an encrypted Personal Identification Number (“PIN”) Block. The SCN is transferred to the money source in an account number or a non-account data field. The money source can use the TIB to determine whether the SCN should be used once or multiple times or to identify one of several physical devices, all of which are issued to the first entity, used to generate the SCN. The money source validates the SCN by duplicating the encryption process used to create an encrypted PIN Block and comparing the result to the encrypted PIN Block received with the transaction. A Triple Data Encryption Standard algorithm encrypts a PIN Block generated from a PIN, a Sequence Insertion Number (“SIN”) and a known starting value. The SIN can be a combination of three seed values and a random value generated by a Pseudo Random Number Generator (“PRNG”) initialized with the seed values. A Counter value is associated with the Counter Block and the seed values.
Owner:PRIVASYS

Methods and apparatus for protecting signals transmitted between a source and destination device over multiple signal lines

Methods and apparatus for protecting copyrighted information, e.g., video signals, from unauthorized use are described. Encrypted video signals are transmitted from a source device, e.g., display adapter, to a display device, e.g., monitor, over analog signal lines after the identity of the destination device is confirmed by receipt of a certificate assigned to the destination device. A session key, used for encrypting the analog signals, is generated and exchanged between the source and destination devices. The source and destination devices each include a pseudo-random number generator driven by the session key. As part of the encryption process a false video signal is generated. The false video signal and R, G, B video signals are transmitted to the display device over four lines. The lines used to transmit the R, G, B and false video signals are periodically swapped as a function of the output of the pseudo random number generator to encrypt, e.g., scramble, the video signals. To avoid having to provide an additional line between the display adapter and the display device beyond those used in conventional displays, horizontal synchronization information is combined with, e.g., modulated on, one or more of the other signals transmitted to the display. The horizontal sync line is then used to convey one of the four video signals. The display device extracts the horizontal timing information from the received video signals and decrypts the signals using the output of its pseudo random number generator to reverse the scrambling process used to encrypt the transmitted video signals.
Owner:MICROSOFT TECH LICENSING LLC
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